Player Matchup

Bacchus
Bacchus
AYO 0CK
Bacchus
Level 108
God Stats
2W - 6L
1,380 SR
Queue Stats
22W - 41L
1,384 Elo+
Party 1
Merlin
Merlin
LeJord24
Merlin
Level 112
God Stats
1W - 1L
1,482 SR
Queue Stats
67W - 67L
1,516 Elo+
Solo
Bellona
Bellona
Majjx215
Bellona
Level 7
God Stats
0W - 2L
1,468 SR
Queue Stats
0W - 5L
1,240 Elo+
Party 1
Martichoras
Martichoras
alphajay23
Martichoras
Level 116
God Stats
0W - 1L
1,280 SR
Queue Stats
5W - 18L
1,285 Elo+
Party 1
Ne Zha
Ne Zha
vizzamma
Ne Zha
Level 98
God Stats
29W - 38L
1,461 SR
Queue Stats
378W - 546L
1,419 Elo+
Party 1
Team Averages
Level 88
1,414 SR
1,369 Elo+

VS

Team Averages
Level 96
1,438 SR
1,480 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
AYSFLORES95
Jormungandr
Level 72
God Stats
5W - 16L
1,291 SR
Queue Stats
87W - 118L
1,390 Elo+
Party 2
Gilgamesh
Gilgamesh
MarcoosCantu552
Gilgamesh
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 229L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
WroughtIronHero
Baron Samedi
Level 92
God Stats
5W - 3L
1,500 SR
Queue Stats
237W - 212L
1,540 Elo+
Solo
Ra
Ra
hazocantu
Ra
Level 126
God Stats
6W - 5L
1,399 SR
Queue Stats
256W - 281L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AYO 0CK
Bacchus
11
1 / 2 / 6
7,753
554
4,308
11,637
10,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
LeJord24
Merlin
13
3 / 7 / 5
7,913
565
9,445
10,476
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Majjx215
Bellona
8
0 / 7 / 0
5,355
383
1,064
8,679
4,457
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
alphajay23
Martichoras
12
5 / 3 / 2
7,805
558
9,557
8,962
3,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
vizzamma
Ne Zha
13
3 / 4 / 3
7,675
548
4,712
12,108
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 4 / 1
6,790
485
4,357
9,166
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
AYSFLORES95
Jormungandr
11
4 / 2 / 3
7,012
501
5,082
6,606
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MarcoosCantu552
Gilgamesh
12
2 / 2 / 7
7,410
529
4,936
11,351
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
WroughtIronHero
Baron Samedi
14
11 / 1 / 3
9,381
670
11,697
8,832
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 3 / 4
8,636
617
7,115
11,161
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
12
Kills
23
23
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
4
1
0.13
L
Bacchus
AYO 0CK
Bacchus
1
2
6
2
W
Jormungandr
AYSFLORES95
Jormungandr
4
2
3
2.75
L
Merlin
LeJord24
Merlin
3
7
5
0.79
L
Bellona
Majjx215
Bellona
0
7
0
0
W
Gilgamesh
MarcoosCantu552
Gilgamesh
2
2
7
2.75
W
Baron Samedi
WroughtIronHero
Baron Samedi
11
1
3
12.5
L
Martichoras
alphajay23
Martichoras
5
3
2
2
W
6
3
4
2.67
L
Ne Zha
vizzamma
Ne Zha
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,086
Damage
33,187
51,862
Taken
47,116
27,538
Mitigated
24,043
11,206
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,357
2,618
0
1,184
9,166
2,943
2,144
3,034
6,074
0
50,647
L
Bacchus
AYO 0CK
Bacchus
4,308
406
272
3,000
11,637
10,597
0
4,208
6,914
21,281
0
W
Jormungandr
AYSFLORES95
Jormungandr
5,082
921
262
541
6,606
4,021
446
1,957
4,605
19,491
111
L
Merlin
LeJord24
Merlin
9,445
812
0
1,000
10,476
3,122
0
5,237
5,045
56,744
0
L
Bellona
Majjx215
Bellona
1,064
455
0
360
8,679
4,457
0
4,968
3,434
0
11,961
W
Gilgamesh
MarcoosCantu552
Gilgamesh
4,936
1,380
0
3,984
11,351
5,972
258
1,794
9,421
66
49,462
W
Baron Samedi
WroughtIronHero
Baron Samedi
11,697
1,307
332
3,992
8,832
6,775
675
1,144
7,684
61,203
0
L
Martichoras
alphajay23
Martichoras
9,557
2,924
0
1,745
8,962
3,857
0
4,375
4,345
0
54,794
W
7,115
681
391
3,022
11,161
4,332
758
5,369
5,370
66,737
0
L
Ne Zha
vizzamma
Ne Zha
4,712
1,680
0
4,829
12,108
5,505
0
3,750
8,245
0
53,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
39,229
340
Minions Killed
404
0
Camps Cleared
0
1,271,970
Distance Traveled
1,303,210
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,790
485
93
7
0
232,654
0
L
Bacchus
7,753
554
23
2
0
275,002
2
W
Jormungandr
7,012
501
17
1
0
244,620
0
L
Merlin
7,913
565
97
7
0
231,760
2
L
Bellona
5,355
383
26
2
0
213,430
0
W
Gilgamesh
7,410
529
77
6
0
277,637
0
W
Baron Samedi
9,381
670
108
8
0
265,412
0
L
Martichoras
7,805
558
100
7
0
253,099
2
W
Ra
8,636
617
109
8
0
282,887
0
L
Ne Zha
7,675
548
94
7
0
298,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role