Player Matchup

Xing Tian
Xing Tian
Lui_Kang0210
Xing Tian
Level 158
God Stats
5W - 4L
1,486 SR
Queue Stats
345W - 352L
1,465 Elo+
Solo
Tyr
Tyr
bluethunderboy6
Tyr
Level 26
God Stats
2W - 1L
1,562 SR
Queue Stats
24W - 20L
1,489 Elo+
Party 1
Ix Chel
Ix Chel
bunnilyza
Ix Chel
Level 121
God Stats
1W - 0L
1,312 SR
Queue Stats
70W - 82L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
dragonslayerr48
Kuzenbo
Level 140
God Stats
2W - 0L
1,663 SR
Queue Stats
64W - 63L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
promatt
Cernunnos
Level 122
God Stats
4W - 1L
1,297 SR
Queue Stats
57W - 62L
1,515 Elo+
Party 1
Team Averages
Level 113
1,464 SR
1,492 Elo+

VS

Team Averages
Level 124
1,528 SR
1,434 Elo+
Chernobog
Chernobog
MetalJypsy
Chernobog
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,244 Elo+
Solo
Baron Samedi
Baron Samedi
Ovirload
Baron Samedi
Level 129
God Stats
3W - 1L
1,736 SR
Queue Stats
27W - 24L
1,499 Elo+
Party 2
Hades
Hades
W1LDCARD50
Hades
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 40L
1,435 Elo+
Solo
Ymir
Ymir
geoday
Ymir
Level 124
God Stats
171W - 129L
1,523 SR
Queue Stats
290W - 268L
1,490 Elo+
Solo
Hercules
Hercules
gigemphats
Hercules
Level 95
God Stats
0W - 1L
1,382 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lui_Kang0210
Xing Tian
17
4 / 3 / 18
11,108
741
5,036
24,004
28,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 0 / 19
12,917
861
23,930
20,238
24,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
bunnilyza
Ix Chel
20
8 / 2 / 17
12,413
828
16,968
14,314
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 1 / 19
11,170
745
12,143
18,754
21,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
promatt
Cernunnos
19
8 / 2 / 18
12,109
807
23,550
17,062
9,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MetalJypsy
Chernobog
18
3 / 8 / 3
10,792
719
13,054
21,612
10,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Ovirload
Baron Samedi
16
0 / 8 / 3
9,155
610
9,795
15,730
8,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
17
3 / 6 / 2
10,594
706
9,643
15,071
7,538
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
geoday
Ymir
15
0 / 6 / 3
9,236
616
15,724
22,396
21,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
gigemphats
Hercules
16
2 / 8 / 4
9,947
663
11,088
19,596
11,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
23
36
Kills
8
8
Deaths
36
91
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Lui_Kang0210
Xing Tian
4
3
18
4.33
L
Chernobog
MetalJypsy
Chernobog
3
8
3
0.56
L
Baron Samedi
Ovirload
Baron Samedi
0
8
3
0.19
L
Hades
3
6
2
0.67
W
11
0
19
20.5
W
Ix Chel
bunnilyza
Ix Chel
8
2
17
8.25
W
5
1
19
14.5
L
Ymir
geoday
Ymir
0
6
3
0.25
L
Hercules
gigemphats
Hercules
2
8
4
0.5
W
Cernunnos
promatt
Cernunnos
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,627
Damage
59,304
94,372
Taken
94,405
90,721
Mitigated
58,961
24,522
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Lui_Kang0210
Xing Tian
5,036
380
0
3,670
24,004
28,672
256
7,264
15,223
22,075
0
L
Chernobog
MetalJypsy
Chernobog
13,054
5,620
0
5,055
21,612
10,176
410
6,702
14,059
0
47,041
L
Baron Samedi
Ovirload
Baron Samedi
9,795
594
2,749
1,069
15,730
8,018
35
4,516
10,020
30,998
0
L
Hades
9,643
515
295
3,353
15,071
7,538
210
6,011
8,525
28,196
0
W
23,930
3,361
0
4,918
20,238
24,340
806
6,374
12,623
0
42,224
W
Ix Chel
bunnilyza
Ix Chel
16,968
2,014
2,918
2,502
14,314
7,119
2,754
7,273
7,041
55,230
0
W
12,143
3,280
0
5,391
18,754
21,426
918
7,764
10,859
21,944
0
L
Ymir
geoday
Ymir
15,724
3,580
0
2,209
22,396
21,797
0
8,676
12,521
34,461
0
L
Hercules
gigemphats
Hercules
11,088
3,410
0
3,280
19,596
11,432
144
5,739
13,207
0
33,676
W
Cernunnos
promatt
Cernunnos
23,550
9,773
0
5,123
17,062
9,164
5,076
6,522
10,408
0
66,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,717
Gold Earned
49,724
249
Minions Killed
240
0
Camps Cleared
0
1,625,665
Distance Traveled
1,237,426
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,108
741
17
1
0
322,918
0
L
Chernobog
10,792
719
69
5
0
258,619
7
L
Baron Samedi
9,155
610
48
3
0
257,055
0
L
Hades
10,594
706
48
3
0
194,982
1
W
Tyr
12,917
861
47
3
0
352,124
0
W
Ix Chel
12,413
828
75
5
0
327,413
0
W
Kuzenbo
11,170
745
31
2
0
326,735
0
L
Ymir
9,236
616
34
2
0
269,284
2
L
Hercules
9,947
663
41
3
0
257,486
0
W
Cernunnos
12,109
807
79
5
0
296,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role