Player Matchup

He Bo
He Bo
Demonic_Hostile
He Bo
Level 148
God Stats
0W - 1L
1,722 SR
Queue Stats
28W - 42L
1,393 Elo+
Party 1
Zhong Kui
Zhong Kui
K1LLJ0Y_281
Zhong Kui
Level 69
God Stats
3W - 4L
1,440 SR
Queue Stats
5W - 8L
1,415 Elo+
Party 1
Anubis
Anubis
TheWolfKing55
Anubis
Level 101
God Stats
3W - 4L
1,732 SR
Queue Stats
29W - 37L
1,420 Elo+
Party 1
Pele
Pele
TreyLowell
Pele
Level 81
God Stats
2W - 5L
1,492 SR
Queue Stats
16W - 25L
1,384 Elo+
Party 1
Charybdis
Charybdis
jared_713
Charybdis
Level 125
God Stats
9W - 6L
1,557 SR
Queue Stats
18W - 28L
1,390 Elo+
Party 1
Team Averages
Level 105
1,589 SR
1,400 Elo+

VS

Team Averages
Level 107
1,564 SR
1,493 Elo+
Ymir
Ymir
BallManSack
Ymir
Level 57
God Stats
8W - 2L
1,744 SR
Queue Stats
99W - 90L
1,452 Elo+
Party 2
Ravana
Ravana
Carry for Days
Ravana
Level 128
God Stats
3W - 1L
1,317 SR
Queue Stats
104W - 99L
1,458 Elo+
Solo
Hera
Hera
CombatDawn
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 133L
1,412 Elo+
Solo
Heimdallr
Heimdallr
Cube Jubes
Heimdallr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,668 Elo+
Solo
Loki
Loki
EricksInMaHouse
Loki
Level 120
God Stats
2W - 2L
1,758 SR
Queue Stats
51W - 62L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,315
443
3,642
7,440
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
K1LLJ0Y_281
Zhong Kui
10
0 / 3 / 1
5,546
462
3,487
6,217
4,479
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 2
6,087
507
3,280
5,493
2,132
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 1
6,483
540
7,115
11,191
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
jared_713
Charybdis
10
1 / 1 / 0
5,922
494
4,247
7,920
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,619
552
2,647
10,282
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 0
7,355
613
3,226
3,872
2,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 3
7,784
649
6,469
4,551
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Cube Jubes
Heimdallr
12
3 / 0 / 2
6,829
569
5,650
8,444
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 5
7,955
663
6,052
9,864
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
15
15
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
1
0
0
1
W
4
0
3
5.5
W
Heimdallr
Cube Jubes
Heimdallr
3
0
2
4
L
0
5
0
0
W
5
1
5
7.5
L
Zhong Kui
K1LLJ0Y_281
Zhong Kui
0
3
1
0.17
L
0
2
2
0.5
L
2
4
1
0.63
L
Charybdis
jared_713
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,771
Damage
24,044
38,261
Taken
37,013
15,675
Mitigated
19,053
12,516
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,647
817
0
2,206
10,282
7,723
0
3,492
6,762
18,753
0
W
3,226
740
0
2,188
3,872
2,526
0
1,957
1,915
0
48,444
W
6,469
2,317
0
500
4,551
1,797
598
1,878
2,629
57,080
0
W
Heimdallr
Cube Jubes
Heimdallr
5,650
2,959
0
4,384
8,444
3,684
0
2,181
6,263
0
47,312
L
3,642
139
0
1,534
7,440
2,439
0
3,629
3,811
32,485
0
W
6,052
1,714
0
750
9,864
3,323
0
1,463
8,377
0
71,826
L
Zhong Kui
K1LLJ0Y_281
Zhong Kui
3,487
292
0
2,510
6,217
4,479
0
621
5,596
29,342
0
L
3,280
239
0
1,946
5,493
2,132
0
354
5,139
36,067
0
L
7,115
1,586
0
2,720
11,191
4,049
0
4,158
7,017
0
34,227
L
Charybdis
jared_713
Charybdis
4,247
1,783
0
3,806
7,920
2,576
0
496
7,424
0
44,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
36,542
311
Minions Killed
372
0
Camps Cleared
0
1,090,583
Distance Traveled
1,223,455
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,619
552
29
2
0
235,115
2
W
Ravana
7,355
613
86
7
0
214,071
2
W
Hera
7,784
649
108
9
0
247,853
0
W
Heimdallr
6,829
569
51
4
0
227,684
2
L
He Bo
5,315
443
65
5
0
149,692
0
W
Loki
7,955
663
98
8
0
298,732
0
L
Zhong Kui
5,546
462
49
4
0
207,777
2
L
Anubis
6,087
507
69
6
0
199,774
2
L
Pele
6,483
540
53
4
0
264,708
4
L
Charybdis
5,922
494
75
6
0
268,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role