Player Matchup

Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Diamond V
SuchZz
Yu Huang
Diamond V
Level 126
God Stats
0W - 1L
1,558 SR
Queue Stats
76W - 60L
2,416 MMR
Solo
Chronos
Chronos
Platinum I
Zotni
Chronos
Platinum I
Level 88
God Stats
209W - 220L
1,559 SR
Queue Stats
796W - 975L
2,065 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,539 SR
1,994 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,733 SR
2,107 MMR
Hachiman
Hachiman
Diamond III
Beatchowaz
Hachiman
Diamond III
Level 45
God Stats
78W - 59L
1,804 SR
Queue Stats
145W - 137L
2,280 MMR
Party 1
Loki
Loki
Platinum V
XADaddy2
Loki
Platinum V
Level 180
God Stats
10W - 4L
1,656 SR
Queue Stats
526W - 518L
1,783 MMR
Solo
Tiamat
Tiamat
Diamond III
XxF3ARxX9579
Tiamat
Diamond III
Level 154
God Stats
2W - 2L
1,741 SR
Queue Stats
237W - 181L
2,257 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 3 / 3
10,535
702
7,818
19,251
25,087
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
SuchZz
Yu Huang
15
6 / 5 / 2
12,056
804
9,137
16,801
7,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
Zotni
Chronos
13
2 / 10 / 6
11,092
739
6,919
16,211
5,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
KuzenboThothHorusHerculesAphrodite

VS

Bans
JanusBacchusSobekGuan YuAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beatchowaz
Hachiman
15
8 / 4 / 8
12,965
864
17,981
13,349
4,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
13
1 / 4 / 8
11,255
750
5,608
9,416
3,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
17
9 / 1 / 6
13,608
907
20,055
10,307
8,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
18
18
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
3
0.83
W
Hachiman
Beatchowaz
Hachiman
8
4
8
3
L
Yu Huang
SuchZz
Yu Huang
6
5
2
1.4
W
Loki
1
4
8
1.25
W
Tiamat
9
1
6
12
L
Chronos
Zotni
Chronos
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,874
Damage
43,644
52,263
Taken
33,072
38,401
Mitigated
16,453
5,914
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,818
1,400
0
2,115
19,251
25,087
101
7,493
11,728
0
23,627
W
Hachiman
Beatchowaz
Hachiman
17,981
13,477
0
1,793
13,349
4,768
723
7,341
5,972
0
38,477
L
Yu Huang
SuchZz
Yu Huang
9,137
842
0
3,179
16,801
7,383
174
6,895
9,906
57,824
0
W
Loki
5,608
1,190
0
1,445
9,416
3,505
1,738
4,629
4,766
0
51,101
W
Tiamat
20,055
1,531
0
4,308
10,307
8,180
473
5,035
5,220
68,463
0
L
Chronos
Zotni
Chronos
6,919
2,087
0
620
16,211
5,931
1,412
6,190
10,019
31,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,683
Gold Earned
37,828
184
Minions Killed
186
0
Camps Cleared
0
831,957
Distance Traveled
902,874
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,535
702
24
2
0
314,385
6
W
Hachiman
12,965
864
36
2
0
287,106
12
L
Yu Huang
12,056
804
105
7
0
266,122
0
W
Loki
11,255
750
53
4
0
308,772
0
W
Tiamat
13,608
907
97
6
0
306,996
2
L
Chronos
11,092
739
55
4
0
251,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role