Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Enby_Gemini
Nu Wa
Level 105
God Stats
5W - 5L
1,176 SR
Queue Stats
74W - 74L
1,415 Elo+
Solo
Charybdis
Charybdis
Noluv999
Charybdis
Level 118
God Stats
3W - 0L
1,432 SR
Queue Stats
49W - 29L
1,529 Elo+
Party 3
Tyr
Tyr
Shredder39
Tyr
Level 113
God Stats
6W - 1L
1,517 SR
Queue Stats
50W - 48L
1,434 Elo+
Party 3
Team Averages
Level 122
1,425 SR
1,476 Elo+

VS

Team Averages
Level 108
1,400 SR
1,451 Elo+
Eset
Eset
KorieNDaHaus
Eset
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,532 Elo+
Party 2
Susano
Susano
MazapaanUwU
Susano
Level 87
God Stats
0W - 2L
1,338 SR
Queue Stats
153W - 155L
1,526 Elo+
Solo
Surtr
Surtr
Nadias
Surtr
Level 172
God Stats
1W - 7L
1,356 SR
Queue Stats
68W - 83L
1,487 Elo+
Solo
Izanami
Izanami
Storm Lexi
Izanami
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 2
Baba Yaga
Baba Yaga
annie0802
Baba Yaga
Level 100
God Stats
6W - 12L
1,306 SR
Queue Stats
165W - 181L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 4
6,358
1,272
3,566
5,566
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Da Ji
 
Da Ji
11
0 / 0 / 5
5,861
1,172
3,490
1,558
607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
1 / 0 / 5
6,426
1,285
3,744
1,476
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Noluv999
Charybdis
11
1 / 1 / 6
6,396
1,279
3,303
3,934
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
4 / 2 / 3
6,862
1,372
2,737
4,613
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

399

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,051
1,210
4,707
3,123
1,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
10
1 / 2 / 2
6,073
1,215
3,654
6,198
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Nadias
Surtr
10
0 / 0 / 0
5,207
1,041
0
243
107
Izanami
Storm Lexi
Izanami
11
0 / 0 / 2
5,913
1,183
2,595
3,181
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
annie0802
Baba Yaga
11
2 / 4 / 1
6,469
1,294
3,730
6,684
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
7
Kills
3
3
Deaths
7
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
4
3
W
Da Ji
 
Da Ji
0
0
5
2.5
W
1
0
5
3.5
L
0
1
3
1.5
L
Susano
1
2
2
1
L
Surtr
Nadias
Surtr
0
0
0
0
W
Charybdis
Noluv999
Charybdis
1
1
6
4
W
4
2
3
2.75
L
Izanami
Storm Lexi
Izanami
0
0
2
1
L
Baba Yaga
annie0802
Baba Yaga
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,840
Damage
14,686
17,147
Taken
19,429
8,367
Mitigated
7,024
1,408
Healing
1,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,566
154
63
0
5,566
2,632
0
3,269
2,297
15,661
0
W
Da Ji
 
Da Ji
3,490
773
0
0
1,558
607
0
273
1,285
0
7,887
W
3,744
1,550
0
250
1,476
578
0
757
719
17,579
0
L
4,707
240
0
282
3,123
1,081
0
1,438
1,583
19,970
0
L
Susano
3,654
395
0
0
6,198
2,411
0
1,764
4,326
0
10,509
L
Surtr
Nadias
Surtr
0
0
0
0
243
107
0
243
0
0
0
W
Charybdis
Noluv999
Charybdis
3,303
1,334
0
1,030
3,934
1,363
0
1,453
2,481
0
15,867
W
2,737
142
0
65
4,613
3,187
0
2,790
1,823
0
6,932
L
Izanami
Storm Lexi
Izanami
2,595
1,794
0
374
3,181
1,049
0
1,859
1,256
0
12,981
L
Baba Yaga
annie0802
Baba Yaga
3,730
296
0
409
6,684
2,376
0
1,887
4,723
16,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
29,713
128
Minions Killed
94
5
Camps Cleared
4
592,058
Distance Traveled
367,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,358
1,272
44
9
0
129,676
0
W
Da Ji
5,861
1,172
11
2
0
126,671
0
W
Nu Wa
6,426
1,285
23
5
2
118,749
0
L
Eset
6,051
1,210
36
7
3
100,346
0
L
Susano
6,073
1,215
18
4
0
66,536
0
L
Surtr
5,207
1,041
0
0
0
0
0
W
Charybdis
6,396
1,279
28
6
2
113,668
0
W
Tyr
6,862
1,372
22
4
1
103,294
0
L
Izanami
5,913
1,183
28
6
1
105,382
0
L
Baba Yaga
6,469
1,294
12
2
0
95,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role