Player Matchup

Hou Yi
Hou Yi
Ochad
Hou Yi
Level 157
God Stats
3W - 2L
1,673 SR
Queue Stats
32W - 14L
1,643 Elo+
Party 2
Vulcan
Vulcan
Prewf
Vulcan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Wankasaurus
Baron Samedi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,572 Elo+
Party 2
Team Averages
Level 150
1,558 SR
1,572 Elo+

VS

Team Averages
Level 67
1,698 SR
1,672 Elo+
Hou Yi
Hou Yi
NeithsBigHonkors
Hou Yi
Level 33
God Stats
2W - 1L
1,816 SR
Queue Stats
65W - 23L
1,714 Elo+
Party 1
Achilles
Achilles
OaSiiSxz
Achilles
Level 103
God Stats
3W - 2L
1,705 SR
Queue Stats
69W - 31L
1,682 Elo+
Party 1
Ganesha
Ganesha
SilkyJohnson25
Ganesha
Level 66
God Stats
4W - 5L
1,574 SR
Queue Stats
81W - 53L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ochad
Hou Yi
15
6 / 1 / 8
11,876
792
16,106
11,692
5,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Prewf
Vulcan
14
4 / 3 / 8
10,967
731
14,092
12,634
9,255
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Wankasaurus
Baron Samedi
14
4 / 1 / 9
11,399
760
12,814
11,768
11,367
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,849
657
11,237
15,147
7,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
OaSiiSxz
Achilles
13
4 / 5 / 0
10,354
690
9,396
20,425
25,245
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 4 / 5
9,333
622
7,661
14,328
17,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Achilles
OaSiiSxz
Achilles
4
5
0
0.8
W
Hou Yi
Ochad
Hou Yi
6
1
8
10
W
Vulcan
Prewf
Vulcan
4
3
8
2.67
L
0
4
5
0.63
W
Baron Samedi
Wankasaurus
Baron Samedi
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
28,294
36,094
Taken
49,900
25,765
Mitigated
50,281
14,060
Healing
2,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,237
3,843
0
1,061
15,147
7,138
0
8,150
6,881
0
56,512
L
Achilles
OaSiiSxz
Achilles
9,396
679
0
615
20,425
25,245
0
11,911
8,459
274
24,586
W
Hou Yi
Ochad
Hou Yi
16,106
7,622
0
3,140
11,692
5,143
1,341
2,242
9,450
0
55,106
W
Vulcan
Prewf
Vulcan
14,092
4,796
0
1,752
12,634
9,255
0
3,189
9,445
42,647
589
L
7,661
219
0
367
14,328
17,898
0
6,577
7,711
25,953
0
W
Baron Samedi
Wankasaurus
Baron Samedi
12,814
2,105
2,576
6,592
11,768
11,367
226
3,022
8,638
36,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,242
Gold Earned
29,536
158
Minions Killed
132
0
Camps Cleared
0
772,208
Distance Traveled
786,534
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,849
657
100
7
0
233,180
0
L
Achilles
10,354
690
29
2
0
269,700
0
W
Hou Yi
11,876
792
69
5
0
262,902
0
W
Vulcan
10,967
731
48
3
0
266,070
2
L
Ganesha
9,333
622
3
0
0
283,654
7
W
Baron Samedi
11,399
760
41
3
0
243,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role