Player Matchup

Fenrir
Fenrir
DJREX290
Fenrir
Level 62
God Stats
2W - 1L
1,166 SR
Queue Stats
96W - 148L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
DogTheLad
Nu Wa
Level 29
God Stats
7W - 7L
1,453 SR
Queue Stats
18W - 25L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
Khalquef
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,340 Elo+
Party 1
Ravana
Ravana
PL4YB01_MEN4CE
Ravana
Level 67
God Stats
7W - 7L
1,304 SR
Queue Stats
461W - 460L
1,488 Elo+
Solo
Bellona
Bellona
XkzgX
Bellona
Level 64
God Stats
18W - 30L
1,392 SR
Queue Stats
97W - 133L
1,384 Elo+
Party 1
Team Averages
Level 47
1,363 SR
1,380 Elo+

VS

Team Averages
Level 55
1,324 SR
1,436 Elo+
Rama
Rama
 
Rama
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AyzTheDad
Bakasura
Level 51
God Stats
5W - 11L
1,268 SR
Queue Stats
521W - 522L
1,395 Elo+
Solo
Cerberus
Cerberus
PMatTicUs303
Cerberus
Level 32
God Stats
0W - 4L
1,217 SR
Queue Stats
4W - 21L
1,421 Elo+
Solo
Vamana
Vamana
SpeedyGunzales30
Vamana
Level 36
God Stats
39W - 43L
1,575 SR
Queue Stats
40W - 50L
1,436 Elo+
Solo
Osiris
Osiris
xThePotFlagx
Osiris
Level 99
God Stats
5W - 11L
1,062 SR
Queue Stats
303W - 311L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DJREX290
Fenrir
14
6 / 2 / 2
8,781
549
5,734
10,046
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
DogTheLad
Nu Wa
15
3 / 1 / 4
8,835
552
10,850
6,358
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Khalquef
Danzaburou
12
1 / 2 / 4
7,356
460
3,683
8,634
3,136
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 0
9,872
617
10,932
6,997
4,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
XkzgX
Bellona
15
3 / 2 / 5
8,716
545
7,921
10,680
13,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 6 / 0
7,999
500
5,430
13,408
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
AyzTheDad
Bakasura
14
4 / 5 / 1
8,574
536
7,775
16,656
6,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
PMatTicUs303
Cerberus
1
0 / 0 / 0
3,273
205
0
241
80
12
0 / 2 / 1
7,550
472
2,541
13,003
8,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
13
1 / 4 / 0
8,388
524
5,761
17,371
9,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
7
8
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
0
0.33
L
Bakasura
AyzTheDad
Bakasura
4
5
1
0.9
W
Fenrir
DJREX290
Fenrir
6
2
2
3.5
W
Nu Wa
DogTheLad
Nu Wa
3
1
4
5
W
Danzaburou
Khalquef
Danzaburou
1
2
4
1.5
W
4
1
0
4
L
Cerberus
PMatTicUs303
Cerberus
0
0
0
0
L
0
2
1
0.25
W
Bellona
XkzgX
Bellona
3
2
5
2.75
L
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,120
Damage
21,507
42,715
Taken
60,679
28,384
Mitigated
29,045
9,649
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,430
4,137
0
2,256
13,408
4,845
818
42
12,662
0
53,097
L
Bakasura
AyzTheDad
Bakasura
7,775
6,559
0
5,463
16,656
6,765
345
2,666
13,726
0
54,340
W
Fenrir
DJREX290
Fenrir
5,734
1,804
0
765
10,046
4,097
147
0
9,971
0
56,161
W
Nu Wa
DogTheLad
Nu Wa
10,850
4,373
0
1,660
6,358
2,249
699
0
6,288
49,482
0
W
Danzaburou
Khalquef
Danzaburou
3,683
1,399
0
1,169
8,634
3,136
0
112
8,452
0
35,345
W
10,932
3,314
0
3,289
6,997
4,960
68
14
6,957
0
76,012
L
Cerberus
PMatTicUs303
Cerberus
0
0
0
0
241
80
0
241
0
0
0
L
2,541
982
0
58
13,003
8,018
264
7,863
5,140
0
49,503
W
Bellona
XkzgX
Bellona
7,921
1,257
132
2,634
10,680
13,942
266
6
10,524
0
61,701
L
Osiris
5,761
3,182
0
5,381
17,371
9,337
107
206
17,165
0
58,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
35,784
389
Minions Killed
368
0
Camps Cleared
0
1,452,985
Distance Traveled
1,176,044
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,999
500
94
6
0
258,845
0
L
Bakasura
8,574
536
94
6
0
337,622
0
W
Fenrir
8,781
549
66
4
0
288,010
0
W
Nu Wa
8,835
552
64
4
0
283,756
0
W
Danzaburou
7,356
460
47
3
0
265,565
0
W
Ravana
9,872
617
121
8
0
280,958
0
L
Cerberus
3,273
205
0
0
0
0
0
L
Vamana
7,550
472
80
5
0
312,540
0
W
Bellona
8,716
545
91
6
0
334,696
0
L
Osiris
8,388
524
100
6
0
267,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role