Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BORING-Ant19
Hera
Level 115
God Stats
4W - 5L
1,474 SR
Queue Stats
351W - 315L
1,545 Elo+
Party 1
He Bo
He Bo
DankTank20
He Bo
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 194L
1,570 Elo+
Party 1
Ares
Ares
Zelaznog0
Ares
Level 29
God Stats
4W - 0L
1,858 SR
Queue Stats
106W - 74L
1,596 Elo+
Party 1
Chiron
Chiron
baconbite
Chiron
Level 149
God Stats
10W - 10L
1,525 SR
Queue Stats
522W - 536L
1,489 Elo+
Solo
Team Averages
Level 115
1,571 SR
1,540 Elo+

VS

Team Averages
Level 95
1,499 SR
1,587 Elo+
Neith
Neith
Davidelmaton
Neith
Level 119
God Stats
2W - 1L
1,811 SR
Queue Stats
125W - 110L
1,566 Elo+
Solo
Janus
Janus
OdiNobunaga
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 2
Agni
Agni
OneTakeZay
Agni
Level 87
God Stats
0W - 2L
1,209 SR
Queue Stats
121W - 122L
1,506 Elo+
Solo
Odin
Odin
ThinkableAura10
Odin
Level 147
God Stats
1W - 1L
1,720 SR
Queue Stats
199W - 166L
1,588 Elo+
Solo
Danzaburou
Danzaburou
thewexican
Danzaburou
Level 100
God Stats
0W - 3L
1,256 SR
Queue Stats
62W - 35L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 0 / 6
5,684
1,137
2,516
3,724
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 0 / 6
5,725
1,145
2,962
1,902
785
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
10
3 / 1 / 4
6,157
1,231
3,168
3,503
1,259
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
0 / 0 / 8
5,732
1,146
1,865
4,001
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
baconbite
Chiron
11
1 / 0 / 7
5,642
1,128
3,832
2,773
1,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,934
987
3,242
3,977
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
4,893
979
2,720
2,461
892
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 0
5,043
1,009
2,117
4,961
1,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,212
242
0
0
0
Danzaburou
thewexican
Danzaburou
10
0 / 2 / 0
4,796
959
2,270
3,560
1,462
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
8
Kills
1
1
Deaths
8
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
6
5
W
2
0
6
5
W
He Bo
3
1
4
5
L
1
1
0
1
L
0
2
0
0
L
0
3
0
0
L
0
0
0
0
W
Ares
0
0
8
4
W
Chiron
baconbite
Chiron
1
0
7
4.5
L
Danzaburou
thewexican
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,343
Damage
10,349
15,903
Taken
14,959
9,183
Mitigated
5,661
6,479
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,516
234
224
511
3,724
2,676
374
1,129
2,595
0
5,350
W
2,962
97
1,163
401
1,902
785
444
465
1,437
8,108
0
W
He Bo
3,168
0
0
1,011
3,503
1,259
150
399
3,104
9,121
0
L
3,242
0
358
1,475
3,977
1,502
0
1,651
2,326
0
7,637
L
2,720
46
0
20
2,461
892
0
1,780
613
10,353
0
L
2,117
44
0
680
4,961
1,805
33
2,212
2,749
5,185
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ares
1,865
0
0
612
4,001
3,165
282
1,874
2,127
2,719
0
W
Chiron
baconbite
Chiron
3,832
444
1,529
1,028
2,773
1,298
459
1,065
1,708
0
12,056
L
Danzaburou
thewexican
Danzaburou
2,270
119
243
275
3,560
1,462
0
2,389
1,171
0
6,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
20,878
56
Minions Killed
48
0
Camps Cleared
0
522,609
Distance Traveled
416,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,684
1,137
8
2
0
108,701
0
W
Hera
5,725
1,145
10
2
0
97,831
0
W
He Bo
6,157
1,231
18
4
0
115,522
0
L
Neith
4,934
987
9
2
0
102,931
0
L
Janus
4,893
979
22
4
0
115,707
0
L
Agni
5,043
1,009
10
2
0
89,642
0
L
Odin
1,212
242
0
0
0
0
0
W
Ares
5,732
1,146
2
0
0
105,439
0
W
Chiron
5,642
1,128
18
4
0
95,116
0
L
Danzaburou
4,796
959
7
1
0
108,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role