Player Matchup

Ares
Ares
Diamond II
 
Ares
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond II
 
Anubis
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond IV
MenaPm
Hachiman
Diamond IV
Level 137
God Stats
7W - 8L
1,513 SR
Queue Stats
196W - 168L
2,144 MMR
Party 1
Thor
Thor
Masters
lLightz
Thor
Masters
Level 148
God Stats
25W - 23L
1,611 SR
Queue Stats
441W - 360L
2,644 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,525 SR
1,858 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 105
1,546 SR
2,050 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
 
Cu Chulainn
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond I
 
Thanatos
Diamond I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond II
OBlastt
Sobek
Diamond II
Level 80
God Stats
2W - 1L
1,599 SR
Queue Stats
72W - 60L
2,364 MMR
Solo
Janus
Janus
Masters
PorFavorConTacc
Janus
Masters
Level 143
God Stats
5W - 3L
1,629 SR
Queue Stats
280W - 249L
2,632 MMR
Solo
Rama
Rama
Diamond IV
pata2
Rama
Diamond IV
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 35L
2,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 2 / 2
4,767
596
3,190
5,519
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
 
Camazotz
8
1 / 1 / 0
4,494
562
3,001
7,535
2,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
 
Anubis
5
0 / 2 / 0
3,822
478
1,792
4,120
1,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
MenaPm
Hachiman
8
2 / 0 / 0
4,488
561
5,306
5,302
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
lLightz
Thor
9
0 / 2 / 0
4,652
582
2,527
7,019
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
RavanaSusano

VS

Bans
MartichorasNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 0 / 2
5,645
706
4,441
6,018
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
 
Thanatos
8
5 / 0 / 0
5,347
668
3,536
4,384
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
OBlastt
Sobek
6
0 / 1 / 1
4,332
542
2,137
9,380
6,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,611
576
1,209
1,793
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
pata2
Rama
7
0 / 2 / 1
4,211
526
2,549
5,807
1,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
2
0.5
L
Camazotz
 
Camazotz
1
1
0
1
L
Anubis
 
Anubis
0
2
0
0
W
Cu Chulainn
 
Cu Chulainn
1
0
2
2
W
Thanatos
 
Thanatos
5
0
0
5
L
Hachiman
MenaPm
Hachiman
2
0
0
2
W
Sobek
OBlastt
Sobek
0
1
1
0.5
W
0
0
0
0
L
Thor
lLightz
Thor
0
2
0
0
W
Rama
pata2
Rama
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,816
Damage
13,872
29,495
Taken
27,382
12,682
Mitigated
13,912
11,362
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,190
216
0
1,792
5,519
3,385
0
1,103
4,416
16,184
0
L
Camazotz
 
Camazotz
3,001
1,253
0
4,232
7,535
2,214
0
980
6,555
0
28,120
L
Anubis
 
Anubis
1,792
55
0
1,361
4,120
1,389
0
232
3,888
18,022
0
W
Cu Chulainn
 
Cu Chulainn
4,441
1,136
0
955
6,018
3,655
0
788
5,230
0
44,453
W
Thanatos
 
Thanatos
3,536
1,079
0
4,301
4,384
1,788
0
160
4,224
0
23,703
L
Hachiman
MenaPm
Hachiman
5,306
3,023
0
2,854
5,302
1,731
0
1,052
4,250
0
29,847
W
Sobek
OBlastt
Sobek
2,137
600
773
4,648
9,380
6,173
96
1,632
7,748
13,582
0
W
1,209
109
0
570
1,793
450
0
678
1,115
34,383
0
L
Thor
lLightz
Thor
2,527
752
0
1,123
7,019
3,963
0
40
6,979
0
34,054
W
Rama
pata2
Rama
2,549
1,931
0
1,292
5,807
1,846
0
1,780
4,027
0
22,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,223
Gold Earned
24,146
225
Minions Killed
254
0
Camps Cleared
0
731,813
Distance Traveled
879,186
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,767
596
19
2
0
160,327
0
L
Camazotz
4,494
562
51
6
0
152,922
0
L
Anubis
3,822
478
34
4
0
120,428
0
W
Cu Chulainn
5,645
706
83
10
0
175,641
2
W
Thanatos
5,347
668
39
5
0
202,026
0
L
Hachiman
4,488
561
58
7
0
158,930
0
W
Sobek
4,332
542
17
2
0
149,028
1
W
Janus
4,611
576
67
8
0
196,334
1
L
Thor
4,652
582
63
8
0
139,206
0
W
Rama
4,211
526
48
6
0
156,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role