Player Matchup

Hachiman
Hachiman
DemonSharkev
Hachiman
Level 28
God Stats
2W - 0L
1,759 SR
Queue Stats
6W - 5L
1,560 Elo+
Party 2
Cerberus
Cerberus
LazyMole69
Cerberus
Level 37
God Stats
4W - 0L
1,500 SR
Queue Stats
164W - 150L
1,658 Elo+
Party 2
Camazotz
Camazotz
Myrhon
Camazotz
Level 143
God Stats
2W - 3L
1,348 SR
Queue Stats
371W - 326L
1,618 Elo+
Party 1
Sun Wukong
Sun Wukong
Noeesau
Sun Wukong
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
393W - 363L
1,589 Elo+
Party 1
Scylla
Scylla
Nviedh
Scylla
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 39L
1,551 Elo+
Solo
Team Averages
Level 82
1,521 SR
1,595 Elo+

VS

Team Averages
Level 144
1,599 SR
1,549 Elo+
Heimdallr
Heimdallr
AshyTiiger
Heimdallr
Level 114
God Stats
57W - 50L
1,545 SR
Queue Stats
753W - 706L
1,569 Elo+
Solo
Surtr
Surtr
BigBlack726
Surtr
Level 144
God Stats
3W - 3L
1,507 SR
Queue Stats
105W - 102L
1,550 Elo+
Solo
He Bo
He Bo
Geolithix
He Bo
Level 241
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 213L
1,539 Elo+
Solo
Chaac
Chaac
Reach4TheSummit
Chaac
Level 66
God Stats
46W - 13L
1,903 SR
Queue Stats
257W - 200L
1,560 Elo+
Solo
Fafnir
Fafnir
Sceptile
Fafnir
Level 157
God Stats
0W - 2L
1,542 SR
Queue Stats
155W - 139L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DemonSharkev
Hachiman
11
2 / 3 / 1
7,276
485
9,536
11,154
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LazyMole69
Cerberus
11
0 / 2 / 5
7,522
501
5,289
14,035
8,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Myrhon
Camazotz
14
6 / 2 / 3
8,517
568
6,871
15,066
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
Noeesau
Sun Wukong
15
2 / 1 / 4
9,421
628
13,405
17,011
14,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Nviedh
Scylla
15
5 / 0 / 4
9,112
607
9,987
4,833
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AshyTiiger
Heimdallr
14
3 / 3 / 3
8,022
535
9,600
12,047
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
7,447
496
9,822
18,431
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Geolithix
He Bo
12
1 / 6 / 2
7,038
469
5,611
10,616
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 1
6,970
465
9,306
17,408
8,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Sceptile
Fafnir
7
0 / 0 / 1
5,956
397
3,356
8,125
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
8
8
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AshyTiiger
Heimdallr
3
3
3
1.5
L
1
3
0
0.33
W
Hachiman
DemonSharkev
Hachiman
2
3
1
0.83
L
He Bo
Geolithix
He Bo
1
6
2
0.33
W
Cerberus
LazyMole69
Cerberus
0
2
5
1.25
W
Camazotz
Myrhon
Camazotz
6
2
3
3.75
W
Sun Wukong
Noeesau
Sun Wukong
2
1
4
4
W
Scylla
Nviedh
Scylla
5
0
4
7
L
3
3
1
1.17
L
Fafnir
Sceptile
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,088
Damage
37,695
62,099
Taken
66,627
33,876
Mitigated
38,205
19,874
Healing
19,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AshyTiiger
Heimdallr
9,600
5,120
0
4,060
12,047
5,408
982
2,050
9,997
0
62,357
L
9,822
3,918
0
8,415
18,431
13,879
0
1,636
16,795
406
60,168
W
Hachiman
DemonSharkev
Hachiman
9,536
6,454
0
2,917
11,154
3,612
1,205
1,460
9,691
0
45,614
L
He Bo
Geolithix
He Bo
5,611
533
0
1,844
10,616
3,652
0
4,559
6,057
46,731
0
W
Cerberus
LazyMole69
Cerberus
5,289
613
1,466
3,935
14,035
8,868
0
2,168
11,855
28,900
67
W
Camazotz
Myrhon
Camazotz
6,871
2,008
0
5,367
15,066
5,440
431
3,523
11,417
0
62,953
W
Sun Wukong
Noeesau
Sun Wukong
13,405
2,342
0
5,623
17,011
14,237
975
245
15,664
231
90,309
W
Scylla
Nviedh
Scylla
9,987
1,870
0
566
4,833
1,719
920
2,361
2,472
68,610
0
L
9,306
1,732
0
2,952
17,408
8,596
0
5,046
12,215
0
48,879
L
Fafnir
Sceptile
Fafnir
3,356
997
0
2,667
8,125
6,670
0
2,247
5,746
12,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
35,433
492
Minions Killed
342
0
Camps Cleared
0
1,615,323
Distance Traveled
1,324,473
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,022
535
97
6
0
272,566
0
L
Surtr
7,447
496
92
6
0
282,487
3
W
Hachiman
7,276
485
62
4
0
312,349
1
L
He Bo
7,038
469
81
5
0
234,249
6
W
Cerberus
7,522
501
67
4
0
346,733
5
W
Camazotz
8,517
568
78
5
0
360,532
0
W
Sun Wukong
9,421
628
156
10
0
305,461
0
W
Scylla
9,112
607
129
9
0
290,248
0
L
Chaac
6,970
465
56
4
0
346,955
1
L
Fafnir
5,956
397
16
1
0
188,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role