Player Matchup

Nu Wa
Nu Wa
Gold I
Clumsyraz
Nu Wa
Gold I
Level 142
God Stats
16W - 12L
1,609 SR
Queue Stats
214W - 210L
1,635 MMR
Solo
Susano
Susano
Gold V
DoubleWristTwist
Susano
Gold V
Level 49
God Stats
2W - 2L
1,437 SR
Queue Stats
16W - 12L
1,702 MMR
Party 2
Fenrir
Fenrir
Gold I
DrGreeenBean
Fenrir
Gold I
Level 141
God Stats
15W - 6L
1,721 SR
Queue Stats
223W - 224L
1,628 MMR
Party 3
Izanami
Izanami
Gold I
MrGreeenBean
Izanami
Gold I
Level 138
God Stats
13W - 6L
1,632 SR
Queue Stats
204W - 195L
1,619 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold V
TCARR
Kumbhakarna
Gold V
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,473 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,580 SR
1,611 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,570 SR
1,602 MMR
Athena
Athena
Gold II
 
Athena
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver II
Darklaser57
Surtr
Silver II
Level 111
God Stats
0W - 3L
1,717 SR
Queue Stats
5W - 9L
1,629 MMR
Solo
Chernobog
Chernobog
Gold II
EmilioLujano
Chernobog
Gold II
Level 129
God Stats
7W - 4L
1,632 SR
Queue Stats
509W - 496L
1,611 MMR
Solo
Loki
Loki
Gold II
FaMoBla
Loki
Gold II
Level 141
God Stats
4W - 14L
1,236 SR
Queue Stats
275W - 278L
1,643 MMR
Party 1
Raijin
Raijin
Gold II
LeoCampillo_
Raijin
Gold II
Level 115
God Stats
35W - 30L
1,767 SR
Queue Stats
236W - 234L
1,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Clumsyraz
Nu Wa
12
0 / 0 / 2
7,019
585
5,221
3,148
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 0
8,402
700
4,835
8,430
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
13
0 / 0 / 1
6,489
541
3,161
9,709
8,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Izanami
MrGreeenBean
Izanami
15
1 / 1 / 1
8,836
736
3,079
4,497
1,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kumbhakarna
TCARR
Kumbhakarna
11
0 / 0 / 4
6,951
579
3,788
9,752
7,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Baba YagaBakasuraRavanaKali

VS

Bans
KuzenboJanusTyrHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 2 / 0
5,988
499
3,986
12,161
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 1 / 0
7,511
626
5,692
8,876
5,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
EmilioLujano
Chernobog
6
0 / 2 / 1
4,715
393
2,070
4,092
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
FaMoBla
Loki
1
0 / 0 / 0
3,844
320
0
113
29
Raijin
11
0 / 1 / 0
5,683
474
4,199
5,298
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
1
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
0
0.5
W
Nu Wa
Clumsyraz
Nu Wa
0
0
2
1
L
0
1
0
0
W
5
0
0
5
W
Fenrir
0
0
1
0.5
L
Chernobog
EmilioLujano
Chernobog
0
2
1
0.25
L
Loki
FaMoBla
Loki
0
0
0
0
L
Raijin
0
1
0
0
W
Izanami
MrGreeenBean
Izanami
1
1
1
1.5
W
Kumbhakarna
TCARR
Kumbhakarna
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,084
Damage
15,947
35,536
Taken
30,540
22,244
Mitigated
16,749
9,287
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,986
1,067
128
3,446
12,161
8,269
0
5,384
6,777
20,285
0
W
Nu Wa
Clumsyraz
Nu Wa
5,221
1,686
0
1,266
3,148
1,194
75
1,501
1,557
59,407
0
L
5,692
2,473
0
1,712
8,876
5,703
43
102
8,774
466
64,728
W
4,835
1,203
0
500
8,430
3,586
366
733
7,611
0
81,736
W
Fenrir
3,161
763
0
2,431
9,709
8,407
0
61
9,506
0
33,031
L
Chernobog
EmilioLujano
Chernobog
2,070
1,259
0
862
4,092
1,068
0
580
3,512
0
20,903
L
Loki
FaMoBla
Loki
0
0
0
0
113
29
0
113
0
0
0
L
Raijin
4,199
236
0
990
5,298
1,680
0
2,836
2,462
46,808
0
W
Izanami
MrGreeenBean
Izanami
3,079
2,641
0
2,306
4,497
1,764
6,556
797
3,658
0
89,290
W
Kumbhakarna
TCARR
Kumbhakarna
3,788
420
0
2,784
9,752
7,293
0
5,008
4,402
15,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,697
Gold Earned
27,741
478
Minions Killed
260
0
Camps Cleared
0
1,271,548
Distance Traveled
758,495
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,988
499
34
3
0
242,927
1
W
Nu Wa
7,019
585
104
9
0
250,277
2
L
Surtr
7,511
626
109
9
0
212,820
3
W
Susano
8,402
700
122
10
0
307,908
0
W
Fenrir
6,489
541
64
5
0
239,538
0
L
Chernobog
4,715
393
37
3
0
107,423
0
L
Loki
3,844
320
0
0
0
0
0
L
Raijin
5,683
474
80
7
0
195,325
0
W
Izanami
8,836
736
165
14
0
226,405
3
W
Kumbhakarna
6,951
579
23
2
0
247,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role