Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BuzzingDread2
Ganesha
Level 176
God Stats
7W - 2L
1,649 SR
Queue Stats
226W - 232L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Don3zo
Morgan Le Fay
Level 121
God Stats
3W - 5L
1,384 SR
Queue Stats
344W - 301L
1,406 Elo+
Solo
Loki
Loki
infamouslykill
Loki
Level 109
God Stats
8W - 5L
1,385 SR
Queue Stats
330W - 316L
1,457 Elo+
Solo
Bacchus
Bacchus
r3aper11
Bacchus
Level 58
God Stats
7W - 4L
1,656 SR
Queue Stats
550W - 538L
1,509 Elo+
Solo
Team Averages
Level 109
1,515 SR
1,494 Elo+

VS

Team Averages
Level 118
1,505 SR
1,546 Elo+
Da Ji
Da Ji
CasualCacti
Da Ji
Level 151
God Stats
2W - 5L
1,545 SR
Queue Stats
156W - 157L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DPHANTOMS97qwq
Morgan Le Fay
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 117L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
ELZ925
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,618 Elo+
Solo
Thor
Thor
MASTERCZM
Thor
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 161L
1,535 Elo+
Party 1
Agni
Agni
SixEightLima
Agni
Level 70
God Stats
4W - 6L
1,477 SR
Queue Stats
446W - 465L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 2 / 8
9,413
941
10,006
9,857
5,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
16
0 / 2 / 19
9,281
928
8,763
15,406
14,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Don3zo
Morgan Le Fay
14
4 / 1 / 10
8,420
842
7,693
5,971
3,199
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 8
9,205
921
5,642
8,835
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
r3aper11
Bacchus
16
4 / 2 / 14
9,763
976
6,030
12,554
17,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 8
7,790
779
8,836
10,954
5,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DPHANTOMS97qwq
Morgan Le Fay
15
1 / 4 / 5
7,513
751
12,902
9,137
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ELZ925
Sun Wukong
15
4 / 5 / 6
8,516
852
7,736
13,542
16,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
14
2 / 5 / 5
7,772
777
6,721
9,262
4,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 6
7,235
724
7,724
2,318
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
20
Kills
10
10
Deaths
20
59
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
8
5.5
W
Ganesha
0
2
19
4.75
L
2
6
8
1
L
Morgan Le Fay
DPHANTOMS97qwq
Morgan Le Fay
1
4
5
0.88
W
Morgan Le Fay
Don3zo
Morgan Le Fay
4
1
10
9
L
Sun Wukong
ELZ925
Sun Wukong
4
5
6
1.4
L
Thor
2
5
5
0.9
L
1
0
6
4
W
5
3
8
3
W
Bacchus
r3aper11
Bacchus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,134
Damage
43,919
52,623
Taken
45,213
45,684
Mitigated
31,418
18,148
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,006
3,367
300
2,331
9,857
5,848
2,200
4,695
4,998
0
25,312
W
Ganesha
8,763
523
4,001
5,292
15,406
14,956
738
6,276
8,568
18,663
0
L
8,836
2,881
954
1,362
10,954
5,980
0
5,903
4,895
0
13,343
L
Morgan Le Fay
DPHANTOMS97qwq
Morgan Le Fay
12,902
1,016
470
1,927
9,137
4,078
129
4,211
4,896
27,487
0
W
Morgan Le Fay
Don3zo
Morgan Le Fay
7,693
1,048
629
1,270
5,971
3,199
1,295
2,023
3,948
16,171
0
L
Sun Wukong
ELZ925
Sun Wukong
7,736
994
67
1,034
13,542
16,123
24
6,192
6,958
0
13,571
L
Thor
6,721
656
485
1,223
9,262
4,326
0
4,765
4,326
0
15,163
L
7,724
41
248
505
2,318
911
0
783
1,419
16,329
0
W
5,642
525
1,138
680
8,835
4,598
1,070
2,127
6,455
0
16,644
W
Bacchus
r3aper11
Bacchus
6,030
443
141
2,366
12,554
17,083
935
5,049
7,312
10,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
38,826
118
Minions Killed
100
0
Camps Cleared
0
1,009,358
Distance Traveled
859,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,413
941
45
5
0
184,316
0
W
Ganesha
9,281
928
1
0
0
196,872
0
L
Da Ji
7,790
779
7
1
0
175,125
0
L
Morgan Le Fay
7,513
751
21
2
0
189,522
0
W
Morgan Le Fay
8,420
842
22
2
0
209,889
0
L
Sun Wukong
8,516
852
19
2
0
184,811
0
L
Thor
7,772
777
31
3
0
167,631
0
L
Agni
7,235
724
22
2
0
142,759
0
W
Loki
9,205
921
31
3
0
200,393
0
W
Bacchus
9,763
976
19
2
0
217,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role