Player Matchup

Hachiman
Hachiman
Dеft
Hachiman
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
228W - 163L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
Eldraine
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 30L
1,500 Elo+
Party 1
Fenrir
Fenrir
FlashCenturieTTV
Fenrir
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 47L
1,229 Elo+
Party 3
Cabrakan
Cabrakan
Ohms
Cabrakan
Level 158
God Stats
3W - 0L
1,811 SR
Queue Stats
264W - 103L
1,638 Elo+
Party 1
Mulan
Mulan
ProjektMori
Mulan
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 44L
1,229 Elo+
Party 3
Team Averages
Level 53
1,562 SR
1,444 Elo+

VS

Team Averages
Level 36
1,468 SR
1,303 Elo+
Surtr
Surtr
CaterpilarCookie
Surtr
Level 63
God Stats
6W - 5L
1,603 SR
Queue Stats
15W - 22L
1,420 Elo+
Party 2
Aphrodite
Aphrodite
ChampagnDothraki
Aphrodite
Level 11
God Stats
0W - 2L
1,271 SR
Queue Stats
6W - 11L
1,256 Elo+
Party 2
Hun Batz
Hun Batz
Flanch
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 68L
1,256 Elo+
Party 2
Heimdallr
Heimdallr
TruMotion
Heimdallr
Level 42
God Stats
2W - 4L
1,465 SR
Queue Stats
39W - 43L
1,327 Elo+
Solo
Anubis
Anubis
flowertofade
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dеft
Hachiman
12
4 / 0 / 1
6,947
579
7,345
8,743
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Eldraine
Kukulkan
11
5 / 1 / 0
6,298
525
5,150
3,417
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 1 / 0
6,550
546
1,722
7,562
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Ohms
Cabrakan
10
0 / 1 / 7
6,505
542
3,601
9,455
10,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 4 / 0
6,538
545
4,490
8,630
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,519
627
7,096
8,561
5,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
9
0 / 1 / 0
4,860
405
1,923
4,609
2,407
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Flanch
Hun Batz
10
1 / 3 / 1
5,855
488
3,726
10,720
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
TruMotion
Heimdallr
9
0 / 2 / 0
5,287
441
4,706
7,442
2,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
1 / 4 / 1
5,526
461
3,129
6,131
3,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
7
7
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
L
Aphrodite
0
1
0
0
W
Hachiman
Dеft
Hachiman
4
0
1
4.5
W
Kukulkan
Eldraine
Kukulkan
5
1
0
5
L
Hun Batz
Flanch
Hun Batz
1
3
1
0.5
W
2
1
0
2
W
Cabrakan
Ohms
Cabrakan
0
1
7
3.5
W
1
4
0
0.25
L
Heimdallr
TruMotion
Heimdallr
0
2
0
0
L
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
20,580
37,807
Taken
37,463
25,230
Mitigated
17,284
11,428
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,096
3,155
0
2,559
8,561
5,033
0
457
7,638
1,037
44,791
L
Aphrodite
1,923
624
842
1,441
4,609
2,407
26
520
4,089
12,789
0
W
Hachiman
Dеft
Hachiman
7,345
5,086
0
5,767
8,743
4,008
204
1,382
7,361
0
59,136
W
Kukulkan
Eldraine
Kukulkan
5,150
519
0
293
3,417
1,441
0
1,013
2,404
40,072
0
L
Hun Batz
Flanch
Hun Batz
3,726
1,136
0
1,574
10,720
3,816
0
2,744
7,930
0
41,615
W
1,722
538
0
1,193
7,562
3,372
216
238
7,284
0
53,053
W
Cabrakan
Ohms
Cabrakan
3,601
935
0
1,681
9,455
10,250
0
2,598
6,857
18,940
0
W
4,490
884
0
2,494
8,630
6,159
0
265
8,365
0
47,187
L
Heimdallr
TruMotion
Heimdallr
4,706
2,739
0
3,225
7,442
2,928
238
533
6,909
0
40,787
L
Anubis
3,129
746
0
1,235
6,131
3,100
0
4,583
1,450
21,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
29,047
365
Minions Killed
260
0
Camps Cleared
0
1,142,106
Distance Traveled
1,133,467
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,519
627
70
6
0
248,961
0
L
Aphrodite
4,860
405
18
2
0
208,276
1
W
Hachiman
6,947
579
92
8
0
248,587
2
W
Kukulkan
6,298
525
71
6
0
169,528
0
L
Hun Batz
5,855
488
60
5
0
265,078
4
W
Fenrir
6,550
546
91
8
0
255,506
0
W
Cabrakan
6,505
542
28
2
0
245,026
4
W
Mulan
6,538
545
83
7
0
223,459
0
L
Heimdallr
5,287
441
81
7
0
225,997
4
L
Anubis
5,526
461
31
3
0
185,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role