Player Matchup

Martichoras
Martichoras
Chudsug
Martichoras
Level 109
God Stats
3W - 0L
1,535 SR
Queue Stats
179W - 160L
1,552 Elo+
Party 3
Anubis
Anubis
DonkeyMan4565
Anubis
Level 104
God Stats
2W - 2L
1,508 SR
Queue Stats
228W - 193L
1,595 Elo+
Party 3
Zhong Kui
Zhong Kui
ForensicwinnerTV
Zhong Kui
Level 129
God Stats
1W - 1L
1,330 SR
Queue Stats
56W - 41L
1,533 Elo+
Party 1
Fenrir
Fenrir
Snapls69
Fenrir
Level 53
God Stats
4W - 5L
1,557 SR
Queue Stats
67W - 76L
1,594 Elo+
Party 3
Sylvanus
Sylvanus
WNDRLNDRABBIT
Sylvanus
Level 129
God Stats
2W - 3L
1,486 SR
Queue Stats
36W - 29L
1,521 Elo+
Party 1
Team Averages
Level 105
1,483 SR
1,559 Elo+

VS

Team Averages
Level 94
1,634 SR
1,542 Elo+
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kali
Kali
ByZimmer
Kali
Level 157
God Stats
3W - 3L
1,840 SR
Queue Stats
111W - 102L
1,600 Elo+
Solo
Sobek
Sobek
TheDeathleaper
Sobek
Level 40
God Stats
4W - 5L
1,816 SR
Queue Stats
220W - 196L
1,517 Elo+
Party 2
Hachiman
Hachiman
logan982016
Hachiman
Level 28
God Stats
6W - 2L
1,684 SR
Queue Stats
99W - 86L
1,588 Elo+
Party 2
Tyr
Tyr
thepndejo
Tyr
Level 142
God Stats
8W - 13L
1,328 SR
Queue Stats
116W - 101L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Chudsug
Martichoras
12
1 / 1 / 0
6,282
571
5,329
6,887
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 2 / 1
7,054
641
7,782
6,699
3,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
11
1 / 3 / 0
6,398
582
7,170
8,984
7,451
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Snapls69
Fenrir
11
2 / 2 / 2
5,993
545
3,435
7,983
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
WNDRLNDRABBIT
Sylvanus
10
0 / 1 / 2
5,438
494
5,693
7,762
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 1 / 1
6,253
568
3,833
3,646
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
11
1 / 1 / 1
6,038
549
2,940
9,579
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

9
2 / 1 / 3
5,744
522
3,767
9,852
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
logan982016
Hachiman
9
1 / 5 / 1
5,196
472
4,974
9,951
2,376
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 1
7,255
660
4,815
13,147
11,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
9
Kills
9
9
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
1
2.5
L
Kali
1
1
1
1.5
W
Martichoras
Chudsug
Martichoras
1
1
0
1
W
5
2
1
2.75
W
Zhong Kui
1
3
0
0.33
W
Fenrir
Snapls69
Fenrir
2
2
2
1.5
L
2
1
3
3.5
W
Sylvanus
WNDRLNDRABBIT
Sylvanus
0
1
2
1
L
Hachiman
logan982016
Hachiman
1
5
1
0.3
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
20,329
38,315
Taken
46,175
23,219
Mitigated
24,423
15,500
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,833
220
0
1,172
3,646
1,196
0
1,581
2,065
45,739
0
L
Kali
2,940
1,367
0
2,136
9,579
3,304
0
2,133
7,446
0
46,849
W
Martichoras
Chudsug
Martichoras
5,329
2,053
0
3,488
6,887
3,422
0
2,784
4,103
0
59,881
W
7,782
698
0
3,388
6,699
3,315
52
1,054
5,645
51,645
0
W
Zhong Kui
7,170
1,434
0
4,438
8,984
7,451
37
678
8,306
48,669
0
W
Fenrir
Snapls69
Fenrir
3,435
666
0
907
7,983
3,206
0
1,508
6,475
0
28,828
L
3,767
261
0
3,457
9,852
6,472
0
4,696
4,906
10,644
0
W
Sylvanus
WNDRLNDRABBIT
Sylvanus
5,693
1,879
862
2,417
7,762
5,825
0
1,815
5,947
25,245
13,089
L
Hachiman
logan982016
Hachiman
4,974
3,372
0
2,181
9,951
2,376
0
5,108
4,843
0
32,155
L
4,815
614
0
5,466
13,147
11,075
0
6,886
6,261
0
52,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,165
Gold Earned
30,486
359
Minions Killed
328
0
Camps Cleared
0
1,097,147
Distance Traveled
1,124,950
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,253
568
83
8
0
230,269
0
L
Kali
6,038
549
75
7
0
231,941
0
W
Martichoras
6,282
571
91
8
0
212,229
0
W
Anubis
7,054
641
86
8
0
225,694
0
W
Zhong Kui
6,398
582
74
7
0
213,755
1
W
Fenrir
5,993
545
53
5
0
240,045
0
L
Sobek
5,744
522
16
1
0
214,571
0
W
Sylvanus
5,438
494
55
5
0
205,424
2
L
Hachiman
5,196
472
59
5
0
221,210
0
L
Tyr
7,255
660
95
9
0
226,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role