Player Matchup

Ix Chel
Ix Chel
LordPapuMX
Ix Chel
Level 154
God Stats
2W - 1L
1,543 SR
Queue Stats
74W - 57L
1,653 Elo+
Party 1
King Arthur
King Arthur
LuisGZ20
King Arthur
Level 126
God Stats
0W - 1L
1,776 SR
Queue Stats
29W - 19L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TrixdixV2
Tsukuyomi
Level 147
God Stats
0W - 1L
1,431 SR
Queue Stats
47W - 40L
1,601 Elo+
Party 1
Team Averages
Level 142
1,583 SR
1,615 Elo+

VS

Team Averages
Level 116
1,496 SR
1,708 Elo+
Aphrodite
Aphrodite
SangLion
Aphrodite
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 29L
1,804 Elo+
Party 2
Arachne
Arachne
Santerdzz
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,733 Elo+
Party 2
Nu Wa
Nu Wa
ShepardN744
Nu Wa
Level 175
God Stats
6W - 15L
1,487 SR
Queue Stats
34W - 37L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LordPapuMX
Ix Chel
15
3 / 4 / 2
12,442
691
13,908
15,436
4,378
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
LuisGZ20
King Arthur
12
1 / 5 / 1
11,192
622
7,936
28,245
28,532
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
TrixdixV2
Tsukuyomi
15
1 / 6 / 2
11,896
661
14,417
17,960
10,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SangLion
Aphrodite
18
7 / 0 / 8
14,434
802
14,178
12,427
6,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Santerdzz
Arachne
16
4 / 3 / 7
13,465
748
16,414
23,416
12,470
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 2 / 8
13,667
759
23,864
13,535
5,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
15
15
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
LordPapuMX
Ix Chel
3
4
2
1
L
King Arthur
LuisGZ20
King Arthur
1
5
1
0.3
W
Aphrodite
SangLion
Aphrodite
7
0
8
11
W
Arachne
Santerdzz
Arachne
4
3
7
2.5
W
4
2
8
4
L
Tsukuyomi
TrixdixV2
Tsukuyomi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,261
Damage
54,456
61,641
Taken
49,378
43,706
Mitigated
25,366
10,862
Healing
30,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
LordPapuMX
Ix Chel
13,908
853
3,490
4,049
15,436
4,378
0
12,509
2,915
68,982
0
L
King Arthur
LuisGZ20
King Arthur
7,936
427
0
3,162
28,245
28,532
0
13,543
14,702
0
37,049
W
Aphrodite
SangLion
Aphrodite
14,178
2,536
8,586
9,791
12,427
6,943
743
3,580
8,847
71,161
0
W
Arachne
Santerdzz
Arachne
16,414
12,372
0
7,664
23,416
12,470
0
6,914
16,502
0
54,104
W
23,864
5,375
0
4,171
13,535
5,953
1,774
4,772
8,763
79,748
0
L
Tsukuyomi
TrixdixV2
Tsukuyomi
14,417
1,929
0
161
17,960
10,796
0
12,377
5,583
0
59,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
41,566
242
Minions Killed
218
0
Camps Cleared
0
972,940
Distance Traveled
957,667
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
12,442
691
111
6
0
300,136
2
L
King Arthur
11,192
622
48
3
0
328,533
2
W
Aphrodite
14,434
802
88
5
0
314,225
0
W
Arachne
13,465
748
44
2
0
369,343
0
W
Nu Wa
13,667
759
86
5
0
274,099
1
L
Tsukuyomi
11,896
661
83
5
0
344,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role