Player Matchup

Nemesis
Nemesis
Cutlemedina
Nemesis
Level 10
God Stats
1W - 0L
1,507 SR
Queue Stats
2W - 4L
1,198 Elo+
Party 2
Athena
Athena
FredIV
Athena
Level 61
God Stats
4W - 0L
1,727 SR
Queue Stats
9W - 3L
1,766 Elo+
Party 1
Set
Set
ned53p
Set
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 87L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ottier100
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,753 SR
Queue Stats
4W - 5L
1,198 Elo+
Party 2
Cupid
Cupid
watson1412
Cupid
Level 128
God Stats
16W - 19L
1,461 SR
Queue Stats
174W - 185L
1,496 Elo+
Party 1
Team Averages
Level 68
1,589 SR
1,435 Elo+

VS

Team Averages
Level 23
1,421 SR
1,389 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Ezylee6
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sol
Sol
KhrissyUwU
Sol
Level 49
God Stats
2W - 8L
1,376 SR
Queue Stats
27W - 32L
1,352 Elo+
Party 3
Artemis
Artemis
LAAAAMP
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,122 Elo+
Party 3
Kali
Kali
Sneerys
Kali
Level 48
God Stats
9W - 11L
1,227 SR
Queue Stats
281W - 246L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cutlemedina
Nemesis
10
0 / 0 / 3
5,528
503
1,035
4,273
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
FredIV
Athena
10
1 / 1 / 8
6,842
622
3,091
7,416
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Set
ned53p
Set
13
4 / 1 / 3
7,105
646
7,371
9,634
5,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ottier100
Morgan Le Fay
12
6 / 2 / 1
7,374
670
6,545
6,511
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
3 / 2 / 2
6,874
625
6,364
7,398
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
0 / 5 / 1
5,513
501
2,678
8,283
3,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Ezylee6
Bacchus
7
0 / 1 / 2
5,270
479
2,919
9,022
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 1
6,474
589
3,067
5,851
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
LAAAAMP
Artemis
9
2 / 4 / 1
5,657
514
3,622
6,692
2,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Sneerys
Kali
13
4 / 2 / 2
7,493
681
5,697
11,192
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
6
6
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
5
1
0.1
W
Nemesis
Cutlemedina
Nemesis
0
0
3
1.5
L
Bacchus
Ezylee6
Bacchus
0
1
2
1
W
Athena
FredIV
Athena
1
1
8
5
L
0
2
1
0.25
L
Artemis
LAAAAMP
Artemis
2
4
1
0.63
L
Kali
Sneerys
Kali
4
2
2
2.5
W
Set
ned53p
Set
4
1
3
5.5
W
Morgan Le Fay
ottier100
Morgan Le Fay
6
2
1
3.25
W
Cupid
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,406
Damage
17,983
35,232
Taken
41,040
17,620
Mitigated
18,746
6,639
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,678
434
0
525
8,283
3,060
0
4,897
3,386
0
21,952
W
Nemesis
Cutlemedina
Nemesis
1,035
216
0
35
4,273
1,587
0
1,076
3,197
0
26,380
L
Bacchus
Ezylee6
Bacchus
2,919
788
0
1,151
9,022
7,027
0
2,260
6,762
12,532
0
W
Athena
FredIV
Athena
3,091
1,369
0
2,158
7,416
5,598
431
2,004
5,412
15,434
0
L
3,067
1,111
0
1,915
5,851
1,732
1,060
994
4,857
42,041
0
L
Artemis
LAAAAMP
Artemis
3,622
2,429
0
654
6,692
2,228
0
1,193
5,499
0
23,158
L
Kali
Sneerys
Kali
5,697
2,936
0
2,700
11,192
4,699
0
642
10,550
0
58,581
W
Set
ned53p
Set
7,371
2,376
0
751
9,634
5,090
0
1,330
8,304
0
59,561
W
Morgan Le Fay
ottier100
Morgan Le Fay
6,545
1,312
0
520
6,511
2,357
0
218
6,293
50,443
0
W
Cupid
6,364
3,686
471
2,704
7,398
2,988
1,521
1,437
5,961
0
47,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
30,407
338
Minions Killed
241
0
Camps Cleared
0
1,196,434
Distance Traveled
1,067,970
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,513
501
32
3
0
195,606
0
W
Nemesis
5,528
503
42
4
0
296,566
0
L
Bacchus
5,270
479
22
2
0
241,869
0
W
Athena
6,842
622
15
1
0
240,944
1
L
Sol
6,474
589
61
6
0
199,153
0
L
Artemis
5,657
514
34
3
0
178,776
0
L
Kali
7,493
681
92
8
0
252,566
2
W
Set
7,105
646
99
9
0
238,049
0
W
Morgan Le Fay
7,374
670
85
8
0
222,095
0
W
Cupid
6,874
625
97
9
0
198,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role