Player Matchup

Ymir
Ymir
CarryBondz
Ymir
Level 46
God Stats
22W - 14L
1,712 SR
Queue Stats
209W - 310L
1,396 Elo+
Party 1
Neith
Neith
Celtic__30
Neith
Level 29
God Stats
60W - 73L
1,456 SR
Queue Stats
197W - 294L
1,375 Elo+
Party 1
Ares
Ares
JUANS0L0
Ares
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 137L
1,320 Elo+
Party 1
Apollo
Apollo
Pottsandpanss
Apollo
Level 29
God Stats
3W - 5L
1,414 SR
Queue Stats
147W - 231L
1,428 Elo+
Party 1
Arachne
Arachne
XEONknight
Arachne
Level 129
God Stats
64W - 69L
1,462 SR
Queue Stats
114W - 177L
1,419 Elo+
Party 1
Team Averages
Level 52
1,509 SR
1,388 Elo+

VS

Team Averages
Level 75
1,467 SR
1,524 Elo+
Freya
Freya
Aurizztic
Freya
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
459W - 409L
1,547 Elo+
Party 3
Poseidon
Poseidon
TankSznn
Poseidon
Level 65
God Stats
2W - 1L
1,506 SR
Queue Stats
174W - 153L
1,503 Elo+
Party 2
Cerberus
Cerberus
Wrihx
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 141L
1,471 Elo+
Party 2
King Arthur
King Arthur
mynaimdaim
King Arthur
Level 66
God Stats
3W - 7L
1,276 SR
Queue Stats
393W - 378L
1,582 Elo+
Solo
Fenrir
Fenrir
xBlurryx
Fenrir
Level 108
God Stats
28W - 16L
1,555 SR
Queue Stats
706W - 682L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
6,493
464
5,023
14,342
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
8
0 / 6 / 1
5,723
409
6,033
11,838
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
2 / 6 / 1
6,772
484
9,173
17,959
14,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 0
6,599
471
2,627
9,083
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
XEONknight
Arachne
11
5 / 6 / 0
7,693
550
7,290
12,594
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aurizztic
Freya
15
7 / 1 / 4
9,063
647
10,485
6,530
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
TankSznn
Poseidon
14
11 / 2 / 5
8,989
642
15,047
8,272
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Wrihx
Cerberus
12
3 / 1 / 14
8,159
583
8,544
18,486
18,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
mynaimdaim
King Arthur
14
4 / 2 / 5
8,085
578
8,159
13,295
10,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
xBlurryx
Fenrir
12
2 / 1 / 8
7,455
533
6,831
11,656
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
7
Kills
27
27
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Freya
Aurizztic
Freya
7
1
4
9
L
0
6
4
0.33
L
Neith
0
6
1
0.08
L
Ares
2
6
1
0.42
L
0
3
0
0
W
Poseidon
TankSznn
Poseidon
11
2
5
6.75
W
Cerberus
Wrihx
Cerberus
3
1
14
10
L
Arachne
XEONknight
Arachne
5
6
0
0.83
W
King Arthur
mynaimdaim
King Arthur
4
2
5
3.25
W
Fenrir
xBlurryx
Fenrir
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
49,066
65,816
Taken
58,239
39,159
Mitigated
40,168
12,672
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Aurizztic
Freya
10,485
3,465
0
3,813
6,530
2,819
504
525
6,005
74,631
0
L
5,023
845
0
1,863
14,342
13,080
0
9,251
5,091
16,418
0
L
Neith
6,033
2,648
0
1,801
11,838
3,706
0
8,074
3,716
0
33,533
L
Ares
9,173
660
0
4,352
17,959
14,065
0
3,495
14,464
38,844
0
L
2,627
1,463
0
3,343
9,083
3,778
0
5,081
4,002
0
48,880
W
Poseidon
TankSznn
Poseidon
15,047
2,548
0
1,000
8,272
3,236
0
2,609
5,574
72,062
0
W
Cerberus
Wrihx
Cerberus
8,544
732
1,861
4,770
18,486
18,429
12
2,462
15,887
30,435
855
L
Arachne
XEONknight
Arachne
7,290
5,151
0
1,313
12,594
4,530
0
7,432
5,054
0
28,252
W
King Arthur
mynaimdaim
King Arthur
8,159
1,310
0
750
13,295
10,788
13
6,180
6,488
0
49,135
W
Fenrir
xBlurryx
Fenrir
6,831
1,558
0
2,638
11,656
4,896
99
1,665
9,876
0
48,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
41,751
253
Minions Killed
445
0
Camps Cleared
0
1,259,300
Distance Traveled
1,426,983
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,063
647
123
9
0
277,652
2
L
Ymir
6,493
464
19
1
0
228,578
0
L
Neith
5,723
409
44
3
0
242,245
0
L
Ares
6,772
484
48
3
0
226,202
0
L
Apollo
6,599
471
96
7
0
281,515
0
W
Poseidon
8,989
642
125
9
0
264,419
0
W
Cerberus
8,159
583
64
5
0
300,677
0
L
Arachne
7,693
550
46
3
0
280,760
2
W
King Arthur
8,085
578
63
5
0
267,808
1
W
Fenrir
7,455
533
70
5
0
316,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role