Player Matchup

Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Fäwkës
Ymir
Level 157
God Stats
2W - 0L
1,728 SR
Queue Stats
254W - 232L
1,646 Elo+
Solo
The Morrigan
The Morrigan
Joezaum
The Morrigan
Level 153
God Stats
3W - 7L
1,386 SR
Queue Stats
113W - 163L
1,486 Elo+
Party 1
Thor
Thor
M1N0cqntrl
Thor
Level 145
God Stats
7W - 4L
1,125 SR
Queue Stats
348W - 281L
1,457 Elo+
Party 1
Cupid
Cupid
leonel0727
Cupid
Level 106
God Stats
10W - 5L
1,704 SR
Queue Stats
255W - 242L
1,502 Elo+
Solo
Team Averages
Level 144
1,488 SR
1,518 Elo+

VS

Team Averages
Level 145
1,597 SR
1,531 Elo+
Hades
Hades
 
Hades
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
LaChicaBoom
Cabrakan
Level 137
God Stats
4W - 2L
1,829 SR
Queue Stats
409W - 433L
1,591 Elo+
Party 2
Janus
Janus
simonazzi
Janus
Level 145
God Stats
2W - 3L
1,514 SR
Queue Stats
245W - 234L
1,511 Elo+
Party 2
Martichoras
Martichoras
valentinbj
Martichoras
Level 150
God Stats
9W - 10L
1,641 SR
Queue Stats
248W - 246L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 0 / 1
5,987
599
4,136
7,365
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
9
1 / 0 / 1
5,470
547
2,931
9,097
4,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Joezaum
The Morrigan
10
2 / 1 / 0
6,109
611
3,181
2,443
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 0
5,337
534
4,180
10,825
5,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
11
0 / 0 / 1
5,444
544
2,168
4,212
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 1 / 4
6,369
637
6,373
7,664
3,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
10
3 / 1 / 1
5,863
586
2,145
8,143
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
LaChicaBoom
Cabrakan
8
1 / 1 / 1
5,358
536
1,420
8,560
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
simonazzi
Janus
11
1 / 1 / 0
6,080
608
3,658
4,649
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
valentinbj
Martichoras
9
0 / 1 / 0
5,404
540
4,130
4,244
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
5
5
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
0
1
1.5
L
Hades
 
Hades
0
1
4
2
L
Fenrir
 
Fenrir
3
1
1
3.5
W
Ymir
1
0
1
1.5
W
The Morrigan
Joezaum
The Morrigan
2
1
0
2
L
Cabrakan
LaChicaBoom
Cabrakan
1
1
1
1.5
W
1
4
0
0.25
W
Cupid
0
0
1
0.5
L
Janus
simonazzi
Janus
1
1
0
1
L
Martichoras
valentinbj
Martichoras
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
17,726
33,942
Taken
33,260
16,151
Mitigated
17,179
10,787
Healing
15,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,136
2,097
0
1,588
7,365
2,724
0
2,060
5,305
0
55,523
L
Hades
 
Hades
6,373
784
108
5,673
7,664
3,580
472
0
7,664
53,540
0
L
Fenrir
 
Fenrir
2,145
436
0
4,893
8,143
3,006
0
951
7,192
0
32,518
W
Ymir
2,931
780
981
2,507
9,097
4,796
0
2,991
6,106
15,496
0
W
The Morrigan
Joezaum
The Morrigan
3,181
973
0
657
2,443
1,051
0
744
1,699
36,653
5,597
L
Cabrakan
LaChicaBoom
Cabrakan
1,420
65
0
3,342
8,560
7,121
0
1,840
6,720
11,255
0
W
4,180
783
0
3,000
10,825
5,749
0
5,457
5,368
51
36,926
W
Cupid
2,168
1,070
200
1,854
4,212
1,831
602
258
3,954
0
42,146
L
Janus
simonazzi
Janus
3,658
181
0
583
4,649
1,733
0
2,007
2,642
50,542
0
L
Martichoras
valentinbj
Martichoras
4,130
1,382
0
907
4,244
1,739
0
477
3,767
0
44,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
29,074
331
Minions Killed
328
0
Camps Cleared
0
967,977
Distance Traveled
1,032,206
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,987
599
82
8
0
238,618
2
L
Hades
6,369
637
88
9
0
183,885
2
L
Fenrir
5,863
586
60
6
0
251,513
1
W
Ymir
5,470
547
22
2
0
194,060
4
W
The Morrigan
6,109
611
90
9
0
180,632
3
L
Cabrakan
5,358
536
25
3
0
202,475
2
W
Thor
5,337
534
62
6
0
183,028
1
W
Cupid
5,444
544
75
8
0
171,639
0
L
Janus
6,080
608
88
9
0
212,532
3
L
Martichoras
5,404
540
67
7
0
181,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role