Player Matchup

Ravana
Ravana
Gtown1228
Ravana
Level 139
God Stats
3W - 4L
1,240 SR
Queue Stats
359W - 338L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
Kagohatsuki
Kukulkan
Level 16
God Stats
1W - 1L
1,298 SR
Queue Stats
3W - 11L
1,112 Elo+
Party 1
Jormungandr
Jormungandr
Minister Chow
Jormungandr
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 48L
1,352 Elo+
Party 1
Arachne
Arachne
sp3ctraa
Arachne
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 61L
1,357 Elo+
Party 1
Hachiman
Hachiman
xXxMARVITZxXx
Hachiman
Level 128
God Stats
28W - 20L
1,314 SR
Queue Stats
953W - 930L
1,536 Elo+
Solo
Team Averages
Level 97
1,370 SR
1,370 Elo+

VS

Team Averages
Level 118
1,567 SR
1,456 Elo+
Anubis
Anubis
Duke B UNIT
Anubis
Level 117
God Stats
51W - 44L
1,541 SR
Queue Stats
243W - 251L
1,425 Elo+
Solo
Ah Puch
Ah Puch
WhosMans_Is_Dis
Ah Puch
Level 129
God Stats
35W - 29L
1,597 SR
Queue Stats
87W - 95L
1,432 Elo+
Solo
Maui
Maui
ivohilaire
Maui
Level 128
God Stats
19W - 14L
1,625 SR
Queue Stats
188W - 169L
1,497 Elo+
Party 2
Skadi
Skadi
juan22319
Skadi
Level 119
God Stats
9W - 4L
1,736 SR
Queue Stats
164W - 147L
1,513 Elo+
Party 2
Bakasura
Bakasura
xThePotFlagx
Bakasura
Level 99
God Stats
5W - 8L
1,334 SR
Queue Stats
303W - 311L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gtown1228
Ravana
20
11 / 1 / 6
14,414
627
23,259
13,660
15,310
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
Kagohatsuki
Kukulkan
17
1 / 3 / 1
10,182
443
4,128
10,944
5,250
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Minister Chow
Jormungandr
19
3 / 1 / 8
12,512
544
11,351
22,026
25,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
sp3ctraa
Arachne
18
4 / 3 / 3
11,502
500
8,925
17,621
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
xXxMARVITZxXx
Hachiman
20
6 / 1 / 3
12,807
557
11,847
17,771
8,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
1 / 11 / 1
11,914
518
7,993
23,224
12,561
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 3
10,788
469
14,778
12,244
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 2
9,959
433
4,379
14,538
16,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
juan22319
Skadi
16
0 / 4 / 2
10,247
446
8,534
14,844
6,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
xThePotFlagx
Bakasura
18
4 / 5 / 0
11,396
495
14,669
21,485
11,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
25
Kills
8
9
Deaths
25
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
11
1
0.14
W
Ravana
Gtown1228
Ravana
11
1
6
14
W
Kukulkan
Kagohatsuki
Kukulkan
1
3
1
0.5
W
Jormungandr
Minister Chow
Jormungandr
3
1
8
7
L
2
3
3
1.17
L
1
2
2
1
L
Skadi
juan22319
Skadi
0
4
2
0.25
W
Arachne
sp3ctraa
Arachne
4
3
3
1.83
L
Bakasura
xThePotFlagx
Bakasura
4
5
0
0.8
W
Hachiman
xXxMARVITZxXx
Hachiman
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,510
Damage
50,353
82,022
Taken
86,335
62,971
Mitigated
52,187
26,021
Healing
16,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,993
480
0
6,705
23,224
12,561
2,887
3,181
20,043
91,600
0
W
Ravana
Gtown1228
Ravana
23,259
5,258
0
5,901
13,660
15,310
872
4,815
8,422
3,339
113,268
W
Kukulkan
Kagohatsuki
Kukulkan
4,128
433
0
284
10,944
5,250
0
5,453
5,001
64,729
0
W
Jormungandr
Minister Chow
Jormungandr
11,351
3,633
0
3,387
22,026
25,845
0
9,342
11,433
77,355
0
L
14,778
329
0
2,518
12,244
5,627
886
4,212
8,032
92,821
0
L
4,379
1,031
0
2,905
14,538
16,652
372
4,578
9,960
21,671
0
L
Skadi
juan22319
Skadi
8,534
2,214
0
939
14,844
6,118
79
2,142
12,702
0
78,523
W
Arachne
sp3ctraa
Arachne
8,925
7,923
0
5,561
17,621
7,638
2,620
6,200
11,231
0
75,803
L
Bakasura
xThePotFlagx
Bakasura
14,669
9,859
0
3,406
21,485
11,229
927
3,042
18,443
0
106,443
W
Hachiman
xXxMARVITZxXx
Hachiman
11,847
6,400
0
10,888
17,771
8,928
3,242
1,340
15,969
0
121,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,417
Gold Earned
54,304
638
Minions Killed
657
0
Camps Cleared
0
2,162,270
Distance Traveled
2,111,089
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,914
518
156
7
0
363,410
0
W
Ravana
14,414
627
181
8
0
416,030
2
W
Kukulkan
10,182
443
117
5
0
414,285
0
W
Jormungandr
12,512
544
102
4
0
450,316
3
L
Ah Puch
10,788
469
160
7
0
382,114
6
L
Maui
9,959
433
30
1
0
465,008
4
L
Skadi
10,247
446
158
7
0
470,325
4
W
Arachne
11,502
500
105
5
0
446,353
2
L
Bakasura
11,396
495
153
7
0
430,232
0
W
Hachiman
12,807
557
133
6
0
435,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role