Player Matchup

Merlin
Merlin
Calebthegoat_tt
Merlin
Level 85
God Stats
1W - 2L
1,275 SR
Queue Stats
23W - 10L
1,633 Elo+
Solo
Hera
Hera
D3v1LSh00ter666
Hera
Level 107
God Stats
3W - 2L
1,687 SR
Queue Stats
44W - 18L
1,853 Elo+
Solo
Fenrir
Fenrir
DruidWolf16
Fenrir
Level 97
God Stats
9W - 5L
1,645 SR
Queue Stats
47W - 49L
1,488 Elo+
Party 1
Camazotz
Camazotz
Reapin0516
Camazotz
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,567 Elo+
Party 1
Izanami
Izanami
emokratos04
Izanami
Level 61
God Stats
5W - 0L
1,938 SR
Queue Stats
52W - 50L
1,464 Elo+
Party 1
Team Averages
Level 79
1,609 SR
1,601 Elo+

VS

Team Averages
Level 144
1,479 SR
1,464 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DemonMedina
Achilles
Level 191
God Stats
25W - 20L
1,570 SR
Queue Stats
673W - 713L
1,480 Elo+
Solo
Anubis
Anubis
bloodysabbith
Anubis
Level 130
God Stats
18W - 21L
1,377 SR
Queue Stats
94W - 109L
1,464 Elo+
Party 2
Ne Zha
Ne Zha
itsagood4u2nv
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,415 Elo+
Solo
Chang'e
Chang'e
misztoot
Chang'e
Level 129
God Stats
13W - 19L
1,446 SR
Queue Stats
748W - 788L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,176
1,235
4,312
2,145
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 3
5,657
1,131
2,228
1,364
327
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
2 / 1 / 2
5,957
1,191
2,546
3,649
1,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Reapin0516
Camazotz
10
0 / 0 / 3
5,582
1,116
1,273
1,604
502
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
emokratos04
Izanami
11
0 / 1 / 4
5,842
1,168
2,487
3,404
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

376

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 0 / 1
6,089
1,218
1,123
1,405
524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
DemonMedina
Achilles
10
1 / 0 / 1
5,733
1,147
2,804
1,376
1,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 1
5,406
1,081
1,688
3,470
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
0 / 4 / 1
5,518
1,104
4,020
6,006
2,724
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
misztoot
Chang'e
11
0 / 0 / 1
6,045
1,209
912
3,510
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
4
Kills
3
3
Deaths
4
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
1
2.5
W
2
1
2
3
W
0
0
3
1.5
L
Achilles
DemonMedina
Achilles
1
0
1
1.5
W
Fenrir
2
1
2
3
W
Camazotz
Reapin0516
Camazotz
0
0
3
1.5
L
0
0
1
0.5
W
Izanami
emokratos04
Izanami
0
1
4
2
L
0
4
1
0.13
L
Chang'e
misztoot
Chang'e
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,846
Damage
10,547
12,166
Taken
15,767
3,561
Mitigated
7,379
2,093
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,123
86
94
16
1,405
524
0
974
431
0
2,619
W
4,312
452
0
300
2,145
671
0
608
1,537
18,369
0
W
2,228
774
79
104
1,364
327
0
279
1,013
18,175
0
L
Achilles
DemonMedina
Achilles
2,804
493
0
460
1,376
1,230
0
197
1,179
0
7,312
W
Fenrir
2,546
1,228
0
654
3,649
1,219
0
557
3,011
0
6,210
W
Camazotz
Reapin0516
Camazotz
1,273
137
0
574
1,604
502
0
635
928
0
5,003
L
1,688
47
9
337
3,470
1,462
0
1,480
1,990
10,794
0
W
Izanami
emokratos04
Izanami
2,487
1,487
0
382
3,404
842
0
570
2,725
0
16,122
L
4,020
1,235
0
120
6,006
2,724
0
1,806
4,200
0
9,158
L
Chang'e
misztoot
Chang'e
912
195
715
1,008
3,510
1,439
0
2,083
1,427
23,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
28,791
118
Minions Killed
104
8
Camps Cleared
4
492,524
Distance Traveled
435,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,089
1,218
2
0
0
105,051
0
W
Merlin
6,176
1,235
49
10
2
92,564
0
W
Hera
5,657
1,131
17
3
0
93,681
0
L
Achilles
5,733
1,147
13
3
1
60,027
1
W
Fenrir
5,957
1,191
6
1
2
112,863
0
W
Camazotz
5,582
1,116
8
2
2
101,776
0
L
Anubis
5,406
1,081
31
6
0
78,930
0
W
Izanami
5,842
1,168
38
8
2
91,640
0
L
Ne Zha
5,518
1,104
14
3
3
92,089
0
L
Chang'e
6,045
1,209
44
9
0
98,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role