Player Matchup

Danzaburou
Danzaburou
Silver II
ArthurKi
Danzaburou
Silver II
Level 127
God Stats
6W - 3L
1,518 SR
Queue Stats
370W - 379L
1,136 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
OGRxFF
Kuzenbo
Silver II
Level 137
God Stats
10W - 19L
1,508 SR
Queue Stats
218W - 235L
1,151 MMR
Solo
He Bo
He Bo
Silver I
Yeahux
He Bo
Silver I
Level 107
God Stats
8W - 5L
1,662 SR
Queue Stats
60W - 59L
1,213 MMR
Solo
Vamana
Vamana
Silver V
ggboy123gr
Vamana
Silver V
Level 42
God Stats
1W - 0L
1,727 SR
Queue Stats
3W - 12L
1,130 MMR
Solo
Ah Puch
Ah Puch
Silver I
sirH00D
Ah Puch
Silver I
Level 66
God Stats
10W - 9L
1,685 SR
Queue Stats
194W - 236L
1,158 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,620 SR
1,158 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 154
1,555 SR
1,157 MMR
Bacchus
Bacchus
Silver II
N0B0oDY
Bacchus
Silver II
Level 208
God Stats
63W - 67L
1,517 SR
Queue Stats
105W - 124L
1,121 MMR
Solo
Bakasura
Bakasura
Silver III
NerfDan
Bakasura
Silver III
Level 151
God Stats
1W - 3L
1,628 SR
Queue Stats
20W - 41L
1,160 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Shinobi1KinObi
Morgan Le Fay
Silver II
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,177 MMR
Solo
Mulan
Mulan
Silver III
Zwergiiii
Mulan
Silver III
Level 139
God Stats
11W - 9L
1,556 SR
Queue Stats
20W - 25L
1,235 MMR
Solo
Hachiman
Hachiman
Silver I
killingmoo
Hachiman
Silver I
Level 161
God Stats
44W - 39L
1,571 SR
Queue Stats
512W - 528L
1,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArthurKi
Danzaburou
16
4 / 3 / 9
10,481
552
16,393
15,742
6,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
OGRxFF
Kuzenbo
14
3 / 4 / 11
9,734
512
9,798
21,084
27,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
Yeahux
He Bo
17
5 / 3 / 3
10,142
534
11,937
13,466
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
ggboy123gr
Vamana
17
3 / 3 / 1
10,351
545
5,354
13,964
11,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ah Puch
sirH00D
Ah Puch
16
3 / 4 / 4
9,269
488
12,151
12,696
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliAtlasThorSusano

VS

Bans
Ao KuangRavanaThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
N0B0oDY
Bacchus
10
1 / 2 / 6
7,963
419
6,261
13,007
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
NerfDan
Bakasura
16
5 / 3 / 2
9,881
520
8,119
17,543
8,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Shinobi1KinObi
Morgan Le Fay
17
3 / 5 / 5
9,938
523
10,417
13,206
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Zwergiiii
Mulan
17
6 / 2 / 2
11,156
587
17,787
19,944
22,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
killingmoo
Hachiman
14
2 / 7 / 3
9,125
480
9,494
17,581
7,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
18
Kills
17
17
Deaths
19
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArthurKi
Danzaburou
4
3
9
2.83
L
Bacchus
N0B0oDY
Bacchus
1
2
6
2
L
Bakasura
NerfDan
Bakasura
5
3
2
2
W
Kuzenbo
OGRxFF
Kuzenbo
3
4
11
2.13
L
Morgan Le Fay
Shinobi1KinObi
Morgan Le Fay
3
5
5
1.1
W
He Bo
Yeahux
He Bo
5
3
3
2.17
L
Mulan
Zwergiiii
Mulan
6
2
2
3.5
W
Vamana
ggboy123gr
Vamana
3
3
1
1.17
L
Hachiman
killingmoo
Hachiman
2
7
3
0.5
W
Ah Puch
sirH00D
Ah Puch
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,633
Damage
52,078
76,952
Taken
81,281
55,471
Mitigated
55,509
20,978
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArthurKi
Danzaburou
16,393
9,092
0
4,538
15,742
6,848
951
3,352
12,090
0
73,968
L
Bacchus
N0B0oDY
Bacchus
6,261
502
0
1,802
13,007
10,636
0
6,455
6,298
17,915
0
L
Bakasura
NerfDan
Bakasura
8,119
4,555
0
5,074
17,543
8,528
0
8,948
8,595
0
65,237
W
Kuzenbo
OGRxFF
Kuzenbo
9,798
3,717
120
4,201
21,084
27,979
160
5,540
14,730
32,675
0
L
Morgan Le Fay
Shinobi1KinObi
Morgan Le Fay
10,417
1,337
0
1,644
13,206
6,462
0
7,535
5,671
82,414
0
W
He Bo
Yeahux
He Bo
11,937
527
35
5,472
13,466
4,764
0
2,368
10,625
91,435
0
L
Mulan
Zwergiiii
Mulan
17,787
2,921
0
8,404
19,944
22,290
282
5,794
14,150
0
90,698
W
Vamana
ggboy123gr
Vamana
5,354
2,392
0
2,950
13,964
11,441
0
485
12,610
0
69,621
L
Hachiman
killingmoo
Hachiman
9,494
5,611
0
3,837
17,581
7,593
951
5,035
12,546
0
68,351
W
Ah Puch
sirH00D
Ah Puch
12,151
396
0
3,662
12,696
4,439
67
5,126
6,715
66,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,977
Gold Earned
48,063
481
Minions Killed
529
0
Camps Cleared
0
1,887,430
Distance Traveled
1,820,406
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,481
552
105
6
0
363,804
8
L
Bacchus
7,963
419
24
1
0
345,669
3
L
Bakasura
9,881
520
131
7
0
434,067
3
W
Kuzenbo
9,734
512
40
2
0
379,019
8
L
Morgan Le Fay
9,938
523
131
7
0
349,945
0
W
He Bo
10,142
534
125
7
0
409,742
1
L
Mulan
11,156
587
134
7
0
339,051
0
W
Vamana
10,351
545
119
6
0
394,349
0
L
Hachiman
9,125
480
109
6
0
351,674
0
W
Ah Puch
9,269
488
92
5
0
340,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role