Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BasilicanPuma
Thanatos
Level 120
God Stats
8W - 9L
1,730 SR
Queue Stats
450W - 400L
1,499 Elo+
Party 2
Tyr
Tyr
Ch4irom4n
Tyr
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 153L
1,530 Elo+
Party 2
Agni
Agni
ManePapitas
Agni
Level 170
God Stats
13W - 2L
1,809 SR
Queue Stats
600W - 528L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Spinonyx
Kuzenbo
Level 103
God Stats
7W - 6L
1,500 SR
Queue Stats
500W - 453L
1,530 Elo+
Party 1
Team Averages
Level 124
1,608 SR
1,512 Elo+

VS

Team Averages
Level 81
1,446 SR
1,464 Elo+
Hou Yi
Hou Yi
BNax
Hou Yi
Level 104
God Stats
0W - 1L
1,308 SR
Queue Stats
32W - 31L
1,486 Elo+
Party 3
Chaac
Chaac
Evolutions1
Chaac
Level 90
God Stats
6W - 8L
1,523 SR
Queue Stats
41W - 42L
1,440 Elo+
Party 3
Janus
Janus
Ricardplay50
Janus
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,448 Elo+
Solo
Ares
Ares
TheSwordBoii
Ares
Level 28
God Stats
1W - 1L
1,747 SR
Queue Stats
8W - 9L
1,535 Elo+
Party 3
Susano
Susano
aaidn
Susano
Level 107
God Stats
0W - 5L
1,151 SR
Queue Stats
38W - 40L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 0 / 0
3,098
620
1,654
879
244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
BasilicanPuma
Thanatos
7
1 / 0 / 0
3,811
762
531
3,751
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,433
687
730
2,898
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 0
3,862
772
1,326
1,414
381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Spinonyx
Kuzenbo
5
0 / 1 / 0
3,511
702
1,041
3,274
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BNax
Hou Yi
6
0 / 0 / 1
3,262
652
1,384
3,192
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
4,064
813
1,410
2,693
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
3,548
710
790
2,923
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,640
728
727
2,744
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
aaidn
Susano
2
0 / 0 / 0
2,729
546
234
1,333
320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
0
0
L
Hou Yi
BNax
Hou Yi
0
0
1
0.5
W
Thanatos
BasilicanPuma
Thanatos
1
0
0
1
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
0
1
0
0
W
Kuzenbo
Spinonyx
Kuzenbo
0
1
0
0
L
1
0
0
1
L
Susano
aaidn
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,282
Damage
4,545
12,216
Taken
12,885
6,286
Mitigated
5,473
6,946
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,654
292
0
312
879
244
0
76
803
0
15,282
L
Hou Yi
BNax
Hou Yi
1,384
930
0
1,794
3,192
983
0
585
2,607
0
17,568
W
Thanatos
BasilicanPuma
Thanatos
531
64
0
4,028
3,751
1,172
0
218
3,483
0
15,848
W
730
0
0
744
2,898
1,741
0
0
2,898
0
16,305
L
1,410
62
0
1,172
2,693
1,753
0
0
2,693
0
23,393
W
1,326
44
0
500
1,414
381
0
456
892
26,396
0
L
790
44
0
740
2,923
735
0
930
1,863
21,597
0
W
Kuzenbo
Spinonyx
Kuzenbo
1,041
456
0
1,362
3,274
2,748
0
651
2,623
8,463
0
L
727
44
0
1,094
2,744
1,682
0
456
2,288
8,495
0
L
Susano
aaidn
Susano
234
107
0
864
1,333
320
0
250
1,067
0
2,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,715
Gold Earned
17,243
161
Minions Killed
154
0
Camps Cleared
0
550,513
Distance Traveled
449,294
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,098
620
31
6
0
89,805
0
L
Hou Yi
3,262
652
33
7
0
83,443
2
W
Thanatos
3,811
762
41
8
0
130,567
0
W
Tyr
3,433
687
32
6
0
116,382
0
L
Chaac
4,064
813
51
10
0
106,179
0
W
Agni
3,862
772
52
10
0
101,872
0
L
Janus
3,548
710
45
9
0
106,228
0
W
Kuzenbo
3,511
702
5
1
0
111,887
0
L
Ares
3,640
728
17
3
0
113,094
1
L
Susano
2,729
546
8
2
0
40,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role