Player Matchup

Odin
Odin
 
Odin
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Badcrevette
Tiamat
Level 177
God Stats
8W - 15L
1,464 SR
Queue Stats
1,952W - 1,932L
1,577 Elo+
Solo
Janus
Janus
Kukushka123
Janus
Level 88
God Stats
3W - 2L
1,715 SR
Queue Stats
125W - 117L
1,508 Elo+
Solo
Nox
Nox
adriansanmi
Nox
Level 63
God Stats
3W - 3L
1,497 SR
Queue Stats
202W - 203L
1,524 Elo+
Solo
Aphrodite
Aphrodite
leohurta
Aphrodite
Level 127
God Stats
2W - 0L
1,695 SR
Queue Stats
152W - 153L
1,531 Elo+
Solo
Team Averages
Level 126
1,574 SR
1,528 Elo+

VS

Team Averages
Level 122
1,487 SR
1,524 Elo+
Xing Tian
Xing Tian
Exanthus
Xing Tian
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
XARRLITTOSS
Ao Kuang
Level 68
God Stats
1W - 3L
1,559 SR
Queue Stats
54W - 59L
1,467 Elo+
Solo
Izanami
Izanami
g4sjonixx
Izanami
Level 96
God Stats
3W - 4L
1,351 SR
Queue Stats
86W - 96L
1,472 Elo+
Solo
Aphrodite
Aphrodite
juancas1712
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 226L
1,562 Elo+
Solo
Chronos
Chronos
vHammertime
Chronos
Level 212
God Stats
9W - 6L
1,524 SR
Queue Stats
912W - 957L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 2 / 4
6,135
767
3,962
7,420
6,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
14
2 / 2 / 3
7,408
926
6,660
9,993
11,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 1
7,858
982
12,085
6,603
3,322
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 3
6,589
824
8,816
6,453
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
leohurta
Aphrodite
12
0 / 1 / 3
6,582
823
4,191
7,012
4,419
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Exanthus
Xing Tian
13
3 / 1 / 4
7,180
898
6,675
11,596
10,060
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
XARRLITTOSS
Ao Kuang
12
3 / 2 / 5
6,538
817
10,493
11,329
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
g4sjonixx
Izanami
13
1 / 2 / 6
6,786
848
7,189
8,046
3,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
juancas1712
Aphrodite
14
1 / 1 / 4
6,809
851
5,518
8,413
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
vHammertime
Chronos
1
0 / 0 / 0
2,068
259
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
6
Kills
8
9
Deaths
6
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
2
4
1
W
Tiamat
2
2
3
1.75
L
Xing Tian
Exanthus
Xing Tian
3
1
4
5
W
3
2
1
1.75
L
Ao Kuang
XARRLITTOSS
Ao Kuang
3
2
5
2.75
W
1
2
3
1.25
L
Izanami
g4sjonixx
Izanami
1
2
6
2
L
Aphrodite
juancas1712
Aphrodite
1
1
4
3
W
Aphrodite
leohurta
Aphrodite
0
1
3
1.5
L
Chronos
vHammertime
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,714
Damage
29,875
37,481
Taken
39,384
27,977
Mitigated
29,449
18,190
Healing
22,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,962
770
217
1,333
7,420
6,073
23
4,857
2,435
1,087
6,548
W
Tiamat
6,660
669
333
3,416
9,993
11,118
164
3,759
6,076
19,189
0
L
Xing Tian
Exanthus
Xing Tian
6,675
684
1,214
1,987
11,596
10,060
0
8,644
2,952
12,677
0
W
12,085
1,045
465
980
6,603
3,322
392
4,378
2,101
27,907
0
L
Ao Kuang
XARRLITTOSS
Ao Kuang
10,493
1,973
2,085
4,299
11,329
10,911
0
8,923
2,406
10,538
0
W
8,816
856
358
1,451
6,453
3,045
235
3,507
2,647
12,096
0
L
Izanami
g4sjonixx
Izanami
7,189
3,960
109
1,715
8,046
3,703
0
7,296
750
0
19,696
L
Aphrodite
juancas1712
Aphrodite
5,518
1,005
5,254
5,457
8,413
4,775
0
7,685
728
18,282
0
W
Aphrodite
leohurta
Aphrodite
4,191
890
5,253
4,384
7,012
4,419
85
5,299
1,498
11,493
0
L
Chronos
vHammertime
Chronos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,572
Gold Earned
29,381
108
Minions Killed
85
0
Camps Cleared
0
823,574
Distance Traveled
694,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,135
767
12
2
0
180,619
0
W
Tiamat
7,408
926
24
3
0
164,130
0
L
Xing Tian
7,180
898
10
1
0
180,849
0
W
Janus
7,858
982
31
4
0
167,774
0
L
Ao Kuang
6,538
817
5
1
0
190,445
0
W
Nox
6,589
824
20
3
0
156,940
0
L
Izanami
6,786
848
37
5
0
163,897
0
L
Aphrodite
6,809
851
33
4
0
159,125
0
W
Aphrodite
6,582
823
21
3
0
154,111
0
L
Chronos
2,068
259
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role