Player Matchup

Thoth
Thoth
Cochsauce888
Thoth
Level 104
God Stats
5W - 4L
1,265 SR
Queue Stats
195W - 163L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
Imp_PurplePark17
Sun Wukong
Level 54
God Stats
1W - 0L
1,466 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Eset
Eset
we2ttra
Eset
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 3
Discordia
Discordia
worldsbest135
Discordia
Level 36
God Stats
5W - 5L
1,478 SR
Queue Stats
253W - 266L
1,509 Elo+
Party 2
Hun Batz
Hun Batz
xV3RGA
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,711 Elo+
Party 3
Team Averages
Level 94
1,442 SR
1,583 Elo+

VS

Team Averages
Level 60
1,525 SR
1,531 Elo+
Baron Samedi
Baron Samedi
A Jester 666
Baron Samedi
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 140L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
GrandTempest443
Jormungandr
Level 39
God Stats
1W - 3L
1,651 SR
Queue Stats
11W - 23L
1,358 Elo+
Solo
Anubis
Anubis
LurithLd
Anubis
Level 81
God Stats
0W - 3L
1,266 SR
Queue Stats
52W - 61L
1,464 Elo+
Solo
Artemis
Artemis
Theodorable95
Artemis
Level 65
God Stats
1W - 1L
1,706 SR
Queue Stats
299W - 272L
1,579 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lordhefty
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 30
12,149
759
25,153
13,037
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Imp_PurplePark17
Sun Wukong
18
2 / 5 / 23
10,885
680
10,641
29,664
24,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eset
we2ttra
Eset
20
15 / 0 / 22
13,481
843
24,919
11,431
6,020
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
worldsbest135
Discordia
20
8 / 2 / 30
12,365
773
17,501
10,768
4,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
xV3RGA
Hun Batz
19
11 / 7 / 20
12,267
767
17,892
19,222
8,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Jester 666
Baron Samedi
18
2 / 9 / 4
10,113
632
9,320
15,222
7,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
GrandTempest443
Jormungandr
17
3 / 8 / 9
10,450
653
14,824
26,784
13,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
LurithLd
Anubis
18
6 / 8 / 5
11,499
719
16,069
19,763
10,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
18
3 / 10 / 4
10,438
652
12,833
19,568
7,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
lordhefty
Cu Chulainn
18
2 / 9 / 9
10,509
657
8,224
22,005
27,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
47
44
Kills
16
18
Deaths
44
125
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A Jester 666
Baron Samedi
2
9
4
0.44
W
8
4
30
5.75
L
Jormungandr
GrandTempest443
Jormungandr
3
8
9
0.94
W
Sun Wukong
Imp_PurplePark17
Sun Wukong
2
5
23
2.7
L
Anubis
LurithLd
Anubis
6
8
5
1.06
L
Artemis
3
10
4
0.5
L
Cu Chulainn
lordhefty
Cu Chulainn
2
9
9
0.72
W
Eset
we2ttra
Eset
15
0
22
26
W
Discordia
worldsbest135
Discordia
8
2
30
11.5
W
Hun Batz
xV3RGA
Hun Batz
11
7
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,106
Damage
61,270
84,122
Taken
103,342
48,202
Mitigated
66,468
31,021
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A Jester 666
Baron Samedi
9,320
877
1,885
497
15,222
7,065
171
9,600
5,462
20,743
0
W
25,153
638
1,467
1,250
13,037
4,930
646
6,469
6,189
41,482
0
L
Jormungandr
GrandTempest443
Jormungandr
14,824
3,292
510
4,237
26,784
13,841
0
19,262
7,425
35,624
0
W
Sun Wukong
Imp_PurplePark17
Sun Wukong
10,641
1,151
1,664
9,263
29,664
24,485
324
14,012
15,267
0
23,185
L
Anubis
LurithLd
Anubis
16,069
952
1,878
4,146
19,763
10,390
38
11,872
7,846
31,903
0
L
Artemis
12,833
4,093
2,215
1,372
19,568
7,706
0
13,144
6,320
0
27,322
L
Cu Chulainn
lordhefty
Cu Chulainn
8,224
1,512
394
1,121
22,005
27,466
150
13,562
8,428
0
13,798
W
Eset
we2ttra
Eset
24,919
2,540
2,613
4,228
11,431
6,020
949
5,228
5,714
41,755
0
W
Discordia
worldsbest135
Discordia
17,501
1,407
2,738
2,230
10,768
4,456
1,478
4,770
5,713
35,027
0
W
Hun Batz
xV3RGA
Hun Batz
17,892
2,435
1,667
3,901
19,222
8,311
66
9,105
9,508
0
29,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,147
Gold Earned
53,009
163
Minions Killed
146
0
Camps Cleared
0
1,417,622
Distance Traveled
1,187,280
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,113
632
23
1
0
224,636
0
W
Thoth
12,149
759
28
2
0
279,383
0
L
Jormungandr
10,450
653
34
2
0
262,039
0
W
Sun Wukong
10,885
680
22
1
0
257,393
0
L
Anubis
11,499
719
42
3
0
215,107
0
L
Artemis
10,438
652
35
2
0
233,229
0
L
Cu Chulainn
10,509
657
12
1
0
252,269
0
W
Eset
13,481
843
47
3
0
319,708
6
W
Discordia
12,365
773
41
3
0
295,602
0
W
Hun Batz
12,267
767
25
2
0
265,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role