Player Matchup

Nemesis
Nemesis
Gold I
Cosmic_Waddles
Nemesis
Gold I
Level 128
God Stats
0W - 3L
1,155 SR
Queue Stats
124W - 135L
1,704 MMR
Solo
Amaterasu
Amaterasu
Bronze III
EternaLdOPe
Amaterasu
Bronze III
Level 158
God Stats
0W - 1L
1,277 SR
Queue Stats
55W - 46L
1,590 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
HDdev15
Kuzenbo
Bronze III
Level 109
God Stats
0W - 1L
1,252 SR
Queue Stats
4W - 4L
1,600 MMR
Solo
Martichoras
Martichoras
Bronze III
rogu3fg
Martichoras
Bronze III
Level 157
God Stats
7W - 2L
1,704 SR
Queue Stats
29W - 16L
1,590 MMR
Party 1
Thoth
Thoth
Gold I
staxisac00n
Thoth
Gold I
Level 121
God Stats
3W - 5L
1,632 SR
Queue Stats
324W - 347L
1,810 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,404 SR
1,659 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,686 SR
1,652 MMR
Geb
Geb
Gold IV
ALPHA--110
Geb
Gold IV
Level 104
God Stats
26W - 19L
1,515 SR
Queue Stats
114W - 120L
1,659 MMR
Solo
Anhur
Anhur
Platinum I
BlaseSpartanx18
Anhur
Platinum I
Level 149
God Stats
1W - 0L
1,909 SR
Queue Stats
59W - 49L
1,605 MMR
Solo
Guan Yu
Guan Yu
Platinum III
G-StratZ
Guan Yu
Platinum III
Level 147
God Stats
11W - 5L
1,657 SR
Queue Stats
316W - 313L
1,856 MMR
Solo
Thanatos
Thanatos
Platinum I
MrFlamerino
Thanatos
Platinum I
Level 182
God Stats
4W - 2L
1,751 SR
Queue Stats
158W - 148L
1,652 MMR
Party 2
Ra
Ra
Gold II
MrSmike
Ra
Gold II
Level 172
God Stats
31W - 25L
1,597 SR
Queue Stats
339W - 363L
1,491 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,235
484
4,869
16,272
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
EternaLdOPe
Amaterasu
14
2 / 3 / 1
8,780
516
8,424
19,936
18,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
HDdev15
Kuzenbo
10
0 / 6 / 0
7,066
416
4,993
15,360
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Martichoras
rogu3fg
Martichoras
16
1 / 2 / 0
9,565
563
8,990
10,608
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 1
8,866
522
7,254
10,792
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliSusanoYemojaBakasura

VS

Bans
Ix ChelMorgan Le FayTyrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
8,082
475
4,272
10,211
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 0 / 2
9,481
558
4,749
11,554
4,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
G-StratZ
Guan Yu
16
1 / 3 / 6
9,721
572
13,523
17,219
13,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
MrFlamerino
Thanatos
18
12 / 1 / 6
11,274
663
18,632
23,197
10,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 0 / 6
10,251
603
9,406
5,946
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
22
22
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
3
0
2
4
L
0
5
0
0
L
Amaterasu
EternaLdOPe
Amaterasu
2
3
1
0.83
W
Guan Yu
G-StratZ
Guan Yu
1
3
6
1.33
L
Kuzenbo
HDdev15
Kuzenbo
0
6
0
0
W
Thanatos
MrFlamerino
Thanatos
12
1
6
15
W
6
0
6
9
L
Martichoras
rogu3fg
Martichoras
1
2
0
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,530
Damage
50,582
72,968
Taken
68,127
43,954
Mitigated
39,952
13,651
Healing
38,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,272
475
0
2,202
10,211
8,600
0
2,441
7,714
21,073
0
W
4,749
2,958
0
6,530
11,554
4,959
0
1,289
10,192
0
86,618
L
4,869
1,654
0
922
16,272
4,922
0
2,392
13,804
0
77,246
L
Amaterasu
EternaLdOPe
Amaterasu
8,424
2,126
0
6,509
19,936
18,064
0
1,371
18,565
381
64,230
W
Guan Yu
G-StratZ
Guan Yu
13,523
3,160
428
4,016
17,219
13,455
142
895
15,465
0
88,503
L
Kuzenbo
HDdev15
Kuzenbo
4,993
1,466
0
1,636
15,360
14,109
0
4,364
10,874
18,593
0
W
Thanatos
MrFlamerino
Thanatos
18,632
6,152
0
22,056
23,197
10,619
0
3,968
18,916
0
103,003
W
9,406
624
1,713
1,741
5,946
2,319
0
4,043
1,630
82,770
0
L
Martichoras
rogu3fg
Martichoras
8,990
2,843
0
3,474
10,608
3,896
381
1,970
8,638
0
96,745
L
7,254
140
0
1,110
10,792
2,963
69
3,505
7,219
71,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,512
Gold Earned
48,809
569
Minions Killed
602
0
Camps Cleared
0
1,822,204
Distance Traveled
1,810,601
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,082
475
31
2
0
376,268
2
W
Anhur
9,481
558
159
9
0
300,348
4
L
Nemesis
8,235
484
120
7
0
384,652
2
L
Amaterasu
8,780
516
108
6
0
359,718
5
W
Guan Yu
9,721
572
142
8
0
362,953
3
L
Kuzenbo
7,066
416
17
1
0
390,846
4
W
Thanatos
11,274
663
121
7
0
379,509
0
W
Ra
10,251
603
149
9
0
391,523
7
L
Martichoras
9,565
563
171
10
0
351,666
4
L
Thoth
8,866
522
153
9
0
335,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role