Player Matchup

Hercules
Hercules
C2C Kondawg
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NinthSomnus9029
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,719 Elo+
Party 2
Danzaburou
Danzaburou
Tworollcharlie
Danzaburou
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,573 Elo+

VS

Team Averages
Level 45
1,500 SR
1,469 Elo+
Izanami
Izanami
 
Izanami
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JVS1031
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Paizgamer
Danzaburou
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C2C Kondawg
Hercules
12
5 / 6 / 3
9,166
764
9,215
16,655
17,900
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
NinthSomnus9029
Morgan Le Fay
12
1 / 5 / 6
9,163
764
8,611
9,098
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tworollcharlie
Danzaburou
11
2 / 8 / 3
8,616
718
7,713
11,403
4,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
8 / 3 / 10
10,943
912
8,729
10,484
4,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
JVS1031
Ymir
13
4 / 1 / 15
10,124
844
7,299
10,877
13,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Paizgamer
Danzaburou
14
7 / 4 / 12
10,946
912
15,151
13,101
6,649
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
19
19
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
10
4.33
L
Hercules
C2C Kondawg
Hercules
5
6
3
1.08
W
Ymir
JVS1031
Ymir
4
1
15
11.5
L
Morgan Le Fay
NinthSomnus9029
Morgan Le Fay
1
5
6
0.8
W
Danzaburou
Paizgamer
Danzaburou
7
4
12
3.25
L
Danzaburou
Tworollcharlie
Danzaburou
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,539
Damage
31,179
37,156
Taken
34,462
26,094
Mitigated
24,675
7,168
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,729
5,800
0
3,187
10,484
4,465
249
3,229
7,013
0
60,385
L
Hercules
C2C Kondawg
Hercules
9,215
2,781
222
5,637
16,655
17,900
217
3,314
13,037
0
20,645
W
Ymir
JVS1031
Ymir
7,299
557
0
879
10,877
13,561
336
2,673
8,144
15,484
0
L
Morgan Le Fay
NinthSomnus9029
Morgan Le Fay
8,611
919
27
622
9,098
3,762
0
3,279
5,819
25,847
0
W
Danzaburou
Paizgamer
Danzaburou
15,151
7,044
0
3,855
13,101
6,649
2,649
3,158
9,888
0
33,564
L
Danzaburou
Tworollcharlie
Danzaburou
7,713
3,487
0
660
11,403
4,432
587
2,139
9,264
0
28,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
32,013
86
Minions Killed
131
0
Camps Cleared
0
481,423
Distance Traveled
606,973
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,943
912
89
7
0
194,461
0
L
Hercules
9,166
764
17
1
0
170,016
1
W
Ymir
10,124
844
16
1
0
205,547
0
L
Morgan Le Fay
9,163
764
26
2
0
160,603
0
W
Danzaburou
10,946
912
26
2
0
206,965
0
L
Danzaburou
8,616
718
43
4
0
150,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role