Player Matchup

Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
Menino_Gzuis
Agni
Silver I
Level 109
God Stats
70W - 51L
1,526 SR
Queue Stats
850W - 873L
1,062 MMR
Party 1
Kali
Kali
Silver II
NaebIis
Kali
Silver II
Level 137
God Stats
2W - 1L
1,493 SR
Queue Stats
40W - 56L
982 MMR
Solo
Chiron
Chiron
Silver III
bankai-negra
Chiron
Silver III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,004 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,504 SR
1,209 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,453 SR
1,099 MMR
Yemoja
Yemoja
Silver II
 
Yemoja
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
Blind Alan
Danzaburou
Silver III
Level 70
God Stats
14W - 11L
1,729 SR
Queue Stats
103W - 117L
996 MMR
Solo
Surtr
Surtr
Bronze V
TreyMessiah00
Surtr
Bronze V
Level 141
God Stats
0W - 2L
1,331 SR
Queue Stats
6W - 29L
986 MMR
Solo
Janus
Janus
Silver I
jyepes99
Janus
Silver I
Level 114
God Stats
1W - 1L
1,588 SR
Queue Stats
77W - 92L
1,048 MMR
Solo
Serqet
Serqet
Silver III
leeCazador6
Serqet
Silver III
Level 104
God Stats
3W - 7L
1,115 SR
Queue Stats
104W - 136L
965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
3 / 1 / 2
5,079
726
2,096
5,035
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
 
Ymir
7
0 / 0 / 2
4,229
604
2,233
4,983
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 1
4,855
694
2,537
1,841
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
NaebIis
Kali
8
5 / 1 / 0
5,663
809
3,589
6,222
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
7
1 / 0 / 0
4,230
604
2,338
3,343
901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Sun WukongBacchusMartichorasHe Bo

VS

Bans
CernunnosAo KuangThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 0
3,926
561
1,443
3,801
1,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Blind Alan
Danzaburou
4
0 / 1 / 0
3,349
478
1,767
4,419
1,375
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 5 / 0
3,569
510
2,511
6,532
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
jyepes99
Janus
7
0 / 3 / 0
4,108
587
0
3,763
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
8
2 / 2 / 0
4,600
657
1,503
5,164
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
11
Kills
2
2
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
2
4
W
Ymir
 
Ymir
0
0
2
1
L
Yemoja
 
Yemoja
0
0
0
0
L
Danzaburou
Blind Alan
Danzaburou
0
1
0
0
W
2
0
1
2.5
W
Kali
NaebIis
Kali
5
1
0
5
L
0
5
0
0
W
Chiron
1
0
0
1
L
Janus
jyepes99
Janus
0
3
0
0
L
Serqet
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,793
Damage
7,224
21,424
Taken
23,679
8,913
Mitigated
7,864
8,206
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,096
1,081
0
1,298
5,035
1,959
165
109
4,900
0
25,313
W
Ymir
 
Ymir
2,233
725
0
1,521
4,983
2,752
0
903
4,080
16,317
0
L
Yemoja
 
Yemoja
1,443
706
774
1,345
3,801
1,470
0
112
3,689
10,818
0
L
Danzaburou
Blind Alan
Danzaburou
1,767
836
0
1,016
4,419
1,375
0
1,800
2,619
0
12,630
W
2,537
141
0
760
1,841
514
0
0
1,841
25,398
0
W
Kali
NaebIis
Kali
3,589
1,148
0
3,241
6,222
2,787
0
193
6,029
0
31,727
L
2,511
1,096
0
490
6,532
2,103
0
0
6,126
441
14,825
W
Chiron
2,338
438
282
1,104
3,343
901
0
438
2,905
0
25,591
L
Janus
jyepes99
Janus
0
0
0
690
3,763
1,170
0
2,415
1,190
19,911
0
L
Serqet
1,503
742
0
2,261
5,164
1,746
0
285
4,879
0
20,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
19,552
220
Minions Killed
149
0
Camps Cleared
0
678,608
Distance Traveled
692,788
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,079
726
42
6
0
162,643
2
W
Ymir
4,229
604
24
3
0
129,551
1
L
Yemoja
3,926
561
12
2
0
151,918
1
L
Danzaburou
3,349
478
29
4
0
104,036
0
W
Agni
4,855
694
58
8
0
116,280
0
W
Kali
5,663
809
58
8
0
140,718
0
L
Surtr
3,569
510
23
3
0
132,927
0
W
Chiron
4,230
604
38
5
0
129,416
0
L
Janus
4,108
587
45
6
0
127,985
0
L
Serqet
4,600
657
40
6
0
175,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role