Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Fightmillk
Rama
Level 154
God Stats
8W - 1L
1,846 SR
Queue Stats
544W - 526L
1,525 Elo+
Solo
Ganesha
Ganesha
SerTokesalot
Ganesha
Level 141
God Stats
10W - 9L
1,230 SR
Queue Stats
616W - 582L
1,502 Elo+
Solo
Ah Puch
Ah Puch
hellzven
Ah Puch
Level 145
God Stats
6W - 4L
1,267 SR
Queue Stats
618W - 617L
1,531 Elo+
Solo
Surtr
Surtr
juntash
Surtr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,431 Elo+
Party 2
Team Averages
Level 125
1,468 SR
1,498 Elo+

VS

Team Averages
Level 134
1,469 SR
1,537 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FrostyEchoes
Bellona
Level 101
God Stats
0W - 2L
1,277 SR
Queue Stats
137W - 121L
1,544 Elo+
Party 3
Izanami
Izanami
GamingNerdXRK
Izanami
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
545W - 513L
1,645 Elo+
Party 1
Tiamat
Tiamat
IncPredator
Tiamat
Level 127
God Stats
4W - 7L
1,283 SR
Queue Stats
162W - 162L
1,629 Elo+
Party 1
Discordia
Discordia
OrbitalLaw
Discordia
Level 127
God Stats
0W - 1L
1,784 SR
Queue Stats
7W - 10L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
8 / 3 / 5
9,464
946
10,936
12,359
9,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 1 / 5
8,218
822
2,766
6,255
2,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
SerTokesalot
Ganesha
13
0 / 2 / 6
8,110
811
1,602
9,603
8,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
hellzven
Ah Puch
13
1 / 1 / 3
7,942
794
6,542
3,432
1,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
juntash
Surtr
14
3 / 2 / 5
8,083
808
4,646
13,346
7,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
4 / 3 / 2
7,613
761
7,063
5,718
3,982
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
FrostyEchoes
Bellona
13
0 / 3 / 3
6,391
639
3,369
7,602
4,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
11
0 / 4 / 4
6,531
653
2,810
6,392
2,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
4 / 0 / 3
7,900
790
9,311
4,444
3,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
OrbitalLaw
Discordia
13
0 / 3 / 5
7,237
724
6,023
5,397
1,874
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
13
Kills
8
9
Deaths
13
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
3
5
3.5
L
The Morrigan
 
The Morrigan
4
3
2
1.67
W
1
1
5
3.5
L
Bellona
FrostyEchoes
Bellona
0
3
3
0.5
L
Izanami
0
4
4
0.5
L
Tiamat
4
0
3
5.5
L
Discordia
OrbitalLaw
Discordia
0
3
5
0.83
W
Ganesha
SerTokesalot
Ganesha
0
2
6
1.5
W
Ah Puch
hellzven
Ah Puch
1
1
3
2.5
W
Surtr
juntash
Surtr
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,492
Damage
28,576
44,995
Taken
29,553
30,042
Mitigated
16,095
16,076
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,936
785
1,086
1,210
12,359
9,032
0
8,092
4,267
0
23,612
L
The Morrigan
 
The Morrigan
7,063
560
455
909
5,718
3,982
52
1,496
4,214
24,233
0
W
2,766
607
1,149
1,906
6,255
2,811
3,020
2,687
3,470
0
21,722
L
Bellona
FrostyEchoes
Bellona
3,369
1,084
1,065
770
7,602
4,771
0
2,871
4,731
0
4,388
L
Izanami
2,810
1,207
758
438
6,392
2,304
459
1,507
4,885
0
10,141
L
Tiamat
9,311
415
0
2,402
4,444
3,164
92
829
3,615
19,554
0
L
Discordia
OrbitalLaw
Discordia
6,023
86
0
275
5,397
1,874
495
1,742
3,655
20,007
0
W
Ganesha
SerTokesalot
Ganesha
1,602
56
3,018
2,313
9,603
8,590
263
2,581
7,022
10,562
0
W
Ah Puch
hellzven
Ah Puch
6,542
54
1,292
731
3,432
1,661
734
1,181
2,251
21,711
0
W
Surtr
juntash
Surtr
4,646
1,009
1,098
2,273
13,346
7,948
340
8,132
4,983
115
13,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,817
Gold Earned
35,672
144
Minions Killed
136
0
Camps Cleared
0
967,376
Distance Traveled
882,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,464
946
29
3
0
206,375
0
L
The Morrigan
7,613
761
36
4
0
158,969
0
W
Rama
8,218
822
57
6
0
178,542
0
L
Bellona
6,391
639
7
1
0
178,965
0
L
Izanami
6,531
653
30
3
0
153,889
0
L
Tiamat
7,900
790
19
2
0
207,502
0
L
Discordia
7,237
724
44
4
0
182,682
0
W
Ganesha
8,110
811
0
0
0
204,836
0
W
Ah Puch
7,942
794
35
4
0
172,346
0
W
Surtr
8,083
808
23
2
0
205,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role