Player Matchup

Da Ji
Da Ji
Chivoz1831
Da Ji
Level 159
God Stats
1W - 6L
1,211 SR
Queue Stats
397W - 408L
1,511 Elo+
Solo
Hachiman
Hachiman
GH0STM0NKEY112
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,329 Elo+
Party 3
Chronos
Chronos
Okarta
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,478 Elo+
Party 2
Mercury
Mercury
Youdo49
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,483 Elo+
Party 2
Hades
Hades
phantom_reaper0
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 50
1,442 SR
1,460 Elo+

VS

Team Averages
Level 91
1,534 SR
1,536 Elo+
Bakasura
Bakasura
BigDicRickC137
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
CmenChugger
Cernunnos
Level 122
God Stats
5W - 3L
1,484 SR
Queue Stats
208W - 213L
1,572 Elo+
Party 1
Anubis
Anubis
Entrepihado
Anubis
Level 108
God Stats
3W - 5L
1,213 SR
Queue Stats
229W - 243L
1,492 Elo+
Solo
Fenrir
Fenrir
JJ_TaTo17
Fenrir
Level 125
God Stats
3W - 1L
1,707 SR
Queue Stats
209W - 235L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
OhSnapingTurtle
Zhong Kui
Level 82
God Stats
2W - 2L
1,766 SR
Queue Stats
121W - 113L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
3 / 10 / 7
9,307
716
9,807
18,648
18,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
14
0 / 9 / 4
8,382
645
8,126
14,401
5,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Okarta
Chronos
17
5 / 6 / 3
10,414
801
8,891
12,466
5,571
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Youdo49
Mercury
19
9 / 7 / 7
11,906
916
13,423
14,506
7,079
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 11 / 11
8,813
678
8,692
19,450
10,594
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
4 / 5 / 22
10,260
789
7,380
12,896
8,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
CmenChugger
Cernunnos
19
16 / 4 / 17
12,248
942
21,545
12,144
7,209
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
19
10 / 4 / 22
11,461
882
20,059
13,977
7,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JJ_TaTo17
Fenrir
17
4 / 4 / 27
10,371
798
10,372
18,234
20,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
OhSnapingTurtle
Zhong Kui
19
9 / 2 / 21
11,166
859
10,956
11,541
15,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
152
17
Kills
43
43
Deaths
19
32
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
5
22
3
L
Da Ji
3
10
7
0.65
W
Cernunnos
CmenChugger
Cernunnos
16
4
17
6.13
W
Anubis
10
4
22
5.25
L
Hachiman
0
9
4
0.22
W
Fenrir
JJ_TaTo17
Fenrir
4
4
27
4.38
W
Zhong Kui
OhSnapingTurtle
Zhong Kui
9
2
21
9.75
L
Chronos
Okarta
Chronos
5
6
3
1.08
L
Mercury
Youdo49
Mercury
9
7
7
1.79
L
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
70,312
79,471
Taken
68,792
46,956
Mitigated
58,663
8,442
Healing
23,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
7,380
5,899
0
3,329
12,896
8,014
1,368
5,802
6,974
0
10,945
L
Da Ji
9,807
1,452
0
1,007
18,648
18,351
0
7,624
10,057
0
12,937
W
Cernunnos
CmenChugger
Cernunnos
21,545
12,571
0
627
12,144
7,209
3,956
2,313
9,437
0
36,640
W
Anubis
20,059
1,753
1,166
6,147
13,977
7,744
1,106
1,818
11,697
37,308
0
L
Hachiman
8,126
3,759
12
1,276
14,401
5,361
324
6,132
8,065
0
17,588
W
Fenrir
JJ_TaTo17
Fenrir
10,372
2,466
1,238
3,035
18,234
20,180
651
3,342
14,402
0
20,634
W
Zhong Kui
OhSnapingTurtle
Zhong Kui
10,956
639
2,512
5,565
11,541
15,516
1,452
4,268
6,853
26,400
0
L
Chronos
Okarta
Chronos
8,891
1,512
163
976
12,466
5,571
540
4,324
8,142
20,198
0
L
Mercury
Youdo49
Mercury
13,423
6,543
596
2,787
14,506
7,079
985
4,935
9,119
0
28,120
L
8,692
549
88
1,537
19,450
10,594
0
6,945
10,889
17,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,822
Gold Earned
55,506
104
Minions Killed
127
0
Camps Cleared
0
1,005,545
Distance Traveled
1,134,348
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,260
789
20
2
0
229,115
0
L
Da Ji
9,307
716
8
1
0
189,499
2
W
Cernunnos
12,248
942
31
2
0
200,158
0
W
Anubis
11,461
882
41
3
0
214,589
0
L
Hachiman
8,382
645
17
1
0
221,454
0
W
Fenrir
10,371
798
10
1
0
248,215
0
W
Zhong Kui
11,166
859
25
2
0
242,271
0
L
Chronos
10,414
801
40
3
0
206,062
0
L
Mercury
11,906
916
33
3
0
198,066
0
L
Hades
8,813
678
6
0
0
190,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role