Player Matchup

Achilles
Achilles
Jayrez17
Achilles
Level 28
God Stats
2W - 2L
1,290 SR
Queue Stats
32W - 46L
1,453 Elo+
Party 2
Olorun
Olorun
SadisticVF
Olorun
Level 16
God Stats
2W - 9L
1,180 SR
Queue Stats
2W - 12L
1,160 Elo+
Party 2
Zeus
Zeus
Zorbiix
Zeus
Level 34
God Stats
0W - 4L
1,198 SR
Queue Stats
38W - 39L
1,458 Elo+
Party 2
Kali
Kali
catslayer9000
Kali
Level 58
God Stats
0W - 2L
1,295 SR
Queue Stats
89W - 91L
1,486 Elo+
Party 2
Tyr
Tyr
x360Optics
Tyr
Level 43
God Stats
1W - 1L
1,481 SR
Queue Stats
66W - 66L
1,471 Elo+
Party 2
Team Averages
Level 36
1,289 SR
1,405 Elo+

VS

Team Averages
Level 95
1,510 SR
1,537 Elo+
Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Novamancer_XV
Charybdis
Level 153
God Stats
18W - 17L
1,536 SR
Queue Stats
265W - 233L
1,544 Elo+
Party 1
Da Ji
Da Ji
VixSins
Da Ji
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 143L
1,655 Elo+
Party 1
Chronos
Chronos
cdjason520
Chronos
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 64L
1,490 Elo+
Party 3
Athena
Athena
人间五十年
Athena
Level 87
God Stats
173W - 154L
1,515 SR
Queue Stats
629W - 620L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jayrez17
Achilles
12
3 / 3 / 0
7,984
470
6,686
13,332
9,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
SadisticVF
Olorun
13
3 / 4 / 1
8,078
475
10,393
13,089
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
Zorbiix
Zeus
11
1 / 9 / 3
7,189
423
7,945
11,927
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 3
7,649
450
6,391
16,865
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 5
7,240
426
6,078
11,953
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 1 / 1
9,648
568
7,126
11,391
4,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Novamancer_XV
Charybdis
15
4 / 1 / 6
9,352
550
12,794
14,868
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
VixSins
Da Ji
13
6 / 2 / 4
8,453
497
8,364
9,913
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
cdjason520
Chronos
14
4 / 2 / 7
9,088
535
9,046
9,784
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 10
8,599
506
5,762
14,164
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
22
23
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
1
3.5
L
Achilles
Jayrez17
Achilles
3
3
0
1
W
Charybdis
Novamancer_XV
Charybdis
4
1
6
7
L
Olorun
SadisticVF
Olorun
3
4
1
0.88
W
Da Ji
VixSins
Da Ji
6
2
4
4
L
Zeus
Zorbiix
Zeus
1
9
3
0.28
L
0
4
3
0.38
W
Chronos
cdjason520
Chronos
4
2
7
3.75
L
1
3
5
1.17
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,493
Damage
43,092
67,166
Taken
60,120
35,444
Mitigated
35,133
11,721
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,126
2,946
26
7,342
11,391
4,854
2,366
4,116
7,275
0
83,327
L
Achilles
Jayrez17
Achilles
6,686
2,789
0
525
13,332
9,504
132
1,156
12,176
0
33,461
W
Charybdis
Novamancer_XV
Charybdis
12,794
5,711
0
5,676
14,868
6,224
999
1,500
13,368
0
85,261
L
Olorun
SadisticVF
Olorun
10,393
5,015
176
4,496
13,089
5,599
80
3,924
9,165
60,037
0
W
Da Ji
VixSins
Da Ji
8,364
2,101
0
500
9,913
4,163
287
2,386
7,527
0
43,470
L
Zeus
Zorbiix
Zeus
7,945
3,244
0
250
11,927
3,923
0
4,743
7,184
42,506
0
L
6,391
1,583
0
3,851
16,865
6,884
0
2,594
14,271
0
67,986
W
Chronos
cdjason520
Chronos
9,046
2,863
0
1,933
9,784
4,249
264
2,807
6,977
60,842
0
L
6,078
511
0
2,423
11,953
9,534
0
2,496
9,457
0
26,033
W
5,762
1,385
0
4,202
14,164
15,643
0
7,529
6,579
13,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
45,140
355
Minions Killed
416
0
Camps Cleared
0
1,557,568
Distance Traveled
1,571,880
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,648
568
135
8
0
317,619
3
L
Achilles
7,984
470
47
3
0
302,984
2
W
Charybdis
9,352
550
111
7
0
300,389
0
L
Olorun
8,078
475
81
5
0
296,233
0
W
Da Ji
8,453
497
59
3
0
307,474
0
L
Zeus
7,189
423
81
5
0
252,600
0
L
Kali
7,649
450
97
6
0
355,678
0
W
Chronos
9,088
535
105
6
0
319,566
6
L
Tyr
7,240
426
49
3
0
350,073
0
W
Athena
8,599
506
6
0
0
326,832
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role