Player Matchup

Chernobog
Chernobog
DaddyBunsBeater
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
DaddyCheekzEater
Nemesis
Level 107
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 1
Yemoja
Yemoja
KasevonAffen
Yemoja
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,475 Elo+
Party 1
Kali
Kali
Slavic_Drip
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
SweatyChiken52
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 102
1,443 SR
1,430 Elo+

VS

Team Averages
Level 77
1,530 SR
1,463 Elo+
Yemoja
Yemoja
ColoredSkies
Yemoja
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 45L
1,456 Elo+
Solo
Da Ji
Da Ji
K4PtaiNInSAn0
Da Ji
Level 117
God Stats
13W - 15L
1,521 SR
Queue Stats
599W - 602L
1,472 Elo+
Solo
Poseidon
Poseidon
LordSunburn
Poseidon
Level 89
God Stats
2W - 0L
1,678 SR
Queue Stats
79W - 46L
1,490 Elo+
Solo
Nu Wa
Nu Wa
ShakingDust
Nu Wa
Level 47
God Stats
1W - 0L
1,637 SR
Queue Stats
27W - 30L
1,435 Elo+
Party 2
Rama
Rama
Th3CajnGr3at0N3
Rama
Level 107
God Stats
2W - 1L
1,313 SR
Queue Stats
59W - 56L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaddyBunsBeater
Chernobog
12
0 / 7 / 1
6,721
672
4,126
12,348
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 5 / 0
7,662
766
8,539
11,636
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
14
2 / 5 / 1
7,806
781
5,400
13,250
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 6 / 3
7,628
763
3,956
11,234
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 2
7,680
768
5,341
13,420
5,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 1 / 21
8,794
879
4,713
4,706
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 16
8,821
882
12,063
8,211
3,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
LordSunburn
Poseidon
16
11 / 2 / 15
9,949
995
15,517
7,485
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
7 / 0 / 19
9,515
952
15,889
6,261
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 15
8,168
817
8,774
7,325
3,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
115
6
Kills
29
29
Deaths
6
7
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
21
12.5
L
Chernobog
DaddyBunsBeater
Chernobog
0
7
1
0.07
L
2
5
0
0.4
W
7
1
16
15
L
Yemoja
2
5
1
0.5
W
Poseidon
LordSunburn
Poseidon
11
2
15
9.25
W
7
0
19
16.5
L
1
6
3
0.42
L
1
6
2
0.33
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,362
Damage
56,956
61,888
Taken
33,988
34,402
Mitigated
16,257
10,056
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,713
805
4,438
1,449
4,706
3,393
145
294
4,412
8,210
0
L
Chernobog
DaddyBunsBeater
Chernobog
4,126
1,668
0
765
12,348
5,123
0
6,665
5,573
0
14,030
L
8,539
2,279
1,133
1,944
11,636
5,950
0
6,140
5,392
0
19,733
W
12,063
2,469
1,393
1,240
8,211
3,961
163
815
7,328
0
15,339
L
Yemoja
5,400
346
1,475
1,161
13,250
13,122
0
7,041
6,013
13,894
0
W
Poseidon
LordSunburn
Poseidon
15,517
2,068
468
1,524
7,485
2,928
266
1,297
6,144
28,158
0
W
15,889
7,309
1,075
1,881
6,261
2,807
399
1,229
5,032
35,416
0
L
3,956
1,118
222
1,500
11,234
4,824
0
7,128
4,002
0
9,483
L
5,341
503
0
1,856
13,420
5,383
0
8,541
4,703
0
22,959
W
8,774
5,743
377
1,348
7,325
3,168
1,174
1,922
5,403
0
16,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
45,247
96
Minions Killed
115
0
Camps Cleared
0
843,606
Distance Traveled
989,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,794
879
4
0
0
178,314
0
L
Chernobog
6,721
672
25
3
0
165,178
0
L
Nemesis
7,662
766
26
3
0
199,931
0
W
Da Ji
8,821
882
6
1
0
225,884
0
L
Yemoja
7,806
781
13
1
0
163,618
0
W
Poseidon
9,949
995
41
4
0
210,899
0
W
Nu Wa
9,515
952
44
4
0
208,194
0
L
Kali
7,628
763
8
1
0
146,720
0
L
Pele
7,680
768
24
2
0
168,159
0
W
Rama
8,168
817
20
2
0
166,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role