Player Matchup

Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BaskitMonkey
Achilles
Level 154
God Stats
4W - 1L
1,544 SR
Queue Stats
115W - 111L
1,505 Elo+
Party 1
Horus
Horus
Boucci
Horus
Level 125
God Stats
6W - 1L
1,628 SR
Queue Stats
20W - 11L
1,657 Elo+
Party 1
Agni
Agni
Minotaur
Agni
Level 61
God Stats
1W - 0L
1,887 SR
Queue Stats
5W - 4L
1,550 Elo+
Party 1
Charybdis
Charybdis
ummay35
Charybdis
Level 125
God Stats
17W - 13L
1,618 SR
Queue Stats
110W - 83L
1,577 Elo+
Solo
Team Averages
Level 103
1,636 SR
1,558 Elo+

VS

Team Averages
Level 82
1,535 SR
1,671 Elo+
Hachiman
Hachiman
BigPapio
Hachiman
Level 146
God Stats
6W - 5L
1,352 SR
Queue Stats
232W - 210L
1,604 Elo+
Solo
Maui
Maui
Edwin279
Maui
Level 25
God Stats
1W - 2L
1,644 SR
Queue Stats
5W - 3L
1,879 Elo+
Party 2
Ao Kuang
Ao Kuang
YaDeadManz-_-
Ao Kuang
Level 56
God Stats
0W - 1L
1,592 SR
Queue Stats
27W - 38L
1,591 Elo+
Party 2
Merlin
Merlin
i84me
Merlin
Level 99
God Stats
1W - 2L
1,555 SR
Queue Stats
55W - 39L
1,680 Elo+
Party 2
Kali
Kali
whereyamomat
Kali
Level 84
God Stats
1W - 1L
1,532 SR
Queue Stats
25W - 32L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 1 / 8
7,894
789
7,566
6,005
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
BaskitMonkey
Achilles
14
4 / 2 / 11
8,026
803
10,499
11,187
12,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Boucci
Horus
13
2 / 0 / 13
7,340
734
5,334
8,259
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
16
9 / 0 / 5
8,811
881
10,716
5,025
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
ummay35
Charybdis
15
3 / 1 / 11
8,087
809
8,536
9,533
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigPapio
Hachiman
15
1 / 1 / 2
7,626
763
10,221
9,234
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
12
0 / 6 / 2
6,570
657
993
12,266
8,054
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ao Kuang
YaDeadManz-_-
Ao Kuang
11
0 / 7 / 0
6,167
617
2,994
10,741
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
i84me
Merlin
14
1 / 3 / 1
7,358
736
9,008
6,578
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 1
7,445
745
6,148
10,804
6,188
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
19
Kills
4
4
Deaths
19
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
8
5
W
Achilles
BaskitMonkey
Achilles
4
2
11
4.75
L
Hachiman
BigPapio
Hachiman
1
1
2
2
W
Horus
Boucci
Horus
2
0
13
8.5
L
Maui
0
6
2
0.17
W
Agni
9
0
5
11.5
L
Ao Kuang
YaDeadManz-_-
Ao Kuang
0
7
0
0
L
Merlin
i84me
Merlin
1
3
1
0.5
W
Charybdis
ummay35
Charybdis
3
1
11
8.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,651
Damage
29,364
40,009
Taken
49,623
27,549
Mitigated
25,802
9,798
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,566
601
0
494
6,005
2,416
352
1,556
4,299
34,328
0
W
Achilles
BaskitMonkey
Achilles
10,499
1,474
0
1,390
11,187
12,559
112
3,537
7,390
0
21,607
L
Hachiman
BigPapio
Hachiman
10,221
6,234
0
3,221
9,234
3,893
0
4,000
5,148
0
36,767
W
Horus
Boucci
Horus
5,334
1,873
1,080
2,564
8,259
6,637
441
2,793
5,150
0
8,747
L
Maui
993
175
388
1,672
12,266
8,054
0
4,598
7,474
3,587
0
W
Agni
10,716
532
0
987
5,025
2,100
598
738
4,217
33,318
0
L
Ao Kuang
YaDeadManz-_-
Ao Kuang
2,994
560
0
701
10,741
5,081
0
4,960
5,577
8,133
742
L
Merlin
i84me
Merlin
9,008
318
0
17
6,578
2,586
0
1,938
4,477
28,838
0
W
Charybdis
ummay35
Charybdis
8,536
4,908
0
3,283
9,533
3,837
2,614
3,453
5,904
0
30,103
L
6,148
2,515
0
3,500
10,804
6,188
63
2,979
7,609
0
18,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
35,166
224
Minions Killed
176
0
Camps Cleared
0
1,110,008
Distance Traveled
945,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,894
789
73
7
0
243,190
0
W
Achilles
8,026
803
27
3
0
226,627
0
L
Hachiman
7,626
763
70
7
0
204,077
0
W
Horus
7,340
734
10
1
0
236,256
0
L
Maui
6,570
657
7
1
0
167,826
0
W
Agni
8,811
881
69
7
0
217,129
0
L
Ao Kuang
6,167
617
11
1
0
179,830
0
L
Merlin
7,358
736
60
6
0
189,722
0
W
Charybdis
8,087
809
45
5
0
186,806
0
L
Kali
7,445
745
28
3
0
203,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role