Player Matchup

Cernunnos
Cernunnos
NeverLackin1878
Cernunnos
Level 20
God Stats
4W - 7L
1,632 SR
Queue Stats
17W - 17L
1,145 Elo+
Party 1
Sylvanus
Sylvanus
ULuuZ
Sylvanus
Level 156
God Stats
0W - 2L
1,551 SR
Queue Stats
22W - 23L
1,425 Elo+
Party 1
Ra
Ra
vv0rdupp
Ra
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 24L
1,355 Elo+
Party 1
Team Averages
Level 78
1,561 SR
1,308 Elo+

VS

Team Averages
Level 66
1,574 SR
1,390 Elo+
Shiva
Shiva
B1NGxB0NG
Shiva
Level 76
God Stats
29W - 9L
1,679 SR
Queue Stats
299W - 311L
1,358 Elo+
Party 2
Nox
Nox
EkoRellzXVI
Nox
Level 85
God Stats
5W - 6L
1,532 SR
Queue Stats
521W - 524L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Trixie_Mattel170
Nu Wa
Level 38
God Stats
68W - 46L
1,511 SR
Queue Stats
137W - 144L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NeverLackin1878
Cernunnos
12
1 / 6 / 3
9,260
712
5,293
14,161
5,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
ULuuZ
Sylvanus
11
1 / 6 / 4
8,931
687
5,176
19,565
20,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 7 / 1
9,642
742
6,224
12,464
5,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
B1NGxB0NG
Shiva
14
7 / 3 / 11
11,708
901
15,561
18,563
17,594
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 1 / 10
11,499
885
9,923
5,322
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 1 / 15
11,376
875
14,898
5,922
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
18
19
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Shiva
B1NGxB0NG
Shiva
7
3
11
4.17
W
7
1
10
12
L
Cernunnos
NeverLackin1878
Cernunnos
1
6
3
0.42
W
4
1
15
11.5
L
Sylvanus
ULuuZ
Sylvanus
1
6
4
0.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,693
Damage
40,382
46,190
Taken
29,807
31,688
Mitigated
21,880
6,832
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
B1NGxB0NG
Shiva
15,561
655
28
4,854
18,563
17,594
92
5,619
12,812
300
38,364
W
9,923
720
0
478
5,322
2,128
448
3,219
2,103
46,811
0
L
Cernunnos
NeverLackin1878
Cernunnos
5,293
2,251
0
951
14,161
5,949
0
7,261
6,744
0
28,214
W
14,898
3,140
0
1,026
5,922
2,158
1,700
2,837
2,837
50,725
0
L
Sylvanus
ULuuZ
Sylvanus
5,176
1,316
1,606
2,490
19,565
20,529
0
11,349
8,176
17,687
0
L
6,224
684
819
966
12,464
5,210
0
6,662
5,802
46,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,833
Gold Earned
34,583
123
Minions Killed
149
0
Camps Cleared
0
622,445
Distance Traveled
760,262
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,708
901
35
3
0
253,143
2
W
Nox
11,499
885
52
4
0
266,409
0
L
Cernunnos
9,260
712
35
3
0
200,319
0
W
Nu Wa
11,376
875
62
5
0
240,710
0
L
Sylvanus
8,931
687
18
1
0
200,771
1
L
Ra
9,642
742
70
5
0
221,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role