Player Matchup

Bakasura
Bakasura
ImMomentum
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 2
Sol
Sol
Pandaaaa1
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 2
Ratatoskr
Ratatoskr
TooTallTy
Ratatoskr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,174 Elo+
Party 2
Pele
Pele
TrevvPrit
Pele
Level 28
God Stats
2W - 0L
1,745 SR
Queue Stats
84W - 108L
1,357 Elo+
Solo
Athena
Athena
mexie
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,174 Elo+
Party 2
Team Averages
Level 19
1,549 SR
1,237 Elo+

VS

Team Averages
Level 40
1,588 SR
1,452 Elo+
Atlas
Atlas
Hickman6Romeo
Atlas
Level 105
God Stats
2W - 1L
1,722 SR
Queue Stats
259W - 244L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PinkDragon85
Morgan Le Fay
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 59L
1,500 Elo+
Solo
Ymir
Ymir
SavagePretzel247
Ymir
Level 27
God Stats
3W - 7L
1,716 SR
Queue Stats
187W - 198L
1,445 Elo+
Solo
Raijin
Raijin
TerriblePaparulo
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,629 Elo+
Solo
He Bo
He Bo
TheHickman11
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ImMomentum
Bakasura
18
3 / 2 / 36
10,440
949
8,465
11,931
13,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
23 / 4 / 12
12,685
1,153
33,645
11,585
6,247
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
TooTallTy
Ratatoskr
15
4 / 4 / 22
9,386
853
7,022
10,200
5,466
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pele
16
9 / 3 / 18
10,428
948
11,795
12,009
6,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
mexie
Athena
16
1 / 2 / 29
10,428
948
6,328
11,085
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 6
9,253
841
10,177
20,146
20,009
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
PinkDragon85
Morgan Le Fay
14
0 / 9 / 5
7,570
688
596
12,472
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 4 / 3
10,957
996
16,534
14,865
8,092
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 10 / 7
8,839
804
7,661
15,327
6,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 9 / 4
7,771
706
4,718
12,115
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
40
40
Kills
15
15
Deaths
40
117
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
Bakasura
ImMomentum
Bakasura
3
2
36
10.5
W
23
4
12
7.25
L
Morgan Le Fay
PinkDragon85
Morgan Le Fay
0
9
5
0.28
L
11
4
3
3.13
L
1
10
7
0.45
L
1
9
4
0.33
W
Ratatoskr
TooTallTy
Ratatoskr
4
4
22
3.75
W
Pele
9
3
18
6
W
Athena
mexie
Athena
1
2
29
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,255
Damage
39,686
56,810
Taken
74,925
45,354
Mitigated
43,668
18,008
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,177
2,387
331
1,328
20,146
20,009
0
8,482
9,721
24,333
1,077
W
Bakasura
ImMomentum
Bakasura
8,465
4,323
3,041
3,845
11,931
13,346
1,118
7,362
4,274
0
12,370
W
33,645
12,812
400
3,651
11,585
6,247
2,980
7,546
3,726
56,732
0
L
Morgan Le Fay
PinkDragon85
Morgan Le Fay
596
130
198
220
12,472
4,649
0
5,868
6,234
3,339
0
L
16,534
2,157
460
3,327
14,865
8,092
0
7,530
6,370
27,355
0
L
7,661
793
264
546
15,327
6,090
0
9,286
5,922
25,026
0
L
4,718
1,094
336
416
12,115
4,828
0
8,534
3,261
12,458
0
W
Ratatoskr
TooTallTy
Ratatoskr
7,022
1,539
686
1,140
10,200
5,466
1,799
7,478
2,642
0
18,527
W
Pele
11,795
1,814
1,224
2,524
12,009
6,425
2,270
7,487
4,474
0
18,988
W
Athena
mexie
Athena
6,328
2,401
313
1,184
11,085
13,870
588
7,463
2,910
8,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,367
Gold Earned
44,390
118
Minions Killed
102
0
Camps Cleared
0
1,111,268
Distance Traveled
843,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,253
841
23
2
0
167,728
0
W
Bakasura
10,440
949
19
2
0
248,559
0
W
Sol
12,685
1,153
49
4
0
186,342
0
L
Morgan Le Fay
7,570
688
2
0
0
162,436
0
L
Ymir
10,957
996
31
3
0
176,866
0
L
Raijin
8,839
804
32
3
0
166,189
0
L
He Bo
7,771
706
14
1
0
170,089
0
W
Ratatoskr
9,386
853
20
2
0
227,021
0
W
Pele
10,428
948
22
2
0
249,256
0
W
Athena
10,428
948
8
1
0
200,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role