Player Matchup

Surtr
Surtr
Anoobis27
Surtr
Level 157
God Stats
24W - 19L
1,560 SR
Queue Stats
628W - 667L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
TeamDelta117
Baron Samedi
Level 109
God Stats
4W - 4L
1,699 SR
Queue Stats
35W - 29L
1,556 Elo+
Party 1
Apollo
Apollo
z0m81ekiller
Apollo
Level 148
God Stats
9W - 6L
1,484 SR
Queue Stats
306W - 331L
1,456 Elo+
Party 1
Team Averages
Level 138
1,581 SR
1,519 Elo+

VS

Team Averages
Level 102
1,405 SR
1,464 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ImJuk3d770
Khepri
Level 52
God Stats
1W - 4L
1,214 SR
Queue Stats
12W - 11L
1,452 Elo+
Party 2
Artemis
Artemis
theWRIGHTman107
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Anoobis27
Surtr
11
3 / 1 / 9
8,586
859
8,245
11,039
7,589
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TeamDelta117
Baron Samedi
13
8 / 1 / 3
9,404
940
14,037
10,297
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
3 / 5 / 6
8,238
824
6,412
11,432
4,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 7 / 4
7,820
782
6,014
8,412
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
ImJuk3d770
Khepri
10
1 / 1 / 5
7,341
734
3,317
12,103
9,419
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 6 / 3
7,724
772
7,569
12,574
4,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
14
Kills
6
7
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
7
4
0.57
W
Surtr
Anoobis27
Surtr
3
1
9
7.5
L
Khepri
ImJuk3d770
Khepri
1
1
5
3.5
W
Baron Samedi
TeamDelta117
Baron Samedi
8
1
3
9.5
L
3
6
3
0.75
W
Apollo
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,694
Damage
16,900
32,768
Taken
33,089
16,514
Mitigated
17,565
10,776
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,014
869
0
0
8,412
3,213
0
3,800
4,612
22,821
0
W
Surtr
Anoobis27
Surtr
8,245
3,133
319
2,391
11,039
7,589
315
3,451
7,588
642
22,672
L
Khepri
ImJuk3d770
Khepri
3,317
396
515
1,973
12,103
9,419
0
5,364
6,739
13,429
0
W
Baron Samedi
TeamDelta117
Baron Samedi
14,037
469
2,195
4,140
10,297
4,720
804
3,565
6,704
40,268
0
L
7,569
2,640
0
1,280
12,574
4,933
0
5,725
6,849
0
28,182
W
Apollo
6,412
4,747
301
1,430
11,432
4,205
54
2,885
8,547
0
25,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
22,885
107
Minions Killed
89
0
Camps Cleared
0
532,441
Distance Traveled
474,431
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,820
782
34
3
0
157,032
0
W
Surtr
8,586
859
25
3
0
183,980
1
L
Khepri
7,341
734
9
1
0
166,138
0
W
Baron Samedi
9,404
940
46
5
0
182,794
0
L
Artemis
7,724
772
46
5
0
151,261
0
W
Apollo
8,238
824
36
4
0
165,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role