Player Matchup

Athena
Athena
A Jester 666
Athena
Level 87
God Stats
3W - 0L
1,715 SR
Queue Stats
162W - 140L
1,533 Elo+
Party 1
Scylla
Scylla
BxTzz
Scylla
Level 73
God Stats
3W - 2L
1,841 SR
Queue Stats
269W - 249L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Theodorable95
Ah Puch
Level 64
God Stats
4W - 2L
1,926 SR
Queue Stats
299W - 272L
1,556 Elo+
Party 1
Hachiman
Hachiman
lordhefty
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xX Susano
Morgan Le Fay
Level 178
God Stats
7W - 2L
1,480 SR
Queue Stats
131W - 135L
1,489 Elo+
Party 1
Team Averages
Level 86
1,692 SR
1,537 Elo+

VS

Team Averages
Level 77
1,539 SR
1,453 Elo+
Set
Set
Cucalations
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Party 2
Ravana
Ravana
EnemyStandUser__
Ravana
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,407 Elo+
Party 2
Raijin
Raijin
Flooddedd
Raijin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 74L
1,439 Elo+
Solo
Bacchus
Bacchus
ratonpsfour
Bacchus
Level 103
God Stats
3W - 1L
1,702 SR
Queue Stats
34W - 38L
1,417 Elo+
Party 2
Xbalanque
Xbalanque
ze1and0nly
Xbalanque
Level 87
God Stats
6W - 5L
1,494 SR
Queue Stats
227W - 235L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
1 / 8 / 25
12,830
755
5,827
29,691
31,911
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
BxTzz
Scylla
20
11 / 6 / 10
12,970
763
17,463
14,705
6,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Puch
20
7 / 7 / 16
12,843
755
16,264
18,982
10,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
lordhefty
Hachiman
20
9 / 4 / 15
13,218
778
17,506
13,898
7,208
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
xX Susano
Morgan Le Fay
20
14 / 5 / 18
14,569
857
28,227
16,640
9,329
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 10
13,135
773
18,413
20,515
12,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 7 / 10
12,795
753
12,111
18,487
9,734
Raijin
Flooddedd
Raijin
17
3 / 11 / 5
11,187
658
8,555
17,512
6,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ratonpsfour
Bacchus
20
4 / 6 / 12
12,409
730
15,392
22,070
18,282
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
ze1and0nly
Xbalanque
19
5 / 8 / 7
11,646
685
23,572
17,892
7,184
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
71
42
Kills
27
30
Deaths
42
84
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Athena
1
8
25
1.69
W
Scylla
BxTzz
Scylla
11
6
10
2.67
L
9
10
10
1.4
L
6
7
10
1.57
L
Raijin
Flooddedd
Raijin
3
11
5
0.5
W
Ah Puch
7
7
16
2.14
W
Hachiman
lordhefty
Hachiman
9
4
15
4.13
L
Bacchus
ratonpsfour
Bacchus
4
6
12
1.67
W
Morgan Le Fay
xX Susano
Morgan Le Fay
14
5
18
4.6
L
Xbalanque
ze1and0nly
Xbalanque
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,287
Damage
78,043
93,916
Taken
96,476
65,813
Mitigated
53,797
21,969
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,827
1,774
3,132
3,508
29,691
31,911
764
4,580
24,760
10,796
0
W
Scylla
BxTzz
Scylla
17,463
459
596
488
14,705
6,828
1,821
4,060
10,139
28,965
0
L
18,413
7,136
738
2,254
20,515
12,355
2,355
14,476
5,671
0
30,602
L
12,111
2,538
6
4,069
18,487
9,734
1,544
11,411
6,913
0
22,057
L
Raijin
Flooddedd
Raijin
8,555
479
707
651
17,512
6,242
877
13,750
3,759
24,147
0
W
Ah Puch
16,264
1,782
1,170
3,569
18,982
10,537
970
4,273
14,420
43,638
0
W
Hachiman
lordhefty
Hachiman
17,506
13,614
464
2,670
13,898
7,208
2,343
4,562
8,945
0
36,000
L
Bacchus
ratonpsfour
Bacchus
15,392
24
1,354
5,833
22,070
18,282
129
14,359
7,419
26,478
0
W
Morgan Le Fay
xX Susano
Morgan Le Fay
28,227
2,674
2,833
3,539
16,640
9,329
1,751
4,930
11,347
52,853
0
L
Xbalanque
ze1and0nly
Xbalanque
23,572
8,144
906
1,700
17,892
7,184
243
13,279
4,550
0
42,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,430
Gold Earned
61,172
183
Minions Killed
164
0
Camps Cleared
0
1,429,254
Distance Traveled
1,373,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,830
755
10
1
0
305,373
0
W
Scylla
12,970
763
34
2
0
266,351
0
L
Set
13,135
773
32
2
0
279,225
0
L
Ravana
12,795
753
41
2
0
278,250
0
L
Raijin
11,187
658
23
1
0
243,481
0
W
Ah Puch
12,843
755
53
3
0
260,658
0
W
Hachiman
13,218
778
45
3
0
274,654
0
L
Bacchus
12,409
730
20
1
0
310,774
0
W
Morgan Le Fay
14,569
857
41
2
0
322,218
0
L
Xbalanque
11,646
685
48
3
0
262,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role