Player Matchup

Vamana
Vamana
BloodyLifetime
Vamana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 111L
1,554 Elo+
Party 1
Hachiman
Hachiman
KingArthur43
Hachiman
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 73L
1,432 Elo+
Party 1
Ratatoskr
Ratatoskr
MechanisCaduceus
Ratatoskr
Level 146
God Stats
6W - 7L
1,611 SR
Queue Stats
341W - 387L
1,555 Elo+
Party 1
Ares
Ares
Pretzelcoatlus
Ares
Level 155
God Stats
7W - 2L
1,501 SR
Queue Stats
132W - 143L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
navilun
Jormungandr
Level 149
God Stats
11W - 11L
1,630 SR
Queue Stats
433W - 409L
1,543 Elo+
Solo
Team Averages
Level 138
1,549 SR
1,520 Elo+

VS

Team Averages
Level 103
1,470 SR
1,471 Elo+
Ah Puch
Ah Puch
InsideOutShlong
Ah Puch
Level 120
God Stats
1W - 6L
1,270 SR
Queue Stats
609W - 574L
1,513 Elo+
Party 2
King Arthur
King Arthur
MagicPanda9161
King Arthur
Level 106
God Stats
8W - 10L
1,508 SR
Queue Stats
285W - 282L
1,507 Elo+
Party 2
Cliodhna
Cliodhna
Paolao122
Cliodhna
Level 147
God Stats
2W - 5L
1,148 SR
Queue Stats
166W - 122L
1,480 Elo+
Solo
Cthulhu
Cthulhu
TotallyNotHalf
Cthulhu
Level 14
God Stats
6W - 8L
1,702 SR
Queue Stats
13W - 28L
1,345 Elo+
Party 2
Chronos
Chronos
ibugger98
Chronos
Level 129
God Stats
5W - 2L
1,723 SR
Queue Stats
413W - 405L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,715
610
5,110
6,606
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
KingArthur43
Hachiman
11
1 / 2 / 2
5,925
539
2,748
5,944
2,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
10
1 / 1 / 6
6,410
583
4,082
7,686
5,299
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 3
6,394
581
4,744
10,317
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
navilun
Jormungandr
13
4 / 0 / 1
7,832
712
8,236
8,456
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,104
555
6,151
10,741
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MagicPanda9161
King Arthur
10
0 / 4 / 0
5,226
475
4,453
12,684
9,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Paolao122
Cliodhna
11
3 / 2 / 1
6,400
582
4,910
9,183
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
5,194
472
2,471
5,852
3,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
ibugger98
Chronos
10
0 / 1 / 1
6,029
548
3,704
5,399
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
5
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
1
5
0
0.2
W
Hachiman
KingArthur43
Hachiman
1
2
2
1
L
King Arthur
MagicPanda9161
King Arthur
0
4
0
0
W
Ratatoskr
1
1
6
4
L
Cliodhna
Paolao122
Cliodhna
3
2
1
1.75
W
3
2
3
2.25
L
0
2
1
0.25
L
Chronos
ibugger98
Chronos
0
1
1
0.5
W
Jormungandr
navilun
Jormungandr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,920
Damage
21,689
39,009
Taken
43,859
21,133
Mitigated
21,399
12,667
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,110
2,744
0
2,402
6,606
3,248
0
3,239
3,260
0
49,375
L
6,151
504
0
3,586
10,741
4,054
82
3,500
7,225
41,473
0
W
Hachiman
KingArthur43
Hachiman
2,748
1,579
0
2,350
5,944
2,230
0
2,632
3,312
0
36,564
L
King Arthur
MagicPanda9161
King Arthur
4,453
588
0
560
12,684
9,090
0
6,323
5,769
0
34,610
W
Ratatoskr
4,082
572
0
3,063
7,686
5,299
0
2,738
4,948
0
23,270
L
Cliodhna
Paolao122
Cliodhna
4,910
1,057
0
1,103
9,183
3,316
0
2,062
6,919
0
49,928
W
4,744
603
0
2,219
10,317
4,688
0
3,846
6,471
45,844
0
L
2,471
58
1,106
1,588
5,852
3,236
0
373
5,479
11,082
0
L
Chronos
ibugger98
Chronos
3,704
1,080
0
2,165
5,399
1,703
0
0
5,399
45,495
0
W
Jormungandr
navilun
Jormungandr
8,236
2,954
0
2,633
8,456
5,668
603
0
8,456
60,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
28,953
363
Minions Killed
296
0
Camps Cleared
0
1,237,972
Distance Traveled
1,125,742
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,715
610
87
8
0
270,777
0
L
Ah Puch
6,104
555
74
7
0
219,050
0
W
Hachiman
5,925
539
68
6
0
221,413
0
L
King Arthur
5,226
475
47
4
0
217,119
0
W
Ratatoskr
6,410
583
36
3
0
277,663
1
L
Cliodhna
6,400
582
84
8
0
272,048
0
W
Ares
6,394
581
55
5
0
276,372
0
L
Cthulhu
5,194
472
14
1
0
203,831
1
L
Chronos
6,029
548
77
7
0
213,694
1
W
Jormungandr
7,832
712
117
11
0
191,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role