Player Matchup

Sun Wukong
Sun Wukong
DaddyBunsBeater
Sun Wukong
Level 67
God Stats
21W - 19L
1,576 SR
Queue Stats
117W - 115L
1,442 Elo+
Party 1
Thor
Thor
DaddyCheekzEater
Thor
Level 107
God Stats
1W - 7L
1,080 SR
Queue Stats
308W - 301L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
KasevonAffen
Danzaburou
Level 163
God Stats
7W - 4L
1,768 SR
Queue Stats
196W - 155L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
Slavic_Drip
Sylvanus
Level 69
God Stats
1W - 2L
1,456 SR
Queue Stats
35W - 41L
1,423 Elo+
Party 1
Bacchus
Bacchus
SweatyChiken52
Bacchus
Level 104
God Stats
4W - 7L
1,537 SR
Queue Stats
62W - 82L
1,410 Elo+
Party 1
Team Averages
Level 102
1,483 SR
1,469 Elo+

VS

Team Averages
Level 135
1,630 SR
1,514 Elo+
Arachne
Arachne
 
Arachne
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Certifiedicon
Cliodhna
Level 129
God Stats
6W - 1L
1,793 SR
Queue Stats
82W - 77L
1,487 Elo+
Party 2
Hades
Hades
Ozzyas69
Hades
Level 125
God Stats
2W - 0L
1,759 SR
Queue Stats
94W - 83L
1,510 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Show em 31
Kumbhakarna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,461 Elo+
Party 2
Cupid
Cupid
awonder728
Cupid
Level 156
God Stats
9W - 5L
1,598 SR
Queue Stats
276W - 229L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaddyBunsBeater
Sun Wukong
12
0 / 2 / 0
7,035
440
4,970
12,595
9,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 7 / 1
8,614
538
7,477
16,498
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
KasevonAffen
Danzaburou
14
2 / 4 / 1
8,486
530
9,116
14,289
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Slavic_Drip
Sylvanus
11
1 / 4 / 0
6,784
424
6,524
9,763
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 1
6,796
425
5,360
13,918
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 0 / 2
9,574
598
9,903
14,801
9,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cliodhna
Certifiedicon
Cliodhna
15
9 / 1 / 4
9,934
621
10,347
12,062
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
Ozzyas69
Hades
16
1 / 1 / 6
9,653
603
9,048
10,061
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
Show em 31
Kumbhakarna
11
0 / 2 / 7
7,915
495
5,597
14,037
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
14
5 / 2 / 1
9,222
576
10,841
11,381
4,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
19
19
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
2
5
W
Cliodhna
Certifiedicon
Cliodhna
9
1
4
11
L
Sun Wukong
DaddyBunsBeater
Sun Wukong
0
2
0
0
L
3
7
1
0.5
L
Danzaburou
KasevonAffen
Danzaburou
2
4
1
0.63
W
Hades
Ozzyas69
Hades
1
1
6
4
W
Kumbhakarna
Show em 31
Kumbhakarna
0
2
7
1.75
L
Sylvanus
Slavic_Drip
Sylvanus
1
4
0
0.25
L
0
2
1
0.25
W
Cupid
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,447
Damage
45,736
67,063
Taken
62,342
40,890
Mitigated
35,378
15,006
Healing
25,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,903
6,319
0
9,667
14,801
9,123
660
714
14,087
0
73,989
W
Cliodhna
Certifiedicon
Cliodhna
10,347
1,589
0
1,216
12,062
4,805
1,600
1,108
10,954
0
68,741
L
Sun Wukong
DaddyBunsBeater
Sun Wukong
4,970
1,272
0
4,399
12,595
9,721
0
2,108
10,303
0
35,714
L
7,477
1,725
0
750
16,498
6,862
0
1,402
15,096
0
64,292
L
Danzaburou
KasevonAffen
Danzaburou
9,116
4,615
0
6,527
14,289
5,711
252
1,634
12,655
0
76,877
W
Hades
Ozzyas69
Hades
9,048
293
1,004
5,092
10,061
5,403
0
5,122
4,939
88,910
0
W
Kumbhakarna
Show em 31
Kumbhakarna
5,597
1,199
0
2,358
14,037
11,656
21
4,300
9,737
19,773
0
L
Sylvanus
Slavic_Drip
Sylvanus
6,524
2,356
141
1,232
9,763
5,331
0
3,091
6,672
36,869
8,371
L
5,360
769
247
1,710
13,918
13,265
0
6,410
7,508
19,799
0
W
Cupid
10,841
6,219
530
5,211
11,381
4,391
672
466
10,915
0
73,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
46,298
394
Minions Killed
511
0
Camps Cleared
0
1,538,252
Distance Traveled
1,628,336
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,574
598
112
7
0
368,726
5
W
Cliodhna
9,934
621
97
6
0
369,249
2
L
Sun Wukong
7,035
440
74
5
0
329,441
0
L
Thor
8,614
538
95
6
0
313,521
0
L
Danzaburou
8,486
530
130
8
0
291,227
0
W
Hades
9,653
603
164
10
0
308,572
0
W
Kumbhakarna
7,915
495
13
1
0
282,944
4
L
Sylvanus
6,784
424
72
5
0
287,640
0
L
Bacchus
6,796
425
23
1
0
316,423
0
W
Cupid
9,222
576
125
8
0
298,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role