Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ZzT0astyBaconzZ-
Chaac
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 108L
1,146 Elo+
Party 1
Kukulkan
Kukulkan
schloopy91
Kukulkan
Level 12
God Stats
2W - 5L
1,329 SR
Queue Stats
3W - 6L
1,076 Elo+
Party 1
Team Averages
Level 52
1,443 SR
1,241 Elo+

VS

Team Averages
Level 66
1,657 SR
1,411 Elo+
Ah Puch
Ah Puch
Freakations
Ah Puch
Level 67
God Stats
10W - 3L
1,755 SR
Queue Stats
45W - 28L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
HunterOfThunder
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,352 Elo+
Party 2
Artemis
Artemis
Sethtes
Artemis
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 21L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 7 / 2
9,954
711
13,987
16,528
6,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 10 / 1
8,953
640
4,502
22,393
11,631
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kukulkan
schloopy91
Kukulkan
14
2 / 6 / 1
10,734
767
9,392
12,204
5,109
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Freakations
Ah Puch
15
12 / 0 / 10
13,264
947
16,824
8,386
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
HunterOfThunder
Sun Wukong
14
7 / 3 / 15
12,223
873
16,525
24,148
18,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
Sethtes
Artemis
14
3 / 0 / 14
11,458
818
11,313
7,442
2,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
3
Kills
22
23
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
7
2
0.29
W
Ah Puch
Freakations
Ah Puch
12
0
10
17
W
Sun Wukong
HunterOfThunder
Sun Wukong
7
3
15
4.83
W
Artemis
Sethtes
Artemis
3
0
14
10
L
0
10
1
0.05
L
Kukulkan
schloopy91
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,881
Damage
44,662
51,125
Taken
39,976
23,459
Mitigated
24,295
2,691
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,987
6,597
0
1,511
16,528
6,719
0
5,020
11,332
0
46,826
W
Ah Puch
Freakations
Ah Puch
16,824
352
0
1,209
8,386
3,115
795
3,540
4,720
61,609
0
W
Sun Wukong
HunterOfThunder
Sun Wukong
16,525
3,944
295
6,765
24,148
18,407
257
4,990
19,158
0
34,479
W
Artemis
Sethtes
Artemis
11,313
4,802
0
110
7,442
2,773
1,592
1,371
6,071
0
29,687
L
4,502
1,023
0
1,088
22,393
11,631
0
7,112
15,145
0
13,370
L
Kukulkan
schloopy91
Kukulkan
9,392
262
0
92
12,204
5,109
0
5,148
6,971
49,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
36,945
135
Minions Killed
131
0
Camps Cleared
0
667,450
Distance Traveled
772,993
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,954
711
56
4
0
223,202
1
W
Ah Puch
13,264
947
72
5
0
253,121
0
W
Sun Wukong
12,223
873
21
2
0
272,388
0
W
Artemis
11,458
818
38
3
0
247,484
0
L
Chaac
8,953
640
9
1
0
201,641
0
L
Kukulkan
10,734
767
70
5
0
242,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role