Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KaotikDissonance
Neith
Level 159
God Stats
38W - 33L
1,531 SR
Queue Stats
204W - 220L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Vexai
Cthulhu
Level 149
God Stats
20W - 26L
1,488 SR
Queue Stats
133W - 140L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ziqvi
Morgan Le Fay
Level 147
God Stats
1W - 1L
1,736 SR
Queue Stats
85W - 101L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
kgroth6
Ne Zha
Level 127
God Stats
5W - 12L
1,497 SR
Queue Stats
253W - 249L
1,463 Elo+
Solo
Team Averages
Level 139
1,550 SR
1,506 Elo+

VS

Team Averages
Level 124
1,746 SR
1,661 Elo+
Tsukuyomi
Tsukuyomi
BattosaiKill2
Tsukuyomi
Level 107
God Stats
55W - 15L
1,915 SR
Queue Stats
142W - 64L
1,727 Elo+
Party 2
Cupid
Cupid
Greeny513
Cupid
Level 107
God Stats
54W - 10L
2,013 SR
Queue Stats
150W - 64L
1,739 Elo+
Party 2
Ix Chel
Ix Chel
LunarSonata
Ix Chel
Level 144
God Stats
20W - 4L
1,970 SR
Queue Stats
73W - 21L
1,766 Elo+
Party 2
Gilgamesh
Gilgamesh
Onimble
Gilgamesh
Level 126
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
PerryLePlatypus
Kukulkan
Level 137
God Stats
1W - 0L
1,539 SR
Queue Stats
6W - 3L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 4 / 1
7,341
734
5,520
15,566
10,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
0 / 5 / 2
6,852
685
3,696
9,736
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Vexai
Cthulhu
13
3 / 2 / 2
7,090
709
11,331
10,679
10,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Ziqvi
Morgan Le Fay
13
1 / 2 / 4
6,984
698
10,321
7,994
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
kgroth6
Ne Zha
13
0 / 4 / 2
6,839
684
4,124
8,340
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BattosaiKill2
Tsukuyomi
14
5 / 1 / 10
7,532
753
11,399
8,245
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Greeny513
Cupid
15
4 / 0 / 9
7,921
792
7,753
8,098
3,383
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
LunarSonata
Ix Chel
14
4 / 3 / 6
7,682
768
10,815
7,803
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Onimble
Gilgamesh
12
1 / 1 / 6
6,577
658
6,129
9,891
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
15
3 / 0 / 4
8,033
803
9,329
6,250
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
5
Kills
17
17
Deaths
5
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
1
0.38
W
Tsukuyomi
BattosaiKill2
Tsukuyomi
5
1
10
10
W
Cupid
Greeny513
Cupid
4
0
9
8.5
L
0
5
2
0.2
W
Ix Chel
LunarSonata
Ix Chel
4
3
6
2.33
W
Gilgamesh
Onimble
Gilgamesh
1
1
6
4
W
Kukulkan
3
0
4
5
L
Cthulhu
Vexai
Cthulhu
3
2
2
2
L
Morgan Le Fay
Ziqvi
Morgan Le Fay
1
2
4
1.5
L
Ne Zha
kgroth6
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
45,425
52,315
Taken
40,287
33,322
Mitigated
19,610
7,425
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,520
534
968
1,651
15,566
10,846
0
5,573
9,148
299
19,097
W
Tsukuyomi
BattosaiKill2
Tsukuyomi
11,399
3,159
0
601
8,245
3,295
42
4,378
3,440
0
17,521
W
Cupid
Greeny513
Cupid
7,753
3,742
2,590
3,396
8,098
3,383
922
4,732
2,913
0
31,507
L
3,696
763
0
1,216
9,736
4,142
0
5,567
3,904
0
22,775
W
Ix Chel
LunarSonata
Ix Chel
10,815
1,096
1,378
863
7,803
3,272
62
4,056
3,401
23,008
0
W
Gilgamesh
Onimble
Gilgamesh
6,129
1,677
0
413
9,891
7,022
0
5,236
4,016
0
9,956
W
Kukulkan
9,329
962
0
413
6,250
2,638
159
2,101
4,037
35,434
0
L
Cthulhu
Vexai
Cthulhu
11,331
34
838
985
10,679
10,432
0
3,515
6,866
21,286
0
L
Morgan Le Fay
Ziqvi
Morgan Le Fay
10,321
416
0
1,542
7,994
3,628
0
1,543
6,375
24,895
0
L
Ne Zha
kgroth6
Ne Zha
4,124
215
109
116
8,340
4,274
0
2,940
5,115
0
24,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,106
Gold Earned
37,745
191
Minions Killed
192
0
Camps Cleared
0
990,526
Distance Traveled
1,027,346
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,341
734
35
4
0
215,604
0
W
Tsukuyomi
7,532
753
11
1
0
245,782
0
W
Cupid
7,921
792
63
6
0
200,103
0
L
Neith
6,852
685
55
6
0
172,361
0
W
Ix Chel
7,682
768
25
3
0
182,071
0
W
Gilgamesh
6,577
658
13
1
0
190,624
0
W
Kukulkan
8,033
803
80
8
0
208,766
0
L
Cthulhu
7,090
709
15
2
0
194,680
0
L
Morgan Le Fay
6,984
698
51
5
0
230,559
0
L
Ne Zha
6,839
684
35
4
0
177,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role