Player Matchup

Sun Wukong
Sun Wukong
Alm1ghtyMeech
Sun Wukong
Level 125
God Stats
5W - 4L
1,829 SR
Queue Stats
145W - 162L
1,445 Elo+
Party 3
Horus
Horus
Big_Cricket777
Horus
Level 137
God Stats
12W - 12L
1,413 SR
Queue Stats
164W - 190L
1,454 Elo+
Party 3
Izanami
Izanami
CptSauce31
Izanami
Level 42
God Stats
7W - 9L
1,459 SR
Queue Stats
18W - 39L
1,359 Elo+
Party 3
Danzaburou
Danzaburou
Q_Shuttlesworth
Danzaburou
Level 71
God Stats
1W - 2L
1,184 SR
Queue Stats
21W - 31L
1,498 Elo+
Party 3
Ravana
Ravana
Stino_773
Ravana
Level 105
God Stats
8W - 8L
1,491 SR
Queue Stats
76W - 91L
1,440 Elo+
Party 3
Team Averages
Level 96
1,475 SR
1,439 Elo+

VS

Team Averages
Level 57
1,476 SR
1,360 Elo+
Erlang Shen
Erlang Shen
Anthony4_life
Erlang Shen
Level 44
God Stats
1W - 3L
1,517 SR
Queue Stats
26W - 42L
1,318 Elo+
Party 2
Chang'e
Chang'e
Dyg-kami
Chang'e
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 79L
1,408 Elo+
Party 1
Ymir
Ymir
Gatgun69
Ymir
Level 43
God Stats
1W - 2L
1,216 SR
Queue Stats
37W - 46L
1,299 Elo+
Solo
Amaterasu
Amaterasu
Karurx
Amaterasu
Level 50
God Stats
12W - 10L
1,649 SR
Queue Stats
114W - 113L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
PaidCitizen
Cernunnos
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alm1ghtyMeech
Sun Wukong
20
5 / 0 / 6
12,946
563
17,950
16,050
16,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 8
10,349
450
8,727
19,992
22,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
CptSauce31
Izanami
15
0 / 4 / 3
10,372
451
7,870
14,692
5,133
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Q_Shuttlesworth
Danzaburou
18
8 / 2 / 2
12,463
542
19,874
19,198
8,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Stino_773
Ravana
20
7 / 4 / 8
13,336
580
22,315
12,751
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Anthony4_life
Erlang Shen
17
1 / 3 / 1
10,387
452
9,567
20,777
12,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Dyg-kami
Chang'e
14
0 / 8 / 4
9,384
408
11,475
20,444
7,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
0 / 3 / 7
9,861
429
9,204
21,975
30,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Karurx
Amaterasu
18
7 / 5 / 1
11,318
492
15,568
26,276
18,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
PaidCitizen
Cernunnos
18
4 / 2 / 5
11,080
482
14,447
18,919
7,950
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
21
Kills
12
13
Deaths
21
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alm1ghtyMeech
Sun Wukong
5
0
6
8
L
Erlang Shen
Anthony4_life
Erlang Shen
1
3
1
0.5
W
1
3
8
1.67
W
Izanami
CptSauce31
Izanami
0
4
3
0.38
L
Chang'e
Dyg-kami
Chang'e
0
8
4
0.25
L
Ymir
0
3
7
1.17
L
Amaterasu
Karurx
Amaterasu
7
5
1
1.5
L
Cernunnos
PaidCitizen
Cernunnos
4
2
5
3.25
W
Danzaburou
Q_Shuttlesworth
Danzaburou
8
2
2
4.5
W
Ravana
Stino_773
Ravana
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,736
Damage
60,261
82,683
Taken
108,391
58,098
Mitigated
76,842
25,872
Healing
26,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alm1ghtyMeech
Sun Wukong
17,950
2,930
0
4,100
16,050
16,063
224
2,087
13,869
0
110,211
L
Erlang Shen
Anthony4_life
Erlang Shen
9,567
5,119
0
8,428
20,777
12,263
715
248
20,529
0
80,407
W
8,727
2,928
3,362
8,836
19,992
22,004
545
5,899
13,822
693
20,857
W
Izanami
CptSauce31
Izanami
7,870
6,168
0
225
14,692
5,133
4,673
1,194
13,498
0
76,062
L
Chang'e
Dyg-kami
Chang'e
11,475
948
1,083
4,962
20,444
7,164
0
134
20,310
61,381
0
L
Ymir
9,204
2,051
0
2,558
21,975
30,788
0
166
21,637
33,266
0
L
Amaterasu
Karurx
Amaterasu
15,568
6,593
0
2,572
26,276
18,677
126
356
25,716
0
109,951
L
Cernunnos
PaidCitizen
Cernunnos
14,447
8,819
0
6,428
18,919
7,950
999
1,148
17,511
0
96,555
W
Danzaburou
Q_Shuttlesworth
Danzaburou
19,874
11,180
0
4,679
19,198
8,638
1,848
7,515
11,238
0
97,418
W
Ravana
Stino_773
Ravana
22,315
6,299
0
4,670
12,751
6,260
0
2,691
9,455
0
137,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,466
Gold Earned
52,030
599
Minions Killed
578
0
Camps Cleared
0
2,181,937
Distance Traveled
2,136,017
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,946
563
156
7
0
438,276
4
L
Erlang Shen
10,387
452
133
6
0
416,433
2
W
Horus
10,349
450
15
1
0
448,170
3
W
Izanami
10,372
451
150
7
0
372,044
0
L
Chang'e
9,384
408
110
5
0
399,923
1
L
Ymir
9,861
429
44
2
0
431,272
2
L
Amaterasu
11,318
492
147
6
0
488,177
0
L
Cernunnos
11,080
482
144
6
0
400,212
0
W
Danzaburou
12,463
542
129
6
0
399,757
1
W
Ravana
13,336
580
149
6
0
523,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role