Player Matchup

Fenrir
Fenrir
ElBoii
Fenrir
Level 83
God Stats
11W - 7L
1,637 SR
Queue Stats
219W - 204L
1,547 Elo+
Solo
Anhur
Anhur
HokageBrock
Anhur
Level 133
God Stats
13W - 17L
1,599 SR
Queue Stats
567W - 524L
1,548 Elo+
Solo
Nike
Nike
Lysdesxi
Nike
Level 162
God Stats
5W - 1L
1,951 SR
Queue Stats
212W - 137L
1,629 Elo+
Solo
Agni
Agni
PaulyB
Agni
Level 122
God Stats
2W - 1L
1,953 SR
Queue Stats
107W - 115L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
Tunedah
Guan Yu
Level 129
God Stats
2W - 2L
1,792 SR
Queue Stats
175W - 245L
1,507 Elo+
Party 2
Team Averages
Level 126
1,787 SR
1,559 Elo+

VS

Team Averages
Level 120
1,511 SR
1,603 Elo+
Ishtar
Ishtar
 
Ishtar
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Dеft
Surtr
Level 38
God Stats
4W - 4L
1,534 SR
Queue Stats
228W - 163L
1,636 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Eldraine
Tsukuyomi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 30L
1,733 Elo+
Party 1
Serqet
Serqet
Ohms
Serqet
Level 158
God Stats
2W - 1L
1,522 SR
Queue Stats
264W - 103L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElBoii
Fenrir
8
1 / 0 / 2
5,201
520
1,614
5,598
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,160
516
5,001
9,333
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
7
1 / 2 / 0
5,020
502
3,073
10,592
6,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
PaulyB
Agni
11
2 / 0 / 1
6,030
603
4,089
4,165
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Tunedah
Guan Yu
10
1 / 3 / 0
5,419
542
4,401
9,594
8,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 1 / 1
6,037
604
3,638
5,510
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
 
Vulcan
11
1 / 1 / 0
6,001
600
3,573
4,129
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Dеft
Surtr
11
3 / 2 / 0
6,606
661
7,235
12,143
6,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
Eldraine
Tsukuyomi
10
1 / 0 / 3
5,520
552
6,486
6,606
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
Ohms
Serqet
10
3 / 2 / 1
5,825
583
3,196
8,137
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
9
9
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
1
1.5
W
Vulcan
 
Vulcan
1
1
0
1
W
Surtr
Dеft
Surtr
3
2
0
1.5
L
Fenrir
ElBoii
Fenrir
1
0
2
2
W
Tsukuyomi
Eldraine
Tsukuyomi
1
0
3
2.5
L
1
4
1
0.38
L
Nike
1
2
0
0.5
W
Serqet
Ohms
Serqet
3
2
1
1.75
L
Agni
PaulyB
Agni
2
0
1
2.5
L
Guan Yu
Tunedah
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,178
Damage
24,128
39,282
Taken
36,525
19,998
Mitigated
14,371
9,278
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,638
2,325
0
2,960
5,510
1,448
290
472
5,038
0
43,170
W
Vulcan
 
Vulcan
3,573
1,625
0
811
4,129
1,380
0
1,021
3,108
48,139
0
W
Surtr
Dеft
Surtr
7,235
2,640
0
4,329
12,143
6,587
80
434
11,709
589
47,764
L
Fenrir
ElBoii
Fenrir
1,614
585
0
1,221
5,598
1,795
0
1,348
4,186
0
24,279
W
Tsukuyomi
Eldraine
Tsukuyomi
6,486
1,488
0
894
6,606
1,868
0
1,595
5,011
0
32,681
L
5,001
1,798
0
2,244
9,333
2,602
0
218
8,851
0
34,839
L
Nike
3,073
341
0
3,345
10,592
6,424
0
1,023
9,191
0
18,783
W
Serqet
Ohms
Serqet
3,196
987
0
480
8,137
3,088
0
936
7,201
0
43,991
L
Agni
PaulyB
Agni
4,089
162
0
500
4,165
1,160
0
810
3,267
43,140
0
L
Guan Yu
Tunedah
Guan Yu
4,401
726
0
1,968
9,594
8,017
0
383
9,211
702
34,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
29,989
270
Minions Killed
362
0
Camps Cleared
0
987,661
Distance Traveled
1,178,649
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,037
604
86
9
0
202,462
0
W
Vulcan
6,001
600
97
10
0
227,120
0
W
Surtr
6,606
661
64
6
0
201,630
2
L
Fenrir
5,201
520
42
4
0
140,608
0
W
Tsukuyomi
5,520
552
43
4
0
261,793
1
L
Anhur
5,160
516
55
6
0
181,697
0
L
Nike
5,020
502
22
2
0
221,709
1
W
Serqet
5,825
583
72
7
0
285,644
2
L
Agni
6,030
603
87
9
0
235,111
0
L
Guan Yu
5,419
542
64
6
0
208,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role