Player Matchup

Nemesis
Nemesis
Aruzien
Nemesis
Level 15
God Stats
1W - 3L
1,456 SR
Queue Stats
2W - 10L
1,112 Elo+
Party 4
Sun Wukong
Sun Wukong
KingGreek-YT
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,267 Elo+
Party 4
Hachiman
Hachiman
RogorFederer
Hachiman
Level 7
God Stats
2W - 3L
1,634 SR
Queue Stats
4W - 4L
1,508 Elo+
Party 3
Jormungandr
Jormungandr
SmokyBandit8390
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,589 Elo+
Party 3
Olorun
Olorun
Swag_Rahji
Olorun
Level 15
God Stats
0W - 3L
1,059 SR
Queue Stats
4W - 14L
1,112 Elo+
Party 4
Team Averages
Level 33
1,430 SR
1,318 Elo+

VS

Team Averages
Level 41
1,365 SR
1,383 Elo+
Jormungandr
Jormungandr
Benjatirano_VTM
Jormungandr
Level 83
God Stats
11W - 20L
1,354 SR
Queue Stats
282W - 306L
1,449 Elo+
Party 1
Bacchus
Bacchus
DE_UN_TULASOjaja
Bacchus
Level 14
God Stats
1W - 1L
1,260 SR
Queue Stats
3W - 7L
1,160 Elo+
Party 1
Bastet
Bastet
RenegadeAc1d
Bastet
Level 66
God Stats
27W - 21L
1,436 SR
Queue Stats
422W - 386L
1,460 Elo+
Party 2
Bellona
Bellona
SirFurburg
Bellona
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 16L
1,481 Elo+
Party 2
Ra
Ra
janger39
Ra
Level 29
God Stats
1W - 3L
1,277 SR
Queue Stats
133W - 166L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aruzien
Nemesis
5
0 / 4 / 0
3,946
395
1,767
7,093
2,181
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
KingGreek-YT
Sun Wukong
6
0 / 3 / 0
4,153
415
1,965
6,149
3,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
RogorFederer
Hachiman
9
1 / 3 / 0
5,236
524
3,859
6,100
1,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SmokyBandit8390
Jormungandr
7
0 / 1 / 0
4,571
457
4,322
8,734
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Olorun
Swag_Rahji
Olorun
7
0 / 5 / 0
4,255
426
2,470
7,779
2,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Benjatirano_VTM
Jormungandr
10
2 / 0 / 5
6,358
636
3,189
4,175
2,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 1 / 2
5,842
584
2,103
6,975
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
11
3 / 0 / 1
6,531
653
2,388
7,830
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SirFurburg
Bellona
10
7 / 0 / 3
6,270
627
9,450
6,888
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 4
6,320
632
8,169
5,511
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
16
16
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aruzien
Nemesis
0
4
0
0
W
Jormungandr
Benjatirano_VTM
Jormungandr
2
0
5
4.5
W
0
1
2
1
L
Sun Wukong
KingGreek-YT
Sun Wukong
0
3
0
0
W
Bastet
3
0
1
3.5
L
Hachiman
RogorFederer
Hachiman
1
3
0
0.33
W
Bellona
SirFurburg
Bellona
7
0
3
8.5
L
Jormungandr
SmokyBandit8390
Jormungandr
0
1
0
0
L
Olorun
Swag_Rahji
Olorun
0
5
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,383
Damage
25,299
35,855
Taken
31,379
15,924
Mitigated
18,266
5,020
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aruzien
Nemesis
1,767
565
0
115
7,093
2,181
0
1,387
5,706
0
14,317
W
Jormungandr
Benjatirano_VTM
Jormungandr
3,189
1,329
0
1,263
4,175
2,828
247
162
4,013
38,745
0
W
2,103
239
77
2,527
6,975
6,141
0
1,177
5,758
27,309
0
L
Sun Wukong
KingGreek-YT
Sun Wukong
1,965
871
0
994
6,149
3,820
0
2,996
3,153
0
13,828
W
Bastet
2,388
349
0
2,538
7,830
2,843
318
325
7,505
0
51,158
L
Hachiman
RogorFederer
Hachiman
3,859
2,256
0
809
6,100
1,911
0
1,534
4,566
0
33,010
W
Bellona
SirFurburg
Bellona
9,450
3,971
0
2,312
6,888
4,370
744
2,883
3,973
0
30,182
L
Jormungandr
SmokyBandit8390
Jormungandr
4,322
1,534
0
1,648
8,734
5,364
0
3,438
5,144
20,180
0
L
Olorun
Swag_Rahji
Olorun
2,470
1,189
120
1,334
7,779
2,648
0
4,106
3,673
18,530
0
W
8,169
1,835
617
1,672
5,511
2,084
523
2,425
3,086
42,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,161
Gold Earned
31,321
150
Minions Killed
317
0
Camps Cleared
0
929,563
Distance Traveled
974,855
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,946
395
21
2
0
249,241
0
W
Jormungandr
6,358
636
69
7
0
189,383
0
W
Bacchus
5,842
584
41
4
0
188,223
0
L
Sun Wukong
4,153
415
24
2
0
149,789
0
W
Bastet
6,531
653
89
9
0
207,838
0
L
Hachiman
5,236
524
52
5
0
170,556
1
W
Bellona
6,270
627
48
5
0
208,102
0
L
Jormungandr
4,571
457
31
3
0
190,508
2
L
Olorun
4,255
426
22
2
0
169,469
0
W
Ra
6,320
632
70
7
0
181,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role