Player Matchup

Sun Wukong
Sun Wukong
Agutrot
Sun Wukong
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,328 Elo+
Party 2
Scylla
Scylla
Attamatic
Scylla
Level 124
God Stats
1W - 1L
1,704 SR
Queue Stats
75W - 96L
1,387 Elo+
Party 2
Rama
Rama
Greymane01
Rama
Level 8
God Stats
0W - 1L
1,362 SR
Queue Stats
1W - 8L
1,231 Elo+
Party 2
Ymir
Ymir
I ChrisFox I
Ymir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,464 Elo+
Party 3
Ravana
Ravana
LDH3695
Ravana
Level 38
God Stats
6W - 8L
1,428 SR
Queue Stats
29W - 27L
1,361 Elo+
Party 3
Team Averages
Level 70
1,499 SR
1,354 Elo+

VS

Team Averages
Level 141
1,599 SR
1,520 Elo+
Lancelot
Lancelot
Atmyr
Lancelot
Level 146
God Stats
4W - 2L
1,637 SR
Queue Stats
569W - 454L
1,581 Elo+
Party 1
Ix Chel
Ix Chel
Iglus_MULMus__
Ix Chel
Level 32
God Stats
2W - 1L
1,639 SR
Queue Stats
44W - 78L
1,370 Elo+
Party 1
Achilles
Achilles
LucianKein
Achilles
Level 129
God Stats
2W - 4L
1,430 SR
Queue Stats
75W - 71L
1,452 Elo+
Solo
Hachiman
Hachiman
Okami__P
Hachiman
Level 142
God Stats
28W - 11L
1,706 SR
Queue Stats
994W - 773L
1,607 Elo+
Party 1
Nox
Nox
XIII07
Nox
Level 256
God Stats
4W - 0L
1,584 SR
Queue Stats
155W - 124L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agutrot
Sun Wukong
9
0 / 3 / 0
5,270
479
4,339
9,021
6,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
Attamatic
Scylla
10
0 / 2 / 0
5,698
518
2,601
6,886
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,938
449
2,359
6,580
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
5,495
500
1,836
8,846
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
LDH3695
Ravana
10
2 / 2 / 0
5,803
528
3,498
5,901
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Atmyr
Lancelot
12
3 / 2 / 1
7,010
637
9,093
10,705
6,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 2
6,143
558
4,923
3,964
2,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
LucianKein
Achilles
12
1 / 0 / 2
6,469
588
2,366
6,749
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Okami__P
Hachiman
12
2 / 0 / 0
7,005
637
5,940
6,181
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nox
XIII07
Nox
12
3 / 0 / 0
6,995
636
3,405
4,121
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
9
9
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Agutrot
Sun Wukong
0
3
0
0
W
Lancelot
Atmyr
Lancelot
3
2
1
1.75
L
Scylla
Attamatic
Scylla
0
2
0
0
L
0
1
0
0
L
0
1
0
0
W
0
0
2
1
L
Ravana
LDH3695
Ravana
2
2
0
1
W
Achilles
LucianKein
Achilles
1
0
2
2
W
Hachiman
Okami__P
Hachiman
2
0
0
2
W
Nox
XIII07
Nox
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,633
Damage
25,727
37,234
Taken
31,720
19,739
Mitigated
15,526
7,589
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Agutrot
Sun Wukong
4,339
990
0
1,456
9,021
6,421
0
0
9,021
0
27,162
W
Lancelot
Atmyr
Lancelot
9,093
2,234
0
2,963
10,705
6,593
0
0
10,705
0
53,140
L
Scylla
Attamatic
Scylla
2,601
361
0
1,625
6,886
2,246
0
3,466
3,420
36,063
0
L
2,359
2,145
0
2,227
6,580
1,889
0
691
5,889
0
23,063
L
1,836
661
0
1,761
8,846
7,115
0
3,350
5,496
24,378
0
W
4,923
984
1,825
1,426
3,964
2,069
144
1,716
2,170
22,804
0
L
Ravana
LDH3695
Ravana
3,498
872
0
520
5,901
2,068
0
888
5,013
0
39,668
W
Achilles
LucianKein
Achilles
2,366
503
0
1,832
6,749
2,949
0
547
6,180
0
50,229
W
Hachiman
Okami__P
Hachiman
5,940
3,321
0
2,909
6,181
2,198
260
328
5,853
0
59,685
W
Nox
XIII07
Nox
3,405
650
0
310
4,121
1,717
504
1,713
2,278
61,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
33,622
274
Minions Killed
403
0
Camps Cleared
0
1,095,588
Distance Traveled
1,122,486
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,270
479
43
4
0
221,713
0
W
Lancelot
7,010
637
76
7
0
236,263
0
L
Scylla
5,698
518
83
8
0
211,330
1
L
Rama
4,938
449
45
4
0
219,900
0
L
Ymir
5,495
500
32
3
0
197,929
0
W
Ix Chel
6,143
558
25
2
0
210,626
3
L
Ravana
5,803
528
71
6
0
244,716
0
W
Achilles
6,469
588
79
7
0
269,430
0
W
Hachiman
7,005
637
97
9
0
180,742
2
W
Nox
6,995
636
126
11
0
225,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role