Player Matchup

Cthulhu
Cthulhu
ADS Bane
Cthulhu
Level 118
God Stats
139W - 115L
1,589 SR
Queue Stats
216W - 221L
1,528 Elo+
Party 3
Cupid
Cupid
DaddyJohnson
Cupid
Level 87
God Stats
0W - 3L
1,295 SR
Queue Stats
86W - 95L
1,492 Elo+
Party 2
Tyr
Tyr
DaddyRealist
Tyr
Level 143
God Stats
0W - 2L
1,305 SR
Queue Stats
141W - 140L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 125
God Stats
439W - 381L
1,628 SR
Queue Stats
579W - 557L
1,534 Elo+
Party 3
He Bo
He Bo
Zelumaron
He Bo
Level 212
God Stats
39W - 25L
1,713 SR
Queue Stats
512W - 471L
1,584 Elo+
Solo
Team Averages
Level 137
1,506 SR
1,528 Elo+

VS

Team Averages
Level 98
1,624 SR
1,556 Elo+
Athena
Athena
 
Athena
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dr Crozz
Cernunnos
Level 140
God Stats
30W - 30L
1,535 SR
Queue Stats
797W - 699L
1,540 Elo+
Solo
Ravana
Ravana
SpeedStickGamer
Ravana
Level 114
God Stats
14W - 14L
1,544 SR
Queue Stats
154W - 150L
1,477 Elo+
Party 1
Surtr
Surtr
bornagainalx
Surtr
Level 19
God Stats
7W - 0L
2,017 SR
Queue Stats
12W - 3L
1,715 Elo+
Party 1
Zhong Kui
Zhong Kui
kidkuizine
Zhong Kui
Level 68
God Stats
57W - 43L
1,522 SR
Queue Stats
143W - 133L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADS Bane
Cthulhu
11
0 / 2 / 1
6,837
488
5,919
12,692
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 0
7,085
506
2,317
10,854
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 0
6,766
483
4,583
12,203
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Danzaburou
TheRapyMelons
Danzaburou
12
1 / 2 / 0
6,766
483
6,301
10,571
3,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Zelumaron
He Bo
11
1 / 4 / 1
6,940
496
8,636
9,684
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 1 / 4
7,909
565
6,092
11,266
11,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Dr Crozz
Cernunnos
15
3 / 0 / 2
7,952
568
11,529
9,890
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 1 / 5
8,737
624
7,949
6,717
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 1
9,162
654
7,232
12,301
9,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
kidkuizine
Zhong Kui
14
4 / 0 / 1
8,651
618
8,624
7,421
6,620
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
4
3
L
Cthulhu
ADS Bane
Cthulhu
0
2
1
0.25
L
0
3
0
0
L
0
3
0
0
W
Cernunnos
Dr Crozz
Cernunnos
3
0
2
4
W
4
1
5
6.5
L
Danzaburou
TheRapyMelons
Danzaburou
1
2
0
0.5
L
He Bo
Zelumaron
He Bo
1
4
1
0.38
W
2
0
1
2.5
W
Zhong Kui
kidkuizine
Zhong Kui
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,756
Damage
41,426
56,004
Taken
47,595
33,353
Mitigated
35,364
13,620
Healing
24,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,092
1,686
0
3,804
11,266
11,113
195
4,853
6,413
32,362
0
L
Cthulhu
ADS Bane
Cthulhu
5,919
659
61
3,080
12,692
9,215
145
2,424
10,268
32,862
0
L
2,317
1,274
0
2,258
10,854
3,832
0
7,031
3,823
0
45,912
L
4,583
429
0
3,722
12,203
13,687
0
665
11,538
618
47,866
W
Cernunnos
Dr Crozz
Cernunnos
11,529
6,058
0
6,805
9,890
4,917
0
3,082
6,808
0
70,550
W
7,949
1,485
0
2,021
6,717
3,129
0
3,065
3,616
0
77,112
L
Danzaburou
TheRapyMelons
Danzaburou
6,301
3,077
0
3,464
10,571
3,652
947
2,308
8,263
0
47,188
L
He Bo
Zelumaron
He Bo
8,636
803
0
1,035
9,684
2,967
0
2,605
7,079
65,030
0
W
7,232
2,504
0
5,539
12,301
9,585
941
1,337
10,254
2,139
73,801
W
Zhong Kui
kidkuizine
Zhong Kui
8,624
629
0
6,058
7,421
6,620
1,336
2,416
5,005
56,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
42,411
408
Minions Killed
486
0
Camps Cleared
0
1,320,176
Distance Traveled
1,455,321
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,909
565
37
3
0
274,751
0
L
Cthulhu
6,837
488
55
4
0
256,430
1
L
Cupid
7,085
506
88
6
0
265,064
0
L
Tyr
6,766
483
90
6
0
285,701
0
W
Cernunnos
7,952
568
125
9
0
258,247
0
W
Ravana
8,737
624
103
7
0
332,375
0
L
Danzaburou
6,766
483
83
6
0
254,900
3
L
He Bo
6,940
496
92
7
0
258,081
0
W
Surtr
9,162
654
130
9
0
314,674
0
W
Zhong Kui
8,651
618
91
7
0
275,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role