Player Matchup

Maui
Maui
CR20 Christian
Maui
Level 159
God Stats
3W - 7L
1,379 SR
Queue Stats
292W - 307L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
JR23FabianJesus
Cabrakan
Level 178
God Stats
1W - 3L
1,168 SR
Queue Stats
151W - 166L
1,459 Elo+
Party 1
Mercury
Mercury
nadamasxbox
Mercury
Level 216
God Stats
3W - 4L
1,301 SR
Queue Stats
243W - 256L
1,428 Elo+
Party 1
Cupid
Cupid
pFc Titan 79
Cupid
Level 181
God Stats
6W - 5L
1,625 SR
Queue Stats
361W - 358L
1,480 Elo+
Party 1
Hades
Hades
papiilag13
Hades
Level 159
God Stats
8W - 3L
1,465 SR
Queue Stats
172W - 186L
1,428 Elo+
Party 1
Team Averages
Level 179
1,388 SR
1,457 Elo+

VS

Team Averages
Level 100
1,500 SR
1,501 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RotaGod
Baron Samedi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 50L
1,470 Elo+
Solo
Athena
Athena
TheSimpleBagell
Athena
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,636 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZNF Toxxic
Ah Muzen Cab
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 13
8,249
750
5,513
16,063
20,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
13
0 / 5 / 14
7,587
690
5,399
14,574
18,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mercury
nadamasxbox
Mercury
17
10 / 1 / 9
9,888
899
12,809
9,362
5,022
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 15
9,191
836
8,263
8,549
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
17
6 / 4 / 8
9,857
896
13,827
14,308
10,790
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 7 / 6
8,101
736
6,241
11,468
7,706
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
 
Thoth
14
3 / 5 / 5
7,650
695
4,990
8,479
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RotaGod
Baron Samedi
14
4 / 4 / 5
7,936
721
11,474
9,909
6,465
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 2 / 12
9,063
824
5,906
12,479
10,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
ZNF Toxxic
Ah Muzen Cab
16
4 / 2 / 9
7,939
722
9,769
7,794
4,226
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
53
20
Kills
16
16
Deaths
20
59
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
7
6
0.86
L
Thoth
 
Thoth
3
5
5
1.1
W
1
6
13
1.25
W
Cabrakan
0
5
14
1.4
L
Baron Samedi
RotaGod
Baron Samedi
4
4
5
1.63
L
2
2
12
4
L
Ah Muzen Cab
ZNF Toxxic
Ah Muzen Cab
4
2
9
4.25
W
Mercury
nadamasxbox
Mercury
10
1
9
14.5
W
3
0
15
10.5
W
Hades
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,811
Damage
38,380
62,856
Taken
50,129
58,683
Mitigated
32,261
23,973
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,241
592
0
953
11,468
7,706
0
4,558
6,785
16,499
0
L
Thoth
 
Thoth
4,990
988
287
589
8,479
3,649
0
3,783
4,612
10,524
0
W
5,513
1,566
603
1,138
16,063
20,139
179
6,110
9,357
10,255
0
W
Cabrakan
5,399
495
1,117
2,412
14,574
18,422
0
6,845
6,867
8,119
0
L
Baron Samedi
RotaGod
Baron Samedi
11,474
634
3,931
1,781
9,909
6,465
0
6,132
3,753
18,829
0
L
5,906
1,765
1,568
1,441
12,479
10,215
0
7,044
5,165
10,582
0
L
Ah Muzen Cab
ZNF Toxxic
Ah Muzen Cab
9,769
3,503
2,485
1,314
7,794
4,226
0
2,839
4,562
0
24,276
W
Mercury
nadamasxbox
Mercury
12,809
3,602
1,636
2,182
9,362
5,022
660
4,109
4,991
0
22,319
W
8,263
2,854
4,166
4,661
8,549
4,310
1,124
4,249
4,073
0
22,329
W
Hades
13,827
1,175
1,872
4,186
14,308
10,790
531
6,207
7,858
36,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
40,689
154
Minions Killed
92
0
Camps Cleared
0
1,048,397
Distance Traveled
895,806
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,101
736
20
2
0
166,603
0
L
Thoth
7,650
695
16
1
0
163,032
0
W
Maui
8,249
750
17
2
0
171,014
0
W
Cabrakan
7,587
690
9
1
0
185,408
3
L
Baron Samedi
7,936
721
19
2
0
170,691
0
L
Athena
9,063
824
13
1
0
209,953
0
L
Ah Muzen Cab
7,939
722
24
2
0
185,527
0
W
Mercury
9,888
899
23
2
0
271,768
0
W
Cupid
9,191
836
50
5
0
216,991
0
W
Hades
9,857
896
55
5
0
203,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role