Player Matchup

Nu Wa
Nu Wa
Breezesan
Nu Wa
Level 69
God Stats
14W - 11L
1,709 SR
Queue Stats
434W - 378L
1,523 Elo+
Party 1
Achilles
Achilles
Jerkhart
Achilles
Level 188
God Stats
18W - 12L
1,501 SR
Queue Stats
866W - 752L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
VileBehavior
Kuzenbo
Level 135
God Stats
8W - 9L
1,590 SR
Queue Stats
380W - 337L
1,492 Elo+
Party 1
Artemis
Artemis
gardevuar
Artemis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,462 Elo+
Solo
Nemesis
Nemesis
gr8gardenfish
Nemesis
Level 102
God Stats
21W - 22L
1,435 SR
Queue Stats
171W - 152L
1,521 Elo+
Solo
Team Averages
Level 125
1,547 SR
1,504 Elo+

VS

Team Averages
Level 96
1,487 SR
1,506 Elo+
Surtr
Surtr
ECHO198711
Surtr
Level 126
God Stats
15W - 7L
1,610 SR
Queue Stats
471W - 521L
1,497 Elo+
Party 2
Izanami
Izanami
MuslimWhale
Izanami
Level 158
God Stats
14W - 8L
1,514 SR
Queue Stats
560W - 621L
1,487 Elo+
Party 2
Ymir
Ymir
TheDriizzy
Ymir
Level 142
God Stats
2W - 1L
1,479 SR
Queue Stats
90W - 75L
1,526 Elo+
Party 3
Ratatoskr
Ratatoskr
WizardInternVI
Ratatoskr
Level 36
God Stats
6W - 13L
1,329 SR
Queue Stats
25W - 38L
1,407 Elo+
Solo
Zeus
Zeus
Wolf K1ng55
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Breezesan
Nu Wa
12
3 / 0 / 7
7,029
639
6,251
1,726
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Jerkhart
Achilles
12
7 / 0 / 2
6,952
632
7,013
7,943
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
VileBehavior
Kuzenbo
9
1 / 1 / 6
4,929
448
2,840
5,419
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
gardevuar
Artemis
10
0 / 3 / 1
5,602
509
3,451
6,116
2,005
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
11
2 / 1 / 1
6,393
581
7,475
9,086
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 1 / 0
6,117
556
4,802
10,170
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
MuslimWhale
Izanami
10
2 / 2 / 0
5,629
512
2,331
5,335
1,640
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 3
5,563
506
2,368
9,609
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
WizardInternVI
Ratatoskr
9
2 / 5 / 0
5,498
500
2,953
10,326
3,370
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,112
465
418
4,437
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
5
5
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Breezesan
Nu Wa
3
0
7
6.5
L
Surtr
1
1
0
1
W
Achilles
Jerkhart
Achilles
7
0
2
8
L
Izanami
MuslimWhale
Izanami
2
2
0
1
L
0
2
3
0.75
W
Kuzenbo
VileBehavior
Kuzenbo
1
1
6
4
L
Ratatoskr
WizardInternVI
Ratatoskr
2
5
0
0.4
L
0
3
0
0
W
Artemis
gardevuar
Artemis
0
3
1
0.17
W
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,030
Damage
12,872
30,290
Taken
39,877
12,884
Mitigated
18,559
6,842
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Breezesan
Nu Wa
6,251
1,874
0
585
1,726
527
28
81
1,645
56,771
0
L
Surtr
4,802
1,340
0
4,565
10,170
6,495
6
263
9,889
780
42,145
W
Achilles
Jerkhart
Achilles
7,013
2,325
0
875
7,943
3,306
0
934
7,009
0
49,755
L
Izanami
MuslimWhale
Izanami
2,331
1,398
0
719
5,335
1,640
0
1,606
3,541
0
38,492
L
2,368
839
286
2,194
9,609
5,821
0
2,394
6,906
18,802
0
W
Kuzenbo
VileBehavior
Kuzenbo
2,840
847
272
691
5,419
3,989
0
1,039
4,380
14,387
0
L
Ratatoskr
WizardInternVI
Ratatoskr
2,953
945
0
1,090
10,326
3,370
0
2,178
7,951
0
31,172
L
418
310
0
250
4,437
1,233
0
1,900
2,469
30,146
0
W
Artemis
gardevuar
Artemis
3,451
1,080
0
1,433
6,116
2,005
0
774
5,342
0
40,296
W
Nemesis
7,475
3,853
0
2,986
9,086
3,057
0
167
8,919
0
50,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,905
Gold Earned
27,919
365
Minions Killed
298
0
Camps Cleared
0
1,096,268
Distance Traveled
967,460
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,029
639
109
10
0
224,703
2
L
Surtr
6,117
556
86
8
0
210,714
0
W
Achilles
6,952
632
67
6
0
265,593
2
L
Izanami
5,629
512
78
7
0
187,815
0
L
Ymir
5,563
506
20
2
0
204,017
4
W
Kuzenbo
4,929
448
23
2
0
218,313
2
L
Ratatoskr
5,498
500
57
5
0
211,581
0
L
Zeus
5,112
465
57
5
0
153,333
0
W
Artemis
5,602
509
76
7
0
179,055
0
W
Nemesis
6,393
581
90
8
0
208,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role