Player Matchup

Bacchus
Bacchus
AYO 0CK
Bacchus
Level 108
God Stats
2W - 6L
1,337 SR
Queue Stats
22W - 41L
1,375 Elo+
Party 1
Ra
Ra
JustPlayin6217
Ra
Level 100
God Stats
17W - 15L
1,656 SR
Queue Stats
383W - 323L
1,413 Elo+
Solo
Sol
Sol
Majjx215
Sol
Level 7
God Stats
0W - 3L
1,280 SR
Queue Stats
0W - 5L
1,169 Elo+
Party 1
Tyr
Tyr
alphajay23
Tyr
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,272 Elo+
Party 1
Ne Zha
Ne Zha
vizzamma
Ne Zha
Level 98
God Stats
29W - 38L
1,448 SR
Queue Stats
378W - 546L
1,410 Elo+
Party 1
Team Averages
Level 86
1,444 SR
1,328 Elo+

VS

Team Averages
Level 125
1,488 SR
1,492 Elo+
Skadi
Skadi
BlackSkull24
Skadi
Level 132
God Stats
1W - 0L
1,567 SR
Queue Stats
11W - 8L
1,533 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Drtocino
Ah Muzen Cab
Level 129
God Stats
6W - 4L
1,433 SR
Queue Stats
268W - 232L
1,472 Elo+
Party 2
Anubis
Anubis
Omega0203
Anubis
Level 128
God Stats
7W - 7L
1,619 SR
Queue Stats
203W - 201L
1,468 Elo+
Party 2
Chiron
Chiron
Wxndigo Soup
Chiron
Level 127
God Stats
1W - 0L
1,177 SR
Queue Stats
15W - 13L
1,492 Elo+
Party 3
Ravana
Ravana
midnghtsyd
Ravana
Level 108
God Stats
7W - 4L
1,644 SR
Queue Stats
151W - 163L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AYO 0CK
Bacchus
8
0 / 0 / 1
4,769
477
2,867
7,059
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 0
5,576
558
1,290
4,549
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

3
0 / 5 / 0
3,877
388
641
4,919
890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 0
5,863
586
2,692
8,054
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
vizzamma
Ne Zha
10
1 / 3 / 1
5,345
535
2,517
8,299
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,411
641
5,054
5,090
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Drtocino
Ah Muzen Cab
11
0 / 0 / 1
6,558
656
3,606
5,224
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Omega0203
Anubis
11
3 / 0 / 1
6,694
669
2,755
5,098
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
10
1 / 2 / 3
5,819
582
2,466
7,321
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
midnghtsyd
Ravana
11
2 / 0 / 3
6,186
619
2,813
4,722
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
9
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AYO 0CK
Bacchus
0
0
1
0.5
W
3
0
1
3.5
W
Ah Muzen Cab
Drtocino
Ah Muzen Cab
0
0
1
0.5
L
0
2
0
0
L
0
5
0
0
W
Anubis
Omega0203
Anubis
3
0
1
3.5
W
Chiron
1
2
3
1.25
L
0
1
0
0
W
Ravana
midnghtsyd
Ravana
2
0
3
3.5
L
Ne Zha
vizzamma
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,007
Damage
16,694
32,880
Taken
27,455
15,895
Mitigated
10,193
10,091
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AYO 0CK
Bacchus
2,867
56
50
2,228
7,059
4,728
0
60
6,999
16,709
0
W
5,054
2,623
211
1,043
5,090
1,748
2,329
1,986
3,104
0
49,245
W
Ah Muzen Cab
Drtocino
Ah Muzen Cab
3,606
1,908
0
1,509
5,224
1,946
594
0
5,224
0
49,629
L
1,290
124
132
1,185
4,549
1,326
0
1,189
3,360
46,835
0
L
641
387
0
0
4,919
890
0
0
4,919
8,690
0
W
Anubis
Omega0203
Anubis
2,755
223
0
1,812
5,098
2,004
926
874
4,134
46,824
0
W
Chiron
2,466
617
421
1,681
7,321
2,787
513
1,770
5,531
0
22,175
L
2,692
132
0
2,794
8,054
6,077
0
863
7,191
0
41,678
W
Ravana
midnghtsyd
Ravana
2,813
894
0
1,555
4,722
1,708
655
106
4,547
0
28,580
L
Ne Zha
vizzamma
Ne Zha
2,517
795
0
3,702
8,299
2,874
0
724
7,575
0
33,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,430
Gold Earned
31,668
249
Minions Killed
337
0
Camps Cleared
0
995,672
Distance Traveled
951,616
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,769
477
13
1
0
221,357
3
W
Skadi
6,411
641
68
7
0
171,984
0
W
Ah Muzen Cab
6,558
656
93
9
0
188,312
1
L
Ra
5,576
558
86
9
0
217,654
0
L
Sol
3,877
388
11
1
0
130,705
0
W
Anubis
6,694
669
93
9
0
207,534
1
W
Chiron
5,819
582
39
4
0
170,426
0
L
Tyr
5,863
586
76
8
0
218,563
3
W
Ravana
6,186
619
44
4
0
213,360
0
L
Ne Zha
5,345
535
63
6
0
207,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role