Player Matchup

Sobek
Sobek
Alexinator
Sobek
Level 107
God Stats
1W - 1L
1,714 SR
Queue Stats
4W - 4L
1,523 Elo+
Party 1
Bellona
Bellona
DiscipleVortek
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,346 Elo+
Party 1
Anhur
Anhur
Kamo182
Anhur
Level 159
God Stats
1W - 3L
1,506 SR
Queue Stats
483W - 497L
1,579 Elo+
Solo
Team Averages
Level 118
1,573 SR
1,483 Elo+

VS

Team Averages
Level 69
1,661 SR
1,438 Elo+
Ganesha
Ganesha
Ambokiko
Ganesha
Level 89
God Stats
5W - 3L
1,650 SR
Queue Stats
73W - 78L
1,633 Elo+
Solo
Chronos
Chronos
DeadfireCaliban
Chronos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,462 Elo+
Solo
Set
Set
MerasmusFromTf2
Set
Level 36
God Stats
10W - 14L
1,834 SR
Queue Stats
418W - 415L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 3 / 2
8,817
735
6,126
13,231
11,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 4 / 2
7,983
665
5,615
11,180
10,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Kamo182
Anhur
12
1 / 3 / 3
9,010
751
9,849
11,926
4,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ambokiko
Ganesha
12
0 / 1 / 10
8,789
732
6,237
12,050
10,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 6
9,224
769
12,074
10,227
4,383
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
8 / 2 / 2
10,516
876
11,537
10,862
5,652
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
10
10
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
3
2
1
W
Ganesha
Ambokiko
Ganesha
0
1
10
5
W
2
2
6
2.5
L
1
4
2
0.5
L
Anhur
Kamo182
Anhur
1
3
3
0.83
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
29,848
36,337
Taken
33,139
26,503
Mitigated
20,390
9,064
Healing
2,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,126
350
0
3,341
13,231
11,810
100
7,470
5,613
21,078
69
W
Ganesha
Ambokiko
Ganesha
6,237
320
158
596
12,050
10,355
242
2,800
8,955
19,771
0
W
12,074
4,195
0
606
10,227
4,383
1,263
2,003
8,196
40,932
0
L
5,615
872
468
1,362
11,180
10,410
135
6,605
4,523
0
10,311
L
Anhur
Kamo182
Anhur
9,849
6,730
0
3,893
11,926
4,283
594
4,791
7,135
0
60,382
W
11,537
5,135
0
748
10,862
5,652
312
1,693
8,907
0
35,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,810
Gold Earned
28,529
138
Minions Killed
108
0
Camps Cleared
0
673,675
Distance Traveled
722,378
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,817
735
26
2
0
248,328
0
W
Ganesha
8,789
732
0
0
0
237,511
1
W
Chronos
9,224
769
56
5
0
227,640
0
L
Bellona
7,983
665
14
1
0
232,693
0
L
Anhur
9,010
751
98
8
0
192,654
0
W
Set
10,516
876
52
4
0
257,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role