Player Matchup

Pele
Pele
BaitOndaHook
Pele
Level 68
God Stats
0W - 1L
1,187 SR
Queue Stats
24W - 45L
1,266 Elo+
Party 1
Ao Kuang
Ao Kuang
DigitalXII
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,279 Elo+
Party 1
Ares
Ares
FlickinAceHole
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 104L
1,476 Elo+
Solo
Athena
Athena
Spezzerino
Athena
Level 32
God Stats
1W - 1L
1,757 SR
Queue Stats
44W - 43L
1,465 Elo+
Party 1
Set
Set
Ss_aturno
Set
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,500 Elo+
Party 1
Team Averages
Level 56
1,489 SR
1,397 Elo+

VS

Team Averages
Level 108
1,542 SR
1,451 Elo+
Bacchus
Bacchus
Little RUD09
Bacchus
Level 144
God Stats
8W - 4L
1,572 SR
Queue Stats
233W - 236L
1,464 Elo+
Party 3
Cliodhna
Cliodhna
SenchoMarine
Cliodhna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 165L
1,526 Elo+
Solo
Fafnir
Fafnir
neutralroom
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 177L
1,429 Elo+
Party 2
Baba Yaga
Baba Yaga
onetallG1RAFFe8
Baba Yaga
Level 87
God Stats
6W - 3L
1,638 SR
Queue Stats
194W - 192L
1,377 Elo+
Party 3
Vulcan
Vulcan
sirmaster420
Vulcan
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 112L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 8
10,868
836
12,024
17,456
8,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
DigitalXII
Ao Kuang
17
5 / 6 / 7
9,998
769
6,639
13,089
8,588
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 4 / 7
8,415
647
9,798
22,688
14,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Spezzerino
Athena
16
3 / 4 / 10
9,167
705
6,471
20,044
16,960
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 10 / 3
8,631
664
4,597
15,235
9,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Little RUD09
Bacchus
17
4 / 3 / 27
11,298
869
12,793
15,615
23,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
SenchoMarine
Cliodhna
19
10 / 4 / 16
11,803
908
22,389
12,588
6,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
16
2 / 4 / 24
10,824
833
11,185
17,974
21,240
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
onetallG1RAFFe8
Baba Yaga
19
9 / 2 / 19
11,869
913
13,678
6,829
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
15
7 / 5 / 12
9,909
762
15,549
9,316
4,902
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
130
16
Kills
32
32
Deaths
18
35
Assists
98
Player
Kills
Deaths
Assists
KDA
L
5
8
8
1.13
L
Ao Kuang
DigitalXII
Ao Kuang
5
6
7
1.42
L
1
4
7
1.13
W
Bacchus
Little RUD09
Bacchus
4
3
27
5.83
W
Cliodhna
SenchoMarine
Cliodhna
10
4
16
4.5
L
Athena
Spezzerino
Athena
3
4
10
2
L
2
10
3
0.35
W
Fafnir
2
4
24
3.5
W
Baba Yaga
onetallG1RAFFe8
Baba Yaga
9
2
19
9.25
W
Vulcan
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,529
Damage
75,594
88,512
Taken
62,322
57,535
Mitigated
60,184
21,989
Healing
19,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,024
1,966
0
2,333
17,456
8,003
828
11,634
5,482
0
37,317
L
Ao Kuang
DigitalXII
Ao Kuang
6,639
1,628
912
2,102
13,089
8,588
363
7,356
5,273
14,375
0
L
9,798
348
1,810
6,976
22,688
14,791
250
16,226
6,181
16,514
133
W
Bacchus
Little RUD09
Bacchus
12,793
1,374
814
3,506
15,615
23,706
520
5,066
10,437
20,017
0
W
Cliodhna
SenchoMarine
Cliodhna
22,389
3,070
764
2,265
12,588
6,603
3,298
4,515
8,009
0
49,362
L
Athena
Spezzerino
Athena
6,471
865
2,162
5,220
20,044
16,960
154
7,344
12,452
11,644
0
L
4,597
1,731
244
230
15,235
9,193
653
9,762
5,455
0
10,179
W
Fafnir
11,185
4,148
3,154
6,461
17,974
21,240
475
8,844
8,760
15,626
0
W
Baba Yaga
onetallG1RAFFe8
Baba Yaga
13,678
1,030
0
1,626
6,829
3,733
1,377
898
5,812
35,218
0
W
Vulcan
15,549
7,836
629
316
9,316
4,902
1,270
2,975
6,253
23,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,079
Gold Earned
55,703
109
Minions Killed
120
0
Camps Cleared
0
1,070,448
Distance Traveled
1,153,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,868
836
55
4
0
213,048
0
L
Ao Kuang
9,998
769
21
2
0
198,116
0
L
Ares
8,415
647
14
1
0
232,401
0
W
Bacchus
11,298
869
12
1
0
247,611
0
W
Cliodhna
11,803
908
43
3
0
246,789
0
L
Athena
9,167
705
5
0
0
231,939
0
L
Set
8,631
664
14
1
0
194,944
0
W
Fafnir
10,824
833
7
1
0
230,830
0
W
Baba Yaga
11,869
913
37
3
0
222,925
0
W
Vulcan
9,909
762
21
2
0
205,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role